New universal lock command
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@@ -75,8 +75,8 @@ function loadCommands() {
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//new CommandData("delbizloc", deleteBusinessLocationCommand, "[id]", getStaffFlagValue("ManageBusinesses"), true, false),
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new CommandData("bizreloadall", reloadAllBusinessesCommand, "", getStaffFlagValue("ManageBusinesses"), true, false, "Reloads all businesses from the database"),
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new CommandData("bizlock", lockUnlockBusinessCommand, "", getStaffFlagValue("None"), true, true, "Locks a business"),
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new CommandData("bizlights", toggleBusinessInteriorLightsCommand, "", getStaffFlagValue("None"), true, true, "Turns on/off a business's interior lights"),
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//new CommandData("bizlock", lockUnlockBusinessCommand, "", getStaffFlagValue("None"), true, true, "Locks a business"),
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//new CommandData("bizlights", toggleBusinessInteriorLightsCommand, "", getStaffFlagValue("None"), true, true, "Turns on/off a business's interior lights"),
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new CommandData("bizbuy", buyBusinessCommand, "", getStaffFlagValue("None"), true, true, "Purchases a business"),
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new CommandData("bizfee", setBusinessEntranceFeeCommand, "<amount>", getStaffFlagValue("None"), true, true, "Sets a fee to charge players when they enter the business."),
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new CommandData("biztill", viewBusinessTillAmountCommand, "", getStaffFlagValue("None"), true, true, "Shows the business's till (cash register) amount"),
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@@ -250,8 +250,8 @@ function loadCommands() {
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new CommandData("housebuy", buyHouseCommand, "", getStaffFlagValue("None"), true, false, "Purchases a house"),
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new CommandData("houseclan", setHouseClanCommand, "", getStaffFlagValue("None"), true, false, "Gives a house to your clan"),
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new CommandData("housedesc", setHouseDescriptionCommand, "", getStaffFlagValue("ManageHouses"), true, false, "Sets a house's description"),
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new CommandData("houselock", lockUnlockHouseCommand, "", getStaffFlagValue("None"), true, false, "Locks/unlocks a house door"),
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new CommandData("houselights", toggleHouseInteriorLightsCommand, "", getStaffFlagValue("None"), true, false, "Turns on and off the lights inside a house"),
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//new CommandData("houselock", lockUnlockHouseCommand, "", getStaffFlagValue("None"), true, false, "Locks/unlocks a house door"),
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//new CommandData("houselights", toggleHouseInteriorLightsCommand, "", getStaffFlagValue("None"), true, false, "Turns on and off the lights inside a house"),
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new CommandData("houseowner", setHouseOwnerCommand, "", getStaffFlagValue("None"), true, false, "Gives a house to a player"),
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new CommandData("housebuyprice", setHouseBuyPriceCommand, "", getStaffFlagValue("None"), true, false, "Sets the purchase price of a house so people can buy it"),
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new CommandData("houserentprice", setHouseRentPriceCommand, "", getStaffFlagValue("None"), true, false, "Sets the rent price of a house so people can rent it"),
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@@ -384,6 +384,8 @@ function loadCommands() {
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new CommandData("stuck", stuckPlayerCommand, "", getStaffFlagValue("None"), true, false, "Fixes your position and virtual world if bugged"),
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new CommandData("gps", gpsCommand, "[item or place name]", getStaffFlagValue("None"), true, false, "Shows you locations for special places or where to buy items"),
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new CommandData("speak", playerPedSpeakCommand, "<speech name>", getStaffFlagValue("None"), true, false, "Makes your ped say something in their game voice (IV only)"),
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new CommandData("lock", lockCommand, "", getStaffFlagValue("None"), true, false, "Locks and unlocks your vehicle, house, or business"),
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new CommandData("lights", lightsCommand, "", getStaffFlagValue("None"), true, false, "Turns on and off the lights for your vehicle, house, or business"),
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],
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npc: [
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new CommandData("addnpc", createNPCCommand, "<skin id/name>", getStaffFlagValue("ManageNPCs"), true, false, "Creates an NPC with the specified skin"),
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@@ -492,11 +494,9 @@ function loadCommands() {
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new CommandData("oldcar", getLastVehicleInfoCommand, "", getStaffFlagValue("None"), true, false),
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new CommandData("lastcar", getLastVehicleInfoCommand, "", getStaffFlagValue("None"), true, false),
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new CommandData("lock", vehicleLockCommand, "", getStaffFlagValue("None"), true, false),
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new CommandData("unlock", vehicleLockCommand, "", getStaffFlagValue("None"), true, false),
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new CommandData("engine", vehicleEngineCommand, "", getStaffFlagValue("None"), true, false),
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new CommandData("siren", vehicleSirenCommand, "", getStaffFlagValue("None"), true, false),
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new CommandData("lights", vehicleLightsCommand, "", getStaffFlagValue("None"), true, false),
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new CommandData("vehowner", setVehicleOwnerCommand, "<player id/name>", getStaffFlagValue("ManageVehicles"), true, true),
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new CommandData("vehpublic", setVehiclePublicCommand, "", getStaffFlagValue("ManageVehicles"), true, true),
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