Change copyright, consts, and net events prefix
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@@ -1,7 +1,6 @@
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// ===========================================================================
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// Asshat Gaming Roleplay
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// https://github.com/VortrexFTW/agrp_main
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// (c) 2022 Asshat Gaming
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// Vortrex's Roleplay Resource
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// https://github.com/VortrexFTW/v-roleplay
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// ===========================================================================
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// FILE: utilities.js
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// DESC: Provides util functions and arrays with data
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@@ -88,7 +87,7 @@ function updateServerRules() {
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timeWeatherRule.push(tempText);
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}
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} else {
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if (getGame() == AGRP_GAME_MAFIA_ONE) {
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if (getGame() == V_GAME_MAFIA_ONE) {
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if (isNightTime(getServerConfig().hour)) {
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tempText = "Night";
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} else {
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@@ -260,8 +259,8 @@ function checkPlayerPedStates() {
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if (getPlayerData(clients[i])) {
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if (getPlayerData(clients[i]).pedState) {
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if (isPlayerInAnyVehicle(clients[i])) {
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if (getPlayerData(clients[i]).pedState == AGRP_PEDSTATE_EXITINGVEHICLE) {
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getPlayerData(clients[i]).pedState == AGRP_PEDSTATE_READY;
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if (getPlayerData(clients[i]).pedState == V_PEDSTATE_EXITINGVEHICLE) {
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getPlayerData(clients[i]).pedState == V_PEDSTATE_READY;
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}
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}
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}
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@@ -441,7 +440,7 @@ function isClientInitialized(client) {
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// ===========================================================================
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function getPedForNetworkEvent(ped) {
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//if (getGame() == AGRP_GAME_GTA_IV) {
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//if (getGame() == V_GAME_GTA_IV) {
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// return ped;
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//} else {
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// return ped.id;
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@@ -525,15 +524,15 @@ function processPlayerEnteringExitingProperty(client) {
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}
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let pedState = getPlayerData(client).pedState;
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if (pedState != AGRP_PEDSTATE_ENTERINGPROPERTY && pedState != AGRP_PEDSTATE_EXITINGPROPERTY) {
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if (pedState != V_PEDSTATE_ENTERINGPROPERTY && pedState != V_PEDSTATE_EXITINGPROPERTY) {
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logToConsole(LOG_DEBUG | LOG_WARN, `[AGRP.Utilities]: Aborting property enter/exit for player ${getPlayerDisplayForConsole(client)}. Ped state is not entering or exiting property.`);
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return false;
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}
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let propertyData = null;
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if (getPlayerData(client).enteringExitingProperty[0] == AGRP_PROPERTY_TYPE_BUSINESS) {
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if (getPlayerData(client).enteringExitingProperty[0] == V_PROPERTY_TYPE_BUSINESS) {
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propertyData = getBusinessData(getPlayerData(client).enteringExitingProperty[1]);
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} else if (getPlayerData(client).enteringExitingProperty[0] == AGRP_PROPERTY_TYPE_HOUSE) {
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} else if (getPlayerData(client).enteringExitingProperty[0] == V_PROPERTY_TYPE_HOUSE) {
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propertyData = getHouseData(getPlayerData(client).enteringExitingProperty[1]);
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}
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@@ -542,7 +541,7 @@ function processPlayerEnteringExitingProperty(client) {
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return false;
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}
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if (pedState == AGRP_PEDSTATE_ENTERINGPROPERTY) {
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if (pedState == V_PEDSTATE_ENTERINGPROPERTY) {
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logToConsole(LOG_VERBOSE, `[AGRP.Utilities]: Processing property ENTER for player ${getPlayerDisplayForConsole(client)} ...`);
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if (isGameFeatureSupported("interiorScene") && propertyData.exitScene != "") {
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logToConsole(LOG_VERBOSE, `[AGRP.Utilities]: Player ${getPlayerDisplayForConsole(client)} is entering a property with interior scene (${propertyData.exitScene})`);
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@@ -563,8 +562,8 @@ function processPlayerEnteringExitingProperty(client) {
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updateInteriorLightsForPlayer(client, propertyData.interiorLights);
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}, 1000);
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if (getPlayerData(client).enteringExitingProperty[0] == AGRP_PROPERTY_TYPE_BUSINESS) {
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if (propertyData.type == AGRP_BIZ_TYPE_PAINTBALL) {
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if (getPlayerData(client).enteringExitingProperty[0] == V_PROPERTY_TYPE_BUSINESS) {
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if (propertyData.type == V_BIZ_TYPE_PAINTBALL) {
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startPaintBall(client);
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}
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}
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@@ -579,8 +578,8 @@ function processPlayerEnteringExitingProperty(client) {
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getPlayerData(client).inProperty = [getPlayerData(client).enteringExitingProperty[0], getPlayerData(client).enteringExitingProperty[1]];
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getPlayerData(client).enteringExitingProperty = null;
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getPlayerData(client).pedState = AGRP_PEDSTATE_READY;
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} else if (pedState == AGRP_PEDSTATE_EXITINGPROPERTY) {
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getPlayerData(client).pedState = V_PEDSTATE_READY;
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} else if (pedState == V_PEDSTATE_EXITINGPROPERTY) {
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logToConsole(LOG_VERBOSE, `[AGRP.Utilities]: Processing property EXIT for player ${getPlayerDisplayForConsole(client)} from property ID ${propertyData.index}/${propertyData.databaseId} ...`);
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if (isGameFeatureSupported("interiorScene") && propertyData.entranceScene != "") {
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logToConsole(LOG_VERBOSE, `[AGRP.Utilities]: Player ${getPlayerDisplayForConsole(client)} is exiting a property with external interior scene (${propertyData.entranceScene})`);
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@@ -596,22 +595,22 @@ function processPlayerEnteringExitingProperty(client) {
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// Check if exiting property was into another house/business
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let inProperty = false;
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let inPropertyType = AGRP_PROPERTY_TYPE_NONE;
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let inPropertyType = V_PROPERTY_TYPE_NONE;
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let inBusiness = getPlayerBusiness(client);
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if (inBusiness != -1) {
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inProperty = getBusinessData(inBusiness);
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inPropertyType = AGRP_PROPERTY_TYPE_BUSINESS;
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inPropertyType = V_PROPERTY_TYPE_BUSINESS;
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} else {
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let inHouse = getPlayerHouse(client);
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if (inHouse != -1) {
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inProperty = getHouseData(inHouse);
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inPropertyType = AGRP_PROPERTY_TYPE_HOUSE;
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inPropertyType = V_PROPERTY_TYPE_HOUSE;
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}
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}
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setTimeout(function () {
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if (getGame() != AGRP_GAME_MAFIA_ONE && getGame() != AGRP_GAME_GTA_IV) {
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if (getGame() != V_GAME_MAFIA_ONE && getGame() != V_GAME_GTA_IV) {
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if (isFadeCameraSupported()) {
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fadeCamera(client, true, 1.0);
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}
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@@ -635,7 +634,7 @@ function processPlayerEnteringExitingProperty(client) {
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getPlayerData(client).inProperty = [inPropertyType, inProperty.index];
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getPlayerData(client).enteringExitingProperty = null;
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getPlayerData(client).pedState = AGRP_PEDSTATE_READY;
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getPlayerData(client).pedState = V_PEDSTATE_READY;
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}
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}
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