Don't remove vehicle upgrades
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@@ -128,10 +128,10 @@ function syncVehicleProperties(vehicle) {
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}
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if(getGame() == VRR_GAME_GTA_SA) {
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let allUpgrades = getGameConfig().vehicleUpgrades[getGame()];
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for(let i in allUpgrades) {
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vehicle.removeUpgrade(i);
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}
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//let allUpgrades = getGameConfig().vehicleUpgrades[getGame()];
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//for(let i in allUpgrades) {
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// vehicle.removeUpgrade(i);
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//}
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if(doesEntityDataExist(vehicle, "vrr.upgrades")) {
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let upgrades = getEntityData(vehicle, "vrr.upgrades");
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