Add content resource names array, add tazed anim for VC/SA

This commit is contained in:
Vortrex
2022-01-19 13:03:17 -06:00
parent 84269adbf9
commit c1ec7c2fc4

View File

@@ -18,6 +18,24 @@ let supportedFeatures = {
// ===========================================================================
let extraContentResource = [
"",
"connectedrp-gta3",
"connectedrp-gtavc",
"connectedrp-gtasa",
"connectedrp-gtaiv",
"connectedrp-gtaiv",
"",
"",
"",
"connectedrp-mafia1",
"connectedrp-mafia2",
"connectedrp-mafia3",
"connectedrp-mafia1de",
];
// ===========================================================================
let gameData = {
weaponNames: [
["Unknown"], // Game 0 is invalid (GTA 3 is the first game, and is ID 1)
@@ -3221,6 +3239,7 @@ let gameData = {
["sitleft", 0, 169, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_LEFT],
["sitforward", 0, 169, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_FORWARD],
["sitback", 0, 169, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_BACK],
["tazed", 0, 13, VRR_ANIMTYPE_FORCED, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
],
[ // GTA SA
["walk", 0, 0, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
@@ -3242,7 +3261,6 @@ let gameData = {
["backhandleft", 0, 104, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["knockback", 0, 105, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["idle1", 0, 135, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["knockback", 0, 105, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["cower", 0, 141, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["handsup", 0, 142, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
["fucku", 0, 144, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
@@ -3266,6 +3284,7 @@ let gameData = {
["sitleft", 0, 150, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_LEFT],
["sitforward", 0, 150, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_FORWARD],
["sitback", 0, 150, VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null, VRR_ANIMMOVE_BACK],
["tazed", 0, 15, VRR_ANIMTYPE_FORCED, 0.0, null, null, null, null, VRR_ANIMMOVE_NONE],
/*
["talk", "PED", "IDLE_CHAT", VRR_ANIMTYPE_NORMAL, 0.0, null, null, null, null],