Different method for removing players from veh

This commit is contained in:
Vortrex
2023-02-09 10:05:57 -06:00
parent 5c2cb68bb7
commit bca6816fad

View File

@@ -1874,9 +1874,14 @@ function getVehicleTrunkPosition(vehicle) {
// ===========================================================================
function removeAllOccupantsFromVehicle(vehicle) {
for (let i = 0; i <= 16; i++) {
if (vehicle.getOccupant(i) != null) {
removePlayerFromVehicle(vehicle.getOccupant(i));
let clients = getClients();
for (let i in clients) {
if (clients[i].player != null) {
if (clients[i].player.vehicle != null) {
if (clients[i].player.vehicle == vehicle) {
removePlayerFromVehicle(clients[i]);
}
}
}
}
}