From bf8a027ca59e62d86aa5b0b572b35e341363dd9d Mon Sep 17 00:00:00 2001 From: Vortrex <3858226+VortrexFTW@users.noreply.github.com> Date: Fri, 8 Jan 2021 06:33:15 -0600 Subject: [PATCH] Move send removed objs to client.js --- scripts/server/misc.js | 10 ---------- 1 file changed, 10 deletions(-) diff --git a/scripts/server/misc.js b/scripts/server/misc.js index 54947f1c..d6222526 100644 --- a/scripts/server/misc.js +++ b/scripts/server/misc.js @@ -251,16 +251,6 @@ function enterExitPropertyCommand(command, params, client) { // --------------------------------------------------------------------------- -function sendRemovedWorldObjectsToPlayer(client) { - for(let i in getGameConfig().removedWorldObjects[getServerGame()]) { - logToConsole(LOG_DEBUG, `[Asshat.Misc] Sending removed world object ${i} (${getGameConfig().removedWorldObjects[getServerGame()][i].model}) to ${client.name}`); - triggerNetworkEvent("ag.removeWorldObject", client, getGameConfig().removedWorldObjects[getServerGame()][i].model, getGameConfig().removedWorldObjects[getServerGame()][i].position, getGameConfig().removedWorldObjects[getServerGame()][i].range); - } - return true; -} - -// --------------------------------------------------------------------------- - function loadGameFixesResource() { switch(getServerGame()) { case GAME_GTA_III: