From c7d16ca6abfdd4167bd7a1049e6309cd4fbdebe8 Mon Sep 17 00:00:00 2001 From: Vortrex <3858226+VortrexFTW@users.noreply.github.com> Date: Mon, 19 Apr 2021 18:50:32 -0500 Subject: [PATCH] Dont set player stuff for new char --- scripts/client/gui.js | 15 +++++++-------- 1 file changed, 7 insertions(+), 8 deletions(-) diff --git a/scripts/client/gui.js b/scripts/client/gui.js index 9e81d2ea..f3365081 100644 --- a/scripts/client/gui.js +++ b/scripts/client/gui.js @@ -69,7 +69,6 @@ let newCharacter = { skinDropDown: null, spawnAreaDropDown: null, createButton: null, - skinImage: null, }; // =========================================================================== @@ -313,7 +312,7 @@ function initGUI() { // =========================================================================== logToConsole(LOG_DEBUG, `[Asshat.GUI] Creating new character GUI ...`); - newCharacter.window = mexui.window(game.width/2-130, game.height/2-125, 300, 250, 'Character Name', { + newCharacter.window = mexui.window(game.width/2-130, game.height/2-100, 300, 200, 'Character Name', { main: { backgroundColour: toColour(0, 0, 0, windowAlpha), transitionTime: 500, @@ -1081,16 +1080,16 @@ let showInfo = function(infoMessage, infoTitle) { let showNewCharacter = function() { closeAllWindows(); - logToConsole(LOG_DEBUG, `[Asshat.GUI] Showing info dialog window`); + logToConsole(LOG_DEBUG, `[Asshat.GUI] Showing new character dialog window`); setChatWindowEnabled(false); mexui.setInput(true); setHUDEnabled(false); - - gui.showCursor(true, false); - localPlayer.invincible = true; - localPlayer.setProofs(true, true, true, true, true); - localPlayer.collisionsEnabled = false; newCharacter.window.shown = true; + + //gui.showCursor(true, false); + //localPlayer.invincible = true; + //localPlayer.setProofs(true, true, true, true, true); + //localPlayer.collisionsEnabled = false; } // ===========================================================================