Add nametag stuff
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@@ -234,12 +234,17 @@ function selectCharacter(client, characterId = -1) {
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tempSubAccount.lastLogin = new Date().getTime();
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tempSubAccount.lastLogin = new Date().getTime();
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updatePlayerNameTag(client);
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sendAccountKeyBindsToClient(client);
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messageClientAlert(client, `You are now playing as: [#0099FF]${tempSubAccount.firstName} ${tempSubAccount.lastName}`, getColourByName("white"));
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messageClientAlert(client, `You are now playing as: [#0099FF]${tempSubAccount.firstName} ${tempSubAccount.lastName}`, getColourByName("white"));
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messageClientNormal(client, "This server is in early development and may restart at any time for updates.", getColourByName("orange"));
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messageClientNormal(client, "This server is in early development and may restart at any time for updates.", getColourByName("orange"));
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messageClientNormal(client, "Please report any bugs using /bug and suggestions using /idea", getColourByName("yellow"));
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messageClientNormal(client, "Please report any bugs using /bug and suggestions using /idea", getColourByName("yellow"));
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triggerNetworkEvent("ag.restoreCamera", client);
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triggerNetworkEvent("ag.restoreCamera", client);
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setEntityData(client, "ag.spawned", true, true);
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setEntityData(client, "ag.spawned", true, true);
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while(client.player == null) {};
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setTimeout(function() {
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setTimeout(function() {
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setEntityData(client.player, "ag.spawned", true, true);
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setEntityData(client.player, "ag.spawned", true, true);
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//triggerNetworkEvent("ag.restoreCamera", client);
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//triggerNetworkEvent("ag.restoreCamera", client);
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@@ -305,4 +310,10 @@ function getPlayerLastUsedSubAccount(client) {
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return lastUsed
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return lastUsed
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}
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}
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// ---------------------------------------------------------------------------
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function transferCharacterToServer(subAccountDatabaseId, newServerId) {
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quickDatabaseQuery(`UPDATE sacct_main SET sacct_server = ${newServerId}, sacct_needs_setup = 1 WHERE sacct_id = ${subAccountDatabaseId} LIMIT 1;`);
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}
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// ---------------------------------------------------------------------------
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// ---------------------------------------------------------------------------
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