From bda0bb16f9105a57a7e372484de4fcfd937cf244 Mon Sep 17 00:00:00 2001 From: Vortrex <3858226+VortrexFTW@users.noreply.github.com> Date: Sat, 9 Jan 2021 22:33:00 -0600 Subject: [PATCH] Move newchar skin image --- scripts/client/gui.js | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/scripts/client/gui.js b/scripts/client/gui.js index e3231f8c..c7deadff 100644 --- a/scripts/client/gui.js +++ b/scripts/client/gui.js @@ -1387,7 +1387,7 @@ app.init = function() newCharacter.placeOfOrigin.axis.y.scrollBar.styles.innerBar.backgroundColour = toColour(primaryColour[0], primaryColour[1], primaryColour[2], buttonAlpha); newCharacter.placeOfOrigin.setScrollBarsManual(true); - newCharacter.skinImage = newCharacter.window.image(310, 32, 110, 70, "files/images/skins/none.png", { + newCharacter.skinImage = newCharacter.window.image(250, 32, 110, 70, "files/images/skins/none.png", { focused: { borderColour: toColour(0, 0, 0, 0), }, @@ -1447,7 +1447,7 @@ app.init = function() // ------------------------------------------------------------------------------ logToConsole(LOG_DEBUG, `[Asshat.GUI] Creating register GUI ...`); - register.window = mexui.window(game.width/2-130, game.height/2-115, 300, 230, 'Register', { + register.window = mexui.window(game.width/2-130, game.height/2-125, 300, 250, 'Register', { main: { backgroundColour: toColour(0, 0, 0, windowAlpha), transitionTime: 500,