This commit is contained in:
Vortrex
2023-02-08 18:04:27 -06:00
parent 77114a14a3
commit bacdc063d4
62 changed files with 645 additions and 645 deletions

View File

@@ -26,7 +26,7 @@ class HouseData {
// ===========================================================================
function receiveHouseFromServer(houseId, description, entrancePosition, blipModel, pickupModel, buyPrice, rentPrice, hasInterior, locked) {
logToConsole(LOG_DEBUG, `[AGRP.House] Received house ${houseId} (${name}) from server`);
logToConsole(LOG_DEBUG, `[V.RP.House] Received house ${houseId} (${name}) from server`);
if (!areServerElementsSupported() || getGame() == V_GAME_MAFIA_ONE || getGame() == V_GAME_GTA_IV) {
if (getHouseData(houseId) != false) {
@@ -50,10 +50,10 @@ function receiveHouseFromServer(houseId, description, entrancePosition, blipMode
}
}
logToConsole(LOG_DEBUG, `[AGRP.House] House ${houseId} already exists. Checking blip ...`);
logToConsole(LOG_DEBUG, `[V.RP.House] House ${houseId} already exists. Checking blip ...`);
if (blipModel == -1) {
if (houseData.blipId != -1) {
logToConsole(LOG_DEBUG, `[AGRP.House] House ${houseId}'s blip has been removed by the server`);
logToConsole(LOG_DEBUG, `[V.RP.House] House ${houseId}'s blip has been removed by the server`);
if (getGame() == V_GAME_GTA_IV) {
natives.removeBlipAndClearIndex(getHouseData(houseId).blipId);
} else {
@@ -61,11 +61,11 @@ function receiveHouseFromServer(houseId, description, entrancePosition, blipMode
}
houseData.blipId = -1;
} else {
logToConsole(LOG_DEBUG, `[AGRP.House] House ${houseId}'s blip is unchanged`);
logToConsole(LOG_DEBUG, `[V.RP.House] House ${houseId}'s blip is unchanged`);
}
} else {
if (houseData.blipId != -1) {
logToConsole(LOG_DEBUG, `[AGRP.House] House ${houseId}'s blip has been changed by the server`);
logToConsole(LOG_DEBUG, `[V.RP.House] House ${houseId}'s blip has been changed by the server`);
if (getGame() == V_GAME_GTA_IV) {
natives.setBlipCoordinates(houseData.blipId, houseData.entrancePosition);
natives.changeBlipSprite(houseData.blipId, houseData.blipModel);
@@ -78,20 +78,20 @@ function receiveHouseFromServer(houseId, description, entrancePosition, blipMode
if (blipId != -1) {
houseData.blipId = blipId;
}
logToConsole(LOG_DEBUG, `[AGRP.House] House ${houseId}'s blip has been added by the server (Model ${blipModel}, ID ${blipId})`);
logToConsole(LOG_DEBUG, `[V.RP.House] House ${houseId}'s blip has been added by the server (Model ${blipModel}, ID ${blipId})`);
}
}
} else {
logToConsole(LOG_DEBUG, `[AGRP.House] House ${houseId} doesn't exist. Adding ...`);
logToConsole(LOG_DEBUG, `[V.RP.House] House ${houseId} doesn't exist. Adding ...`);
let tempHouseData = new HouseData(houseId, description, entrancePosition, blipModel, pickupModel, hasInterior);
if (blipModel != -1) {
let blipId = createGameBlip(tempHouseData.blipModel, tempHouseData.entrancePosition, "House");
if (blipId != -1) {
tempHouseData.blipId = blipId;
}
logToConsole(LOG_DEBUG, `[AGRP.House] House ${houseId}'s blip has been added by the server (Model ${blipModel}, ID ${blipId})`);
logToConsole(LOG_DEBUG, `[V.RP.House] House ${houseId}'s blip has been added by the server (Model ${blipModel}, ID ${blipId})`);
} else {
logToConsole(LOG_DEBUG, `[AGRP.House] House ${houseId} has no blip.`);
logToConsole(LOG_DEBUG, `[V.RP.House] House ${houseId} has no blip.`);
}
getServerData().houses.push(tempHouseData);
setAllHouseDataIndexes();