Update GeoIP database + move to folder

This commit is contained in:
Vortrex
2022-09-29 11:13:18 -05:00
parent f9e7597c4c
commit bc548cfae0

View File

@@ -194,8 +194,8 @@ let globalConfig = {
subAccountNameAllowedCharacters: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz", subAccountNameAllowedCharacters: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz",
emailValidationRegex: /^([A-Za-z0-9_\-\.])+\@([A-Za-z0-9_\-\.])+\.([A-Za-z]{2,4})$/, emailValidationRegex: /^([A-Za-z0-9_\-\.])+\@([A-Za-z0-9_\-\.])+\.([A-Za-z]{2,4})$/,
itemActionDelayExtraTimeout: 1000, itemActionDelayExtraTimeout: 1000,
geoIPCountryDatabaseFilePath: "geoip-country.mmdb", geoIPCountryDatabaseFilePath: "modules/geoip/geoip-country.mmdb",
geoIPCityDatabaseFilePath: "geoip-city.mmdb", geoIPCityDatabaseFilePath: "modules/geoip/geoip-city.mmdb",
randomTipInterval: 600000, randomTipInterval: 600000,
weaponEquippableTypes: [ weaponEquippableTypes: [
AGRP_ITEM_USE_TYPE_WEAPON, AGRP_ITEM_USE_TYPE_WEAPON,
@@ -1128,19 +1128,24 @@ function getDatabaseConfig() {
function loadServerConfig() { function loadServerConfig() {
logToConsole(LOG_DEBUG, "[AGRP.Config] Loading server configuration"); logToConsole(LOG_DEBUG, "[AGRP.Config] Loading server configuration");
try {
if (toInteger(server.getCVar("agrp_devserver")) == 1) {
serverConfig = loadServerConfigFromGame(getGame());
} else {
serverConfig = loadServerConfigFromGameAndPort(getGame(), getServerPort());
}
} catch (error) { if (toInteger(server.getCVar("agrp_devserver")) == 1) {
logToConsole(LOG_ERROR, `[AGRP.Config] Could not load server configuration for game ${getGame()} and port ${getServerPort}`); serverConfig = loadServerConfigFromGame(getGame());
thisResource.stop();
if (serverConfig == false) {
logToConsole(LOG_ERROR, `[AGRP.Config] Could not load server configuration for game ${getGame()}`);
server.shutdown();
}
} else {
serverConfig = loadServerConfigFromGameAndPort(getGame(), getServerPort());
if (serverConfig == false) {
logToConsole(LOG_ERROR, `[AGRP.Config] Could not load server configuration for game ${getGame()} and port ${getServerPort()}`);
server.shutdown();
}
} }
logToConsole(LOG_DEBUG | LOG_WARN, `Server ID: ${serverConfig.databaseId}`); //logToConsole(LOG_DEBUG | LOG_WARN, `Server ID: ${serverConfig.databaseId}`);
} }
// =========================================================================== // ===========================================================================