Prefix
This commit is contained in:
@@ -26,7 +26,7 @@ class HouseData {
|
||||
// ===========================================================================
|
||||
|
||||
function receiveHouseFromServer(houseId, description, entrancePosition, blipModel, pickupModel, buyPrice, rentPrice, hasInterior, locked) {
|
||||
logToConsole(LOG_DEBUG, `[AGRP.House] Received house ${houseId} (${name}) from server`);
|
||||
logToConsole(LOG_DEBUG, `[V.RP.House] Received house ${houseId} (${name}) from server`);
|
||||
|
||||
if (!areServerElementsSupported() || getGame() == V_GAME_MAFIA_ONE || getGame() == V_GAME_GTA_IV) {
|
||||
if (getHouseData(houseId) != false) {
|
||||
@@ -50,10 +50,10 @@ function receiveHouseFromServer(houseId, description, entrancePosition, blipMode
|
||||
}
|
||||
}
|
||||
|
||||
logToConsole(LOG_DEBUG, `[AGRP.House] House ${houseId} already exists. Checking blip ...`);
|
||||
logToConsole(LOG_DEBUG, `[V.RP.House] House ${houseId} already exists. Checking blip ...`);
|
||||
if (blipModel == -1) {
|
||||
if (houseData.blipId != -1) {
|
||||
logToConsole(LOG_DEBUG, `[AGRP.House] House ${houseId}'s blip has been removed by the server`);
|
||||
logToConsole(LOG_DEBUG, `[V.RP.House] House ${houseId}'s blip has been removed by the server`);
|
||||
if (getGame() == V_GAME_GTA_IV) {
|
||||
natives.removeBlipAndClearIndex(getHouseData(houseId).blipId);
|
||||
} else {
|
||||
@@ -61,11 +61,11 @@ function receiveHouseFromServer(houseId, description, entrancePosition, blipMode
|
||||
}
|
||||
houseData.blipId = -1;
|
||||
} else {
|
||||
logToConsole(LOG_DEBUG, `[AGRP.House] House ${houseId}'s blip is unchanged`);
|
||||
logToConsole(LOG_DEBUG, `[V.RP.House] House ${houseId}'s blip is unchanged`);
|
||||
}
|
||||
} else {
|
||||
if (houseData.blipId != -1) {
|
||||
logToConsole(LOG_DEBUG, `[AGRP.House] House ${houseId}'s blip has been changed by the server`);
|
||||
logToConsole(LOG_DEBUG, `[V.RP.House] House ${houseId}'s blip has been changed by the server`);
|
||||
if (getGame() == V_GAME_GTA_IV) {
|
||||
natives.setBlipCoordinates(houseData.blipId, houseData.entrancePosition);
|
||||
natives.changeBlipSprite(houseData.blipId, houseData.blipModel);
|
||||
@@ -78,20 +78,20 @@ function receiveHouseFromServer(houseId, description, entrancePosition, blipMode
|
||||
if (blipId != -1) {
|
||||
houseData.blipId = blipId;
|
||||
}
|
||||
logToConsole(LOG_DEBUG, `[AGRP.House] House ${houseId}'s blip has been added by the server (Model ${blipModel}, ID ${blipId})`);
|
||||
logToConsole(LOG_DEBUG, `[V.RP.House] House ${houseId}'s blip has been added by the server (Model ${blipModel}, ID ${blipId})`);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
logToConsole(LOG_DEBUG, `[AGRP.House] House ${houseId} doesn't exist. Adding ...`);
|
||||
logToConsole(LOG_DEBUG, `[V.RP.House] House ${houseId} doesn't exist. Adding ...`);
|
||||
let tempHouseData = new HouseData(houseId, description, entrancePosition, blipModel, pickupModel, hasInterior);
|
||||
if (blipModel != -1) {
|
||||
let blipId = createGameBlip(tempHouseData.blipModel, tempHouseData.entrancePosition, "House");
|
||||
if (blipId != -1) {
|
||||
tempHouseData.blipId = blipId;
|
||||
}
|
||||
logToConsole(LOG_DEBUG, `[AGRP.House] House ${houseId}'s blip has been added by the server (Model ${blipModel}, ID ${blipId})`);
|
||||
logToConsole(LOG_DEBUG, `[V.RP.House] House ${houseId}'s blip has been added by the server (Model ${blipModel}, ID ${blipId})`);
|
||||
} else {
|
||||
logToConsole(LOG_DEBUG, `[AGRP.House] House ${houseId} has no blip.`);
|
||||
logToConsole(LOG_DEBUG, `[V.RP.House] House ${houseId} has no blip.`);
|
||||
}
|
||||
getServerData().houses.push(tempHouseData);
|
||||
setAllHouseDataIndexes();
|
||||
|
||||
Reference in New Issue
Block a user