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@@ -97,7 +97,7 @@ function renderPropertyEntranceLabel(name, position, locked, isBusiness, price,
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screenPosition = getScreenFromWorldPosition(position);
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}
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logToConsole(LOG_VERBOSE, `[AGRP.Label] World [${position.x}, ${position.y}, ${position.z}] to screen [${screenPosition.x}, ${screenPosition.y}, ${screenPosition.z}]`);
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logToConsole(LOG_VERBOSE, `[V.RP.Label] World [${position.x}, ${position.y}, ${position.z}] to screen [${screenPosition.x}, ${screenPosition.y}, ${screenPosition.z}]`);
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if (screenPosition.x < 0 || screenPosition.x > game.width) {
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return false;
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