New universal lock command
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@@ -348,7 +348,7 @@ function checkPlayerSpawning() {
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// ===========================================================================
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function showPlayerPrompt(client, promptType, promptMessage, promptTitle) {
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function showPlayerPrompt(client, promptType, promptMessage, promptTitle, yesButtonText, noButtonText) {
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if(promptType == VRR_PROMPT_NONE) {
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return false;
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}
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@@ -356,15 +356,24 @@ function showPlayerPrompt(client, promptType, promptMessage, promptTitle) {
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getPlayerData(client).promptType = promptType;
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if(canPlayerUseGUI(client)) {
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showPlayerPromptGUI(client, promptMessage, promptTitle);
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showPlayerPromptGUI(client, promptMessage, promptTitle, yesButtonText, noButtonText);
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} else {
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messagePlayerNormal(client, `❓ ${promptMessage}`);
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messagePlayerInfo(client, `{MAINCOLOUR}Use {ALTCOLOUR}/yes or {ALTCOLOUR}/no`);
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messagePlayerInfo(client, getLocaleString(client, "PromptResponseTip", `{ALTCOLOUR}/yes{MAINCOLOUR}`, `{ALTCOLOUR}/no{MAINCOLOUR}`));
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}
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}
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// ===========================================================================
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/**
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* This is a command handler function.
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*
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* @param {string} command - The command name used by the player
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* @param {string} params - The parameters/args string used with the command by the player
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* @param {Client} client - The client/player that used the command
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* @return {bool} Whether or not the command was successful
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*
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*/
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function updateServerGameTime() {
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if(isTimeSupported()) {
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game.time.hour = getServerConfig().hour;
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@@ -374,6 +383,15 @@ function updateServerGameTime() {
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// ===========================================================================
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/**
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* This is a command handler function.
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*
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* @param {string} command - The command name used by the player
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* @param {string} params - The parameters/args string used with the command by the player
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* @param {Client} client - The client/player that used the command
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* @return {bool} Whether or not the command was successful
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*
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*/
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function listOnlineAdminsCommand(command, params, client) {
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//== Admins ===================================
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messagePlayerNormal(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderAdminsList")));
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@@ -398,6 +416,15 @@ function listOnlineAdminsCommand(command, params, client) {
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// ===========================================================================
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/**
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* This is a command handler function.
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*
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* @param {string} command - The command name used by the player
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* @param {string} params - The parameters/args string used with the command by the player
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* @param {Client} client - The client/player that used the command
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* @return {bool} Whether or not the command was successful
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*
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*/
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function gpsCommand(command, params, client) {
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messagePlayerNormal(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderBusinessList")));
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@@ -528,6 +555,15 @@ function gpsCommand(command, params, client) {
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// ===========================================================================
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/**
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* This is a command handler function.
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*
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* @param {string} command - The command name used by the player
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* @param {string} params - The parameters/args string used with the command by the player
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* @param {Client} client - The client/player that used the command
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* @return {bool} Whether or not the command was successful
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*
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*/
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function stuckPlayerCommand(command, params, client) {
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if((getCurrentUnixTimestamp()-getPlayerData(client).lastStuckCommand) < getGlobalConfig().stuckCommandInterval) {
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messagePlayerError(client, "CantUseCommandYet");
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@@ -598,6 +634,15 @@ function stuckPlayerCommand(command, params, client) {
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// ===========================================================================
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/**
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* This is a command handler function.
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*
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* @param {string} command - The command name used by the player
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* @param {string} params - The parameters/args string used with the command by the player
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* @param {Client} client - The client/player that used the command
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* @return {bool} Whether or not the command was successful
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*
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*/
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function playerPedSpeakCommand(command, params, client) {
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if(areParamsEmpty(params)) {
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messagePlayerSyntax(client, getCommandSyntaxText(command));
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@@ -607,4 +652,104 @@ function playerPedSpeakCommand(command, params, client) {
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makePlayerPedSpeak(client, params);
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}
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// ===========================================================================
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/**
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* This is a command handler function.
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*
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* @param {string} command - The command name used by the player
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* @param {string} params - The parameters/args string used with the command by the player
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* @param {Client} client - The client/player that used the command
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* @return {bool} Whether or not the command was successful
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*
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*/
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function lockCommand(command, params, client) {
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if(isPlayerInAnyVehicle(client)) {
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let vehicle = getPlayerVehicle(client);
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if(!getVehicleData(vehicle)) {
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messagePlayerError(client, getLocaleString(client, "RandomVehicleCommandsDisabled"));
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return false;
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}
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if(isPlayerInAnyVehicle(client)) {
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vehicle = getPlayerVehicle(client);
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if(!isPlayerInFrontVehicleSeat(client)) {
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messagePlayerError(client, getLocaleString(client, "MustBeInVehicleFrontSeat"));
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return false;
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}
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} else {
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if(!doesPlayerHaveVehicleKeys(client, vehicle)) {
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messagePlayerError(client, getLocaleString(client, "DontHaveVehicleKey"));
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return false;
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}
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}
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getVehicleData(vehicle).locked = !getVehicleData(vehicle).locked;
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vehicle.locked = getVehicleData(vehicle).locked;
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getVehicleData(vehicle).needsSaved = true;
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meActionToNearbyPlayers(client, `${toLowerCase(getLockedUnlockedFromBool(getVehicleData(vehicle).locked))} the ${getVehicleName(vehicle)}`);
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} else {
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let businessId = getPlayerBusiness(client);
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if(businessId != false) {
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if(!canPlayerManageBusiness(client, businessId)) {
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messagePlayerError(client, getLocaleString(client, "CantModifyBusiness"));
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return false;
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}
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getBusinessData(businessId).locked = !getBusinessData(businessId).locked;
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updateBusinessPickupLabelData(businessId);
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getBusinessData(businessId).needsSaved = true;
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messagePlayerSuccess(client, `${getLockedUnlockedEmojiFromBool((getBusinessData(businessId).locked))} Business {businessBlue}${getBusinessData(businessId).name} {MAINCOLOUR}${getLockedUnlockedFromBool((getBusinessData(businessId).locked))}!`);
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return true;
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}
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let houseId = getPlayerHouse(client);
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if(houseId != false) {
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if(!canPlayerManageHouse(client, houseId)) {
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messagePlayerError(client, getLocaleString(client, "CantModifyHouse"));
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return false;
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}
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getHouseData(houseId).locked = !getHouseData(houseId).locked;
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updateHousePickupLabelData(houseId);
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getHouseData(houseId).needsSaved = true;
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messagePlayerSuccess(client, `House {houseGreen}${getHouseData(houseId).description} {MAINCOLOUR}${getLockedUnlockedFromBool((getHouseData(houseId).locked))}!`);
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return true;
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}
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let vehicle = getClosestVehicle(getPlayerPosition(client));
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if(getDistance(getPlayerPosition(client), getVehiclePosition(vehicle) <= getGlobalConfig().vehicleLockDistance)) {
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if(!getVehicleData(vehicle)) {
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messagePlayerError(client, getLocaleString(client, "RandomVehicleCommandsDisabled"));
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return false;
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}
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if(isPlayerInAnyVehicle(client)) {
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vehicle = getPlayerVehicle(client);
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if(!isPlayerInFrontVehicleSeat(client)) {
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messagePlayerError(client, getLocaleString(client, "MustBeInVehicleFrontSeat"));
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return false;
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}
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} else {
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if(!doesPlayerHaveVehicleKeys(client, vehicle)) {
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messagePlayerError(client, getLocaleString(client, "DontHaveVehicleKey"));
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return false;
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}
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}
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getVehicleData(vehicle).locked = !getVehicleData(vehicle).locked;
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vehicle.locked = getVehicleData(vehicle).locked;
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getVehicleData(vehicle).needsSaved = true;
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meActionToNearbyPlayers(client, `${toLowerCase(getLockedUnlockedFromBool(getVehicleData(vehicle).locked))} the ${getVehicleName(vehicle)}`);
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return false;
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}
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}
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}
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// ===========================================================================
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