Change copyright, consts, and net events prefix
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@@ -1,7 +1,6 @@
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// ===========================================================================
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// Asshat Gaming Roleplay
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// https://github.com/VortrexFTW/agrp_main
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// (c) 2022 Asshat Gaming
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// Vortrex's Roleplay Resource
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// https://github.com/VortrexFTW/v-roleplay
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// ===========================================================================
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// FILE: job.js
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// DESC: Provides job functions and usage
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@@ -59,8 +58,8 @@ function setLocalPlayerWorkingState(tempWorking) {
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function showJobRouteLocation(position, colour) {
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logToConsole(LOG_DEBUG, `[AGRP.Job] Showing job route location at ${position.x}, ${position.y}, ${position.z}`);
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hideJobRouteLocation();
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if (getMultiplayerMod() == AGRP_MPMOD_GTAC) {
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if (getGame() == AGRP_GAME_GTA_SA) {
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if (getMultiplayerMod() == V_MPMOD_GTAC) {
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if (getGame() == V_GAME_GTA_SA) {
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// Server-side spheres don't show in GTA SA for some reason.
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jobRouteLocationSphere = game.createPickup(1318, position, 1);
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} else {
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@@ -140,7 +139,7 @@ function hideJobRouteLocation() {
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function receiveJobFromServer(jobId, jobLocationId, name, position, blipModel, pickupModel) {
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logToConsole(LOG_DEBUG, `[AGRP.Job] Received job ${jobId} (${name}) from server`);
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if (!areServerElementsSupported() || getGame() == AGRP_GAME_MAFIA_ONE || getGame() == AGRP_GAME_GTA_IV) {
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if (!areServerElementsSupported() || getGame() == V_GAME_MAFIA_ONE || getGame() == V_GAME_GTA_IV) {
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if (getJobData(jobId) != false) {
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let jobData = getJobData(jobId);
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jobData.jobLocationId = jobLocationId;
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@@ -153,7 +152,7 @@ function receiveJobFromServer(jobId, jobLocationId, name, position, blipModel, p
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if (blipModel == -1) {
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if (jobData.blipId != -1) {
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logToConsole(LOG_DEBUG, `[AGRP.Job] Job ${jobId}'s blip has been removed by the server`);
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if (getGame() == AGRP_GAME_GTA_IV) {
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if (getGame() == V_GAME_GTA_IV) {
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natives.removeBlipAndClearIndex(getJobData(jobId).blipId);
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} else {
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destroyElement(getElementFromId(blipId));
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@@ -165,7 +164,7 @@ function receiveJobFromServer(jobId, jobLocationId, name, position, blipModel, p
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} else {
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if (jobData.blipId != -1) {
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logToConsole(LOG_DEBUG, `[AGRP.Job] Job ${jobId}'s blip has been changed by the server`);
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if (getGame() == AGRP_GAME_GTA_IV) {
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if (getGame() == V_GAME_GTA_IV) {
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natives.setBlipCoordinates(jobData.blipId, jobData.position);
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natives.changeBlipSprite(jobData.blipId, jobData.blipModel);
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natives.setBlipMarkerLongDistance(jobData.blipId, false);
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