Fix job blips
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@@ -57,7 +57,7 @@ function blinkGPSBlip(times, position, colour) {
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gpsBlipBlinkAmount = 0;
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gpsBlipBlinkTimes = 0;
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gpsBlip = game.createBlip(position, 0, 2, colour);
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destroyTimer(gpsBlipBlinkTimer);
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clearInterval(gpsBlipBlinkTimer);
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}
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}, gpsBlipBlinkInterval);
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}
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@@ -80,14 +80,19 @@ function showJobRouteLocation(position, colour) {
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function enteredJobRouteSphere() {
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logToConsole(LOG_DEBUG, `[VRR.Job] Entered job route sphere`);
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destroyTimer(jobBlipBlinkTimer);
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clearInterval(jobBlipBlinkTimer);
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jobBlipBlinkAmount = 0;
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jobBlipBlinkTimes = 0;
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destroyElement(jobRouteLocationSphere);
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if(jobRouteLocationBlip != null) {
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destroyElement(jobRouteLocationBlip);
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jobRouteLocationSphere = null;
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jobRouteLocationBlip = null;
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}
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if(jobRouteLocationSphere != null) {
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destroyElement(jobRouteLocationSphere);
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jobRouteLocationSphere = null;
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}
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tellServerPlayerArrivedAtJobRouteLocation();
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}
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@@ -113,7 +118,7 @@ function blinkJobRouteLocationBlip(times, position, colour) {
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jobBlipBlinkAmount = 0;
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jobBlipBlinkTimes = 0;
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jobRouteLocationBlip = game.createBlip(position, 0, 2, colour);
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destroyTimer(jobBlipBlinkTimer);
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clearInterval(jobBlipBlinkTimer);
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}
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}, jobBlipBlinkInterval);
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}
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@@ -83,8 +83,8 @@ let globalConfig = {
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businessBlipStreamOutDistance: 200,
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houseBlipStreamInDistance: 100,
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houseBlipStreamOutDistance: 120,
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jobBlipStreamInDistance: 300,
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jobBlipStreamOutDistance: 320,
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jobBlipStreamInDistance: 2000,
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jobBlipStreamOutDistance: 2500,
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handcuffPlayerDistance: 3,
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};
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