Change copyright, consts, and net events prefix

This commit is contained in:
Vortrex
2022-12-19 10:11:10 -06:00
parent df0bf2fdd7
commit bd29a9f7d5
127 changed files with 2745 additions and 2871 deletions

View File

@@ -1,7 +1,6 @@
// ===========================================================================
// Asshat Gaming Roleplay
// https://github.com/VortrexFTW/agrp_main
// (c) 2022 Asshat Gaming
// Vortrex's Roleplay Resource
// https://github.com/VortrexFTW/v-roleplay
// ===========================================================================
// FILE: connected.js
// DESC: Provides wrapped natives for GTA Connected and Mafia Connected mods
@@ -193,8 +192,8 @@ function getVehicleHeading(vehicle) {
// ===========================================================================
function setVehicleHeading(vehicle, heading) {
//if (getGame() == AGRP_GAME_GTA_IV) {
// return sendNetworkEventToPlayer("agrp.vehPosition", null, getVehicleForNetworkEvent(vehicle), heading);
//if (getGame() == V_GAME_GTA_IV) {
// return sendNetworkEventToPlayer("v.rp.vehPosition", null, getVehicleForNetworkEvent(vehicle), heading);
//}
return vehicle.heading = heading;
}
@@ -227,7 +226,7 @@ function getVehicleSyncer(vehicle) {
// ===========================================================================
function getVehicleForNetworkEvent(vehicle) {
//if (getGame() == AGRP_GAME_GTA_IV) {
//if (getGame() == V_GAME_GTA_IV) {
// if (getVehicleData(vehicle).ivNetworkId != -1) {
// return getVehicleData(vehicle).ivNetworkId;
// }
@@ -267,8 +266,8 @@ function removePlayerFromVehicle(client) {
function setPlayerSkin(client, skinIndex) {
logToConsole(LOG_DEBUG, `Setting ${getPlayerDisplayForConsole(client)}'s skin to ${getGameConfig().skins[getGame()][skinIndex][0]} (Index: ${skinIndex}, Name: ${getGameConfig().skins[getGame()][skinIndex][1]})`);
if (getGame() == AGRP_GAME_GTA_IV) {
triggerNetworkEvent("agrp.localPlayerSkin", client, getGameConfig().skins[getGame()][skinIndex][0]);
if (getGame() == V_GAME_GTA_IV) {
triggerNetworkEvent("v.rp.localPlayerSkin", client, getGameConfig().skins[getGame()][skinIndex][0]);
} else {
getPlayerPed(client).modelIndex = getGameConfig().skins[getGame()][skinIndex][0];
}
@@ -581,24 +580,24 @@ function repairVehicle(vehicle) {
// ===========================================================================
function setVehicleLights(vehicle, lights) {
setEntityData(vehicle, "agrp.lights", lights, true);
sendNetworkEventToPlayer("agrp.veh.lights", null, vehicle.id, lights);
setEntityData(vehicle, "v.rp.lights", lights, true);
sendNetworkEventToPlayer("v.rp.veh.lights", null, vehicle.id, lights);
}
// ===========================================================================
function setVehicleEngine(vehicle, engine) {
//vehicle.engine = engine;
setEntityData(vehicle, "agrp.engine", engine, true);
sendNetworkEventToPlayer("agrp.veh.engine", null, vehicle.id, engine);
setEntityData(vehicle, "v.rp.engine", engine, true);
sendNetworkEventToPlayer("v.rp.veh.engine", null, vehicle.id, engine);
}
// ===========================================================================
function setVehicleLocked(vehicle, locked) {
vehicle.locked = locked;
setEntityData(vehicle, "agrp.locked", locked, true);
sendNetworkEventToPlayer("agrp.veh.locked", null, vehicle.id, locked);
setEntityData(vehicle, "v.rp.locked", locked, true);
sendNetworkEventToPlayer("v.rp.veh.locked", null, vehicle.id, locked);
}
// ===========================================================================
@@ -672,15 +671,15 @@ function createGamePed(modelIndex, position, heading, toClient = null) {
// ===========================================================================
function getIsland(position) {
if (getGame() == AGRP_GAME_GTA_III) {
if (getGame() == V_GAME_GTA_III) {
if (position.x > 616) {
return AGRP_ISLAND_PORTLAND;
return V_ISLAND_PORTLAND;
} else if (position.x < -283) {
return AGRP_ISLAND_SHORESIDEVALE;
return V_ISLAND_SHORESIDEVALE;
}
return AGRP_ISLAND_STAUNTON;
return V_ISLAND_STAUNTON;
} else {
return AGRP_ISLAND_NONE;
return V_ISLAND_NONE;
}
//return game.getIslandFromPosition(position);
@@ -725,7 +724,7 @@ function setPlayerFightStyle(client, fightStyleId) {
return false;
}
setEntityData(getPlayerElement(client), "agrp.fightStyle", [getGameConfig().fightStyles[getGame()][fightStyleId][1][0], getGameConfig().fightStyles[getGame()][fightStyleId][1][1]]);
setEntityData(getPlayerElement(client), "v.rp.fightStyle", [getGameConfig().fightStyles[getGame()][fightStyleId][1][0], getGameConfig().fightStyles[getGame()][fightStyleId][1][1]]);
forcePlayerToSyncElementProperties(null, getPlayerElement(client));
}
@@ -744,7 +743,7 @@ function getPlayerElement(client) {
// ===========================================================================
function setElementPosition(element, position) {
sendNetworkEventToPlayer("agrp.elementPosition", null, element.id, position);
sendNetworkEventToPlayer("v.rp.elementPosition", null, element.id, position);
}
// ===========================================================================
@@ -762,14 +761,14 @@ function getElementHeading(element) {
// ===========================================================================
function setElementInterior(element, interior) {
setEntityData(element, "agrp.interior", interior, true);
setEntityData(element, "v.rp.interior", interior, true);
forcePlayerToSyncElementProperties(null, element);
}
// ===========================================================================
function setElementCollisionsEnabled(element, state) {
sendNetworkEventToPlayer("agrp.elementCollisions", null, element.id, state);
sendNetworkEventToPlayer("v.rp.elementCollisions", null, element.id, state);
}
// ===========================================================================
@@ -1003,7 +1002,7 @@ function setConstantsAsGlobalVariablesInDatabase() {
let entries = Object.entries(global);
for (let i in entries) {
logToConsole(LOG_DEBUG, `[AGRP.Database] Checking entry ${i} (${entries[i]})`);
if (toString(i).slice(0, 3).indexOf("AGRP_") != -1) {
if (toString(i).slice(0, 3).indexOf("V_") != -1) {
logToConsole(LOG_DEBUG, `[AGRP.Database] Adding ${i} (${entries[i]}) to database global variables`);
}
}
@@ -1126,7 +1125,7 @@ function getClosestCivilian(position) {
// ===========================================================================
function getVehiclesInRange(position, range) {
//if (getGame() == AGRP_GAME_GTA_IV) {
//if (getGame() == V_GAME_GTA_IV) {
// return getServerData().vehicles.reduce((i, j) => (getDistance(position, i.syncPosition) <= getDistance(position, j.syncPosition)) ? i : j);
//}
return getElementsByTypeInRange(ELEMENT_VEHICLE, position, range);
@@ -1159,7 +1158,7 @@ function getVehicleFirstEmptySeat(vehicle) {
// ===========================================================================
function isVehicleTrain(vehicle) {
if (getGame() == AGRP_GAME_GTA_III) {
if (getGame() == V_GAME_GTA_III) {
if (vehicle.modelIndex == 124) {
return true;
}
@@ -1190,13 +1189,13 @@ function setVehicleHealth(vehicle, health) {
function givePlayerWeapon(client, weaponId, ammo, active = true) {
logToConsole(LOG_DEBUG, `[AGRP.Client] Sending signal to ${getPlayerDisplayForConsole(client)} to give weapon (Weapon: ${weaponId}, Ammo: ${ammo})`);
sendNetworkEventToPlayer("agrp.giveWeapon", client, weaponId, ammo, active);
sendNetworkEventToPlayer("v.rp.giveWeapon", client, weaponId, ammo, active);
}
// ===========================================================================
function setPlayerWantedLevel(client, wantedLevel) {
sendNetworkEventToPlayer("agrp.wantedLevel", client, wantedLevel);
sendNetworkEventToPlayer("v.rp.wantedLevel", client, wantedLevel);
return true;
}
@@ -1255,7 +1254,7 @@ function getPlayerPed(client) {
return null;
}
//if (getGame() == AGRP_GAME_GTA_IV) {
//if (getGame() == V_GAME_GTA_IV) {
// return getPlayerData(client).ped;
//} else {
return client.player;
@@ -1363,7 +1362,7 @@ function serverBanIP(ip) {
// ===========================================================================
function setVehicleTrunkState(vehicle, trunkState) {
sendNetworkEventToPlayer("agrp.veh.trunk", null, getVehicleForNetworkEvent(vehicle), trunkState);
sendNetworkEventToPlayer("v.rp.veh.trunk", null, getVehicleForNetworkEvent(vehicle), trunkState);
}
// ===========================================================================
@@ -1490,7 +1489,7 @@ function deletePlayerPed(client) {
if (areServerElementsSupported()) {
destroyElement(client.player);
} else {
sendNetworkEventToPlayer("agrp.deleteLocalPlayerPed", client);
sendNetworkEventToPlayer("v.rp.deleteLocalPlayerPed", client);
}
}