Change copyright, consts, and net events prefix
This commit is contained in:
@@ -1,7 +1,6 @@
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// ===========================================================================
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// Asshat Gaming Roleplay
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// https://github.com/VortrexFTW/agrp_main
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// (c) 2022 Asshat Gaming
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// Vortrex's Roleplay Resource
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// https://github.com/VortrexFTW/v-roleplay
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// ===========================================================================
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// FILE: sync.js
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// DESC: Provides some elements and data sync
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@@ -11,12 +10,12 @@
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function processSync(event, deltaTime) {
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if (localPlayer != null) {
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if (!areServerElementsSupported()) {
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sendNetworkEventToServer("agrp.plr.pos", (localPlayer.vehicle != null) ? localPlayer.vehicle.position : localPlayer.position);
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sendNetworkEventToServer("agrp.plr.rot", (localPlayer.vehicle != null) ? localPlayer.vehicle.heading : localPlayer.heading);
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sendNetworkEventToServer("v.rp.plr.pos", (localPlayer.vehicle != null) ? localPlayer.vehicle.position : localPlayer.position);
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sendNetworkEventToServer("v.rp.plr.rot", (localPlayer.vehicle != null) ? localPlayer.vehicle.heading : localPlayer.heading);
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//if(localPlayer.vehicle != null) {
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// sendNetworkEventToServer("agrp.veh.pos", getVehicleForNetworkEvent(localPlayer.vehicle), localPlayer.vehicle.position);
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// sendNetworkEventToServer("agrp.veh.rot", getVehicleForNetworkEvent(localPlayer.vehicle), localPlayer.vehicle.heading);
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// sendNetworkEventToServer("v.rp.veh.pos", getVehicleForNetworkEvent(localPlayer.vehicle), localPlayer.vehicle.position);
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// sendNetworkEventToServer("v.rp.veh.rot", getVehicleForNetworkEvent(localPlayer.vehicle), localPlayer.vehicle.heading);
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//}
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}
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@@ -25,7 +24,7 @@ function processSync(event, deltaTime) {
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logToConsole(LOG_DEBUG, `Local player died`);
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localPlayer.clearWeapons();
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calledDeathEvent = true;
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sendNetworkEventToServer("agrp.playerDeath");
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sendNetworkEventToServer("v.rp.playerDeath");
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}
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}
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}
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@@ -35,7 +34,7 @@ function processSync(event, deltaTime) {
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logToConsole(LOG_DEBUG, `Local player died`);
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localPlayer.clearWeapons();
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calledDeathEvent = true;
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sendNetworkEventToServer("agrp.playerDeath");
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sendNetworkEventToServer("v.rp.playerDeath");
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}
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}
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@@ -47,7 +46,7 @@ function processSync(event, deltaTime) {
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// ===========================================================================
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function setVehicleLights(vehicleId, state) {
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//if (getGame() == AGRP_GAME_GTA_IV) {
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//if (getGame() == V_GAME_GTA_IV) {
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// if (!state) {
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// natives.forceCarLights(natives.getVehicleFromNetworkId(vehicleId, 0));
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// } else {
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@@ -71,44 +70,44 @@ function syncVehicleProperties(vehicle) {
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return false;
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}
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if (doesEntityDataExist(vehicle, "agrp.lights")) {
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let lightStatus = getEntityData(vehicle, "agrp.lights");
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if (doesEntityDataExist(vehicle, "v.rp.lights")) {
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let lightStatus = getEntityData(vehicle, "v.rp.lights");
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vehicle.lights = lightStatus;
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}
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if (doesEntityDataExist(vehicle, "agrp.locked")) {
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let lockStatus = getEntityData(vehicle, "agrp.locked");
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if (doesEntityDataExist(vehicle, "v.rp.locked")) {
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let lockStatus = getEntityData(vehicle, "v.rp.locked");
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vehicle.locked = lockStatus;
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}
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if (doesEntityDataExist(vehicle, "agrp.invincible")) {
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let invincible = getEntityData(vehicle, "agrp.invincible");
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if (doesEntityDataExist(vehicle, "v.rp.invincible")) {
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let invincible = getEntityData(vehicle, "v.rp.invincible");
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element.setProofs(invincible, invincible, invincible, invincible, invincible);
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}
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if (doesEntityDataExist(vehicle, "agrp.panelStatus")) {
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let panelsStatus = getEntityData(vehicle, "agrp.panelStatus");
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if (doesEntityDataExist(vehicle, "v.rp.panelStatus")) {
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let panelsStatus = getEntityData(vehicle, "v.rp.panelStatus");
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for (let i in panelsStatus) {
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vehicle.setPanelStatus(i, panelsStatus[i]);
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}
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}
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if (doesEntityDataExist(vehicle, "agrp.wheelStatus")) {
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let wheelsStatus = getEntityData(vehicle, "agrp.wheelStatus");
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if (doesEntityDataExist(vehicle, "v.rp.wheelStatus")) {
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let wheelsStatus = getEntityData(vehicle, "v.rp.wheelStatus");
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for (let i in wheelsStatus) {
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vehicle.setWheelStatus(i, wheelsStatus[i]);
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}
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}
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if (doesEntityDataExist(vehicle, "agrp.lightStatus")) {
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let lightStatus = getEntityData(vehicle, "agrp.lightStatus");
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if (doesEntityDataExist(vehicle, "v.rp.lightStatus")) {
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let lightStatus = getEntityData(vehicle, "v.rp.lightStatus");
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for (let i in lightStatus) {
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vehicle.setLightStatus(i, lightStatus[i]);
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}
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}
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if (doesEntityDataExist(vehicle, "agrp.suspensionHeight")) {
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let suspensionHeight = getEntityData(vehicle, "agrp.suspensionHeight");
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if (doesEntityDataExist(vehicle, "v.rp.suspensionHeight")) {
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let suspensionHeight = getEntityData(vehicle, "v.rp.suspensionHeight");
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vehicle.setSuspensionHeight(suspensionHeight);
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}
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@@ -118,8 +117,8 @@ function syncVehicleProperties(vehicle) {
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// vehicle.removeUpgrade(i);
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//}
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if (doesEntityDataExist(vehicle, "agrp.upgrades")) {
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let upgrades = getEntityData(vehicle, "agrp.upgrades");
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if (doesEntityDataExist(vehicle, "v.rp.upgrades")) {
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let upgrades = getEntityData(vehicle, "v.rp.upgrades");
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for (let i in upgrades) {
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if (upgrades[i] != 0) {
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vehicle.addUpgrade(upgrades[i]);
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@@ -128,12 +127,12 @@ function syncVehicleProperties(vehicle) {
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}
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}
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if (getGame() == AGRP_GAME_GTA_SA || getGame() == AGRP_GAME_GTA_IV) {
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if (doesEntityDataExist(vehicle, "agrp.livery")) {
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let livery = getEntityData(vehicle, "agrp.livery");
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if (getGame() == AGRP_GAME_GTA_SA) {
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if (getGame() == V_GAME_GTA_SA || getGame() == V_GAME_GTA_IV) {
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if (doesEntityDataExist(vehicle, "v.rp.livery")) {
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let livery = getEntityData(vehicle, "v.rp.livery");
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if (getGame() == V_GAME_GTA_SA) {
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vehicle.setPaintJob(livery);
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} else if (getGame() == AGRP_GAME_GTA_IV) {
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} else if (getGame() == V_GAME_GTA_IV) {
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vehicle.livery = livery;
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}
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}
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@@ -148,8 +147,8 @@ function syncCivilianProperties(civilian) {
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}
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if (isGameFeatureSupported("pedScale")) {
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if (doesEntityDataExist(civilian, "agrp.scale")) {
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let scaleFactor = getEntityData(civilian, "agrp.scale");
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if (doesEntityDataExist(civilian, "v.rp.scale")) {
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let scaleFactor = getEntityData(civilian, "v.rp.scale");
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let tempMatrix = civilian.matrix;
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tempMatrix.setScale(toVector3(scaleFactor.x, scaleFactor.y, scaleFactor.z));
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let tempPosition = civilian.position;
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@@ -159,79 +158,79 @@ function syncCivilianProperties(civilian) {
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}
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}
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if (getGame() == AGRP_GAME_GTA_SA) {
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if (doesEntityDataExist(civilian, "agrp.fightStyle")) {
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let fightStyle = getEntityData(civilian, "agrp.fightStyle");
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if (getGame() == V_GAME_GTA_SA) {
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if (doesEntityDataExist(civilian, "v.rp.fightStyle")) {
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let fightStyle = getEntityData(civilian, "v.rp.fightStyle");
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civilian.setFightStyle(fightStyle[0], fightStyle[1]);
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}
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}
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if (getGame() == AGRP_GAME_GTA_SA) {
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if (doesEntityDataExist(civilian, "agrp.walkStyle")) {
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let walkStyle = getEntityData(civilian, "agrp.walkStyle");
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if (getGame() == V_GAME_GTA_SA) {
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if (doesEntityDataExist(civilian, "v.rp.walkStyle")) {
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let walkStyle = getEntityData(civilian, "v.rp.walkStyle");
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civilian.walkStyle = walkStyle;
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}
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}
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if (getGame() == AGRP_GAME_GTA_IV) {
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if (doesEntityDataExist(civilian, "agrp.bodyPropHair")) {
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let bodyPropHair = getEntityData(civilian, "agrp.bodyPropHair");
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if (getGame() == V_GAME_GTA_IV) {
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if (doesEntityDataExist(civilian, "v.rp.bodyPropHair")) {
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let bodyPropHair = getEntityData(civilian, "v.rp.bodyPropHair");
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civilian.changeBodyProp(0, bodyPropHair[0], bodyPropHair[1]);
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}
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if (doesEntityDataExist(civilian, "agrp.bodyPropHead")) {
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let bodyPropHead = getEntityData(civilian, "agrp.bodyPropHead");
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if (doesEntityDataExist(civilian, "v.rp.bodyPropHead")) {
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let bodyPropHead = getEntityData(civilian, "v.rp.bodyPropHead");
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civilian.changeBodyProp(1, bodyPropHead[0], bodyPropHead[1]);
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}
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if (doesEntityDataExist(civilian, "agrp.bodyPropEyes")) {
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let bodyPropEyes = getEntityData(civilian, "agrp.bodyPropEyes");
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if (doesEntityDataExist(civilian, "v.rp.bodyPropEyes")) {
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let bodyPropEyes = getEntityData(civilian, "v.rp.bodyPropEyes");
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civilian.changeBodyProp(1, bodyPropEyes[0], bodyPropEyes[1]);
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}
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if (doesEntityDataExist(civilian, "agrp.bodyPropLeftHand")) {
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let bodyPropLeftHand = getEntityData(civilian, "agrp.bodyPropLeftHand");
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if (doesEntityDataExist(civilian, "v.rp.bodyPropLeftHand")) {
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let bodyPropLeftHand = getEntityData(civilian, "v.rp.bodyPropLeftHand");
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civilian.changeBodyProp(1, bodyPropLeftHand[0], bodyPropLeftHand[1]);
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}
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if (doesEntityDataExist(civilian, "agrp.bodyPropRightHand")) {
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let bodyPropRightHand = getEntityData(civilian, "agrp.bodyPropRightHand");
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if (doesEntityDataExist(civilian, "v.rp.bodyPropRightHand")) {
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let bodyPropRightHand = getEntityData(civilian, "v.rp.bodyPropRightHand");
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civilian.changeBodyProp(1, bodyPropRightHand[0], bodyPropRightHand[1]);
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}
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if (doesEntityDataExist(civilian, "agrp.bodyPropLeftWrist")) {
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let bodyPropLeftWrist = getEntityData(civilian, "agrp.bodyPropLeftWrist");
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if (doesEntityDataExist(civilian, "v.rp.bodyPropLeftWrist")) {
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let bodyPropLeftWrist = getEntityData(civilian, "v.rp.bodyPropLeftWrist");
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civilian.changeBodyProp(1, bodyPropLeftWrist[0], bodyPropLeftWrist[1]);
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}
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if (doesEntityDataExist(civilian, "agrp.bodyPropRightWrist")) {
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let bodyPropRightWrist = getEntityData(civilian, "agrp.bodyPropRightWrist");
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if (doesEntityDataExist(civilian, "v.rp.bodyPropRightWrist")) {
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let bodyPropRightWrist = getEntityData(civilian, "v.rp.bodyPropRightWrist");
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civilian.changeBodyProp(1, bodyPropRightWrist[0], bodyPropRightWrist[1]);
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}
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if (doesEntityDataExist(civilian, "agrp.bodyPropRightWrist")) {
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let bodyPropRightWrist = getEntityData(civilian, "agrp.bodyPropRightWrist");
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if (doesEntityDataExist(civilian, "v.rp.bodyPropRightWrist")) {
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let bodyPropRightWrist = getEntityData(civilian, "v.rp.bodyPropRightWrist");
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civilian.changeBodyProp(1, bodyPropRightWrist[0], bodyPropRightWrist[1]);
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}
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if (doesEntityDataExist(civilian, "agrp.bodyPropHip")) {
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let bodyPropHip = getEntityData(civilian, "agrp.bodyPropHip");
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if (doesEntityDataExist(civilian, "v.rp.bodyPropHip")) {
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let bodyPropHip = getEntityData(civilian, "v.rp.bodyPropHip");
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civilian.changeBodyProp(1, bodyPropHip[0], bodyPropHip[1]);
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}
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if (doesEntityDataExist(civilian, "agrp.bodyPropLeftFoot")) {
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let bodyPropLeftFoot = getEntityData(civilian, "agrp.bodyPropLeftFoot");
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if (doesEntityDataExist(civilian, "v.rp.bodyPropLeftFoot")) {
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let bodyPropLeftFoot = getEntityData(civilian, "v.rp.bodyPropLeftFoot");
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civilian.changeBodyProp(1, bodyPropLeftFoot[0], bodyPropLeftFoot[1]);
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}
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if (doesEntityDataExist(civilian, "agrp.bodyPropRightFoot")) {
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let bodyPropRightFoot = getEntityData(civilian, "agrp.bodyPropRightFoot");
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if (doesEntityDataExist(civilian, "v.rp.bodyPropRightFoot")) {
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let bodyPropRightFoot = getEntityData(civilian, "v.rp.bodyPropRightFoot");
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civilian.changeBodyProp(1, bodyPropRightFoot[0], bodyPropRightFoot[1]);
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}
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}
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if (doesEntityDataExist(civilian, "agrp.anim")) {
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let animationSlot = getEntityData(civilian, "agrp.anim");
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if (doesEntityDataExist(civilian, "v.rp.anim")) {
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let animationSlot = getEntityData(civilian, "v.rp.anim");
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let animationData = getAnimationData(animationSlot);
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civilian.addAnimation(animationData.groupId, animationData.animId);
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}
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@@ -245,8 +244,8 @@ function syncObjectProperties(object) {
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}
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if (isGameFeatureSupported("objectScale")) {
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if (doesEntityDataExist(object, "agrp.scale")) {
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let scaleFactor = getEntityData(object, "agrp.scale");
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if (doesEntityDataExist(object, "v.rp.scale")) {
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let scaleFactor = getEntityData(object, "v.rp.scale");
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let tempMatrix = object.matrix;
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tempMatrix.setScale(toVector3(scaleFactor.x, scaleFactor.y, scaleFactor.z));
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let tempPosition = object.position;
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@@ -265,8 +264,8 @@ function syncPlayerProperties(player) {
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}
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if (isGameFeatureSupported("pedScale")) {
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if (doesEntityDataExist(player, "agrp.scale")) {
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let scaleFactor = getEntityData(player, "agrp.scale");
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if (doesEntityDataExist(player, "v.rp.scale")) {
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let scaleFactor = getEntityData(player, "v.rp.scale");
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let tempMatrix = player.matrix;
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tempMatrix.setScale(toVector3(scaleFactor.x, scaleFactor.y, scaleFactor.z));
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let tempPosition = player.position;
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@@ -276,95 +275,95 @@ function syncPlayerProperties(player) {
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}
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}
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if (getGame() == AGRP_GAME_GTA_SA) {
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if (doesEntityDataExist(player, "agrp.fightStyle")) {
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let fightStyle = getEntityData(player, "agrp.fightStyle");
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if (getGame() == V_GAME_GTA_SA) {
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if (doesEntityDataExist(player, "v.rp.fightStyle")) {
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let fightStyle = getEntityData(player, "v.rp.fightStyle");
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player.setFightStyle(fightStyle[0], fightStyle[1]);
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}
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}
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//if(getGame() == AGRP_GAME_GTA_SA) {
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// if(doesEntityDataExist(player, "agrp.walkStyle")) {
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// let walkStyle = getEntityData(player, "agrp.walkStyle");
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//if(getGame() == V_GAME_GTA_SA) {
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// if(doesEntityDataExist(player, "v.rp.walkStyle")) {
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// let walkStyle = getEntityData(player, "v.rp.walkStyle");
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// player.walkStyle = walkStyle;
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// }
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//}
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if (getGame() == AGRP_GAME_GTA_IV) {
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if (doesEntityDataExist(player, "agrp.bodyPartHair")) {
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let bodyPartHead = getEntityData(player, "agrp.bodyPartHair");
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if (getGame() == V_GAME_GTA_IV) {
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if (doesEntityDataExist(player, "v.rp.bodyPartHair")) {
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let bodyPartHead = getEntityData(player, "v.rp.bodyPartHair");
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player.changeBodyPart(0, bodyPartHead[0], bodyPartHair[1]);
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}
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if (doesEntityDataExist(player, "agrp.bodyPartHead")) {
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let bodyPartHead = getEntityData(player, "agrp.bodyPartHead");
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if (doesEntityDataExist(player, "v.rp.bodyPartHead")) {
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let bodyPartHead = getEntityData(player, "v.rp.bodyPartHead");
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player.changeBodyPart(1, bodyPartHead[0], bodyPartHead[1]);
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}
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if (doesEntityDataExist(player, "agrp.bodyPartUpper")) {
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let bodyPartUpper = getEntityData(player, "agrp.bodyPartUpper");
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if (doesEntityDataExist(player, "v.rp.bodyPartUpper")) {
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let bodyPartUpper = getEntityData(player, "v.rp.bodyPartUpper");
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player.changeBodyPart(1, bodyPartUpper[0], bodyPartUpper[1]);
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}
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if (doesEntityDataExist(player, "agrp.bodyPartLower")) {
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let bodyPartLower = getEntityData(player, "agrp.bodyPartLower");
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if (doesEntityDataExist(player, "v.rp.bodyPartLower")) {
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let bodyPartLower = getEntityData(player, "v.rp.bodyPartLower");
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player.changeBodyPart(1, bodyPartLower[0], bodyPartLower[1]);
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}
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}
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if (getGame() == AGRP_GAME_GTA_IV) {
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if (doesEntityDataExist(player, "agrp.bodyPropHair")) {
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let bodyPropHair = getEntityData(player, "agrp.bodyPropHair");
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if (getGame() == V_GAME_GTA_IV) {
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if (doesEntityDataExist(player, "v.rp.bodyPropHair")) {
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let bodyPropHair = getEntityData(player, "v.rp.bodyPropHair");
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player.changeBodyProp(0, bodyPropHair[0], bodyPropHair[1]);
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}
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if (doesEntityDataExist(player, "agrp.bodyPropHead")) {
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let bodyPropHead = getEntityData(player, "agrp.bodyPropHead");
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if (doesEntityDataExist(player, "v.rp.bodyPropHead")) {
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let bodyPropHead = getEntityData(player, "v.rp.bodyPropHead");
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player.changeBodyProp(1, bodyPropHead[0], bodyPropHead[1]);
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}
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if (doesEntityDataExist(player, "agrp.bodyPropEyes")) {
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let bodyPropEyes = getEntityData(player, "agrp.bodyPropEyes");
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if (doesEntityDataExist(player, "v.rp.bodyPropEyes")) {
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let bodyPropEyes = getEntityData(player, "v.rp.bodyPropEyes");
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player.changeBodyProp(1, bodyPropEyes[0], bodyPropEyes[1]);
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}
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if (doesEntityDataExist(player, "agrp.bodyPropLeftHand")) {
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let bodyPropLeftHand = getEntityData(player, "agrp.bodyPropLeftHand");
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if (doesEntityDataExist(player, "v.rp.bodyPropLeftHand")) {
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let bodyPropLeftHand = getEntityData(player, "v.rp.bodyPropLeftHand");
|
||||
player.changeBodyProp(1, bodyPropLeftHand[0], bodyPropLeftHand[1]);
|
||||
}
|
||||
|
||||
if (doesEntityDataExist(player, "agrp.bodyPropRightHand")) {
|
||||
let bodyPropRightHand = getEntityData(player, "agrp.bodyPropRightHand");
|
||||
if (doesEntityDataExist(player, "v.rp.bodyPropRightHand")) {
|
||||
let bodyPropRightHand = getEntityData(player, "v.rp.bodyPropRightHand");
|
||||
player.changeBodyProp(1, bodyPropRightHand[0], bodyPropRightHand[1]);
|
||||
}
|
||||
|
||||
if (doesEntityDataExist(player, "agrp.bodyPropLeftWrist")) {
|
||||
let bodyPropLeftWrist = getEntityData(player, "agrp.bodyPropLeftWrist");
|
||||
if (doesEntityDataExist(player, "v.rp.bodyPropLeftWrist")) {
|
||||
let bodyPropLeftWrist = getEntityData(player, "v.rp.bodyPropLeftWrist");
|
||||
player.changeBodyProp(1, bodyPropLeftWrist[0], bodyPropLeftWrist[1]);
|
||||
}
|
||||
|
||||
if (doesEntityDataExist(player, "agrp.bodyPropRightWrist")) {
|
||||
let bodyPropRightWrist = getEntityData(player, "agrp.bodyPropRightWrist");
|
||||
if (doesEntityDataExist(player, "v.rp.bodyPropRightWrist")) {
|
||||
let bodyPropRightWrist = getEntityData(player, "v.rp.bodyPropRightWrist");
|
||||
player.changeBodyProp(1, bodyPropRightWrist[0], bodyPropRightWrist[1]);
|
||||
}
|
||||
|
||||
if (doesEntityDataExist(player, "agrp.bodyPropRightWrist")) {
|
||||
let bodyPropRightWrist = getEntityData(player, "agrp.bodyPropRightWrist");
|
||||
if (doesEntityDataExist(player, "v.rp.bodyPropRightWrist")) {
|
||||
let bodyPropRightWrist = getEntityData(player, "v.rp.bodyPropRightWrist");
|
||||
player.changeBodyProp(1, bodyPropRightWrist[0], bodyPropRightWrist[1]);
|
||||
}
|
||||
|
||||
if (doesEntityDataExist(player, "agrp.bodyPropHip")) {
|
||||
let bodyPropHip = getEntityData(player, "agrp.bodyPropHip");
|
||||
if (doesEntityDataExist(player, "v.rp.bodyPropHip")) {
|
||||
let bodyPropHip = getEntityData(player, "v.rp.bodyPropHip");
|
||||
player.changeBodyProp(1, bodyPropHip[0], bodyPropHip[1]);
|
||||
}
|
||||
|
||||
if (doesEntityDataExist(player, "agrp.bodyPropLeftFoot")) {
|
||||
let bodyPropLeftFoot = getEntityData(player, "agrp.bodyPropLeftFoot");
|
||||
if (doesEntityDataExist(player, "v.rp.bodyPropLeftFoot")) {
|
||||
let bodyPropLeftFoot = getEntityData(player, "v.rp.bodyPropLeftFoot");
|
||||
player.changeBodyProp(1, bodyPropLeftFoot[0], bodyPropLeftFoot[1]);
|
||||
}
|
||||
|
||||
if (doesEntityDataExist(player, "agrp.bodyPropRightFoot")) {
|
||||
let bodyPropRightFoot = getEntityData(player, "agrp.bodyPropRightFoot");
|
||||
if (doesEntityDataExist(player, "v.rp.bodyPropRightFoot")) {
|
||||
let bodyPropRightFoot = getEntityData(player, "v.rp.bodyPropRightFoot");
|
||||
player.changeBodyProp(1, bodyPropRightFoot[0], bodyPropRightFoot[1]);
|
||||
}
|
||||
}
|
||||
@@ -378,20 +377,20 @@ function syncElementProperties(element) {
|
||||
}
|
||||
|
||||
if (isGameFeatureSupported("interior")) {
|
||||
if (doesEntityDataExist(element, "agrp.interior")) {
|
||||
if (doesEntityDataExist(element, "v.rp.interior")) {
|
||||
if (typeof element.interior != "undefined") {
|
||||
element.interior = getEntityData(element, "agrp.interior");
|
||||
element.interior = getEntityData(element, "v.rp.interior");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (isGameFeatureSupported("toggleCollision")) {
|
||||
if (doesEntityDataExist(element, "agrp.collisions")) {
|
||||
element.collisionsEnabled = getEntityData(element, "agrp.collisions");
|
||||
if (doesEntityDataExist(element, "v.rp.collisions")) {
|
||||
element.collisionsEnabled = getEntityData(element, "v.rp.collisions");
|
||||
}
|
||||
}
|
||||
|
||||
if (getGame() == AGRP_GAME_MAFIA_ONE) {
|
||||
if (getGame() == V_GAME_MAFIA_ONE) {
|
||||
switch (element.type) {
|
||||
case ELEMENT_VEHICLE:
|
||||
syncVehicleProperties(element);
|
||||
@@ -436,7 +435,7 @@ function syncElementProperties(element) {
|
||||
// ===========================================================================
|
||||
|
||||
function receiveHouseFromServer(houseId, entrancePosition, blipModel, pickupModel, hasInterior) {
|
||||
if (getGame() == AGRP_GAME_GTA_IV) {
|
||||
if (getGame() == V_GAME_GTA_IV) {
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user