Fix lock and lights cmds

This commit is contained in:
Vortrex
2022-05-01 15:06:39 -05:00
parent 11bfd141da
commit c84dd08c4b

View File

@@ -706,7 +706,7 @@ function lockCommand(command, params, client) {
}
let businessId = getPlayerBusiness(client);
if(businessId != false) {
if(businessId != -1) {
if(!canPlayerManageBusiness(client, businessId)) {
messagePlayerError(client, getLocaleString(client, "CantModifyBusiness"));
return false;
@@ -721,7 +721,7 @@ function lockCommand(command, params, client) {
}
let houseId = getPlayerHouse(client);
if(houseId != false) {
if(houseId != -1) {
if(!canPlayerManageHouse(client, houseId)) {
messagePlayerError(client, getLocaleString(client, "CantModifyHouse"));
return false;
@@ -734,7 +734,6 @@ function lockCommand(command, params, client) {
messagePlayerSuccess(client, `House {houseGreen}${getHouseData(houseId).description} {MAINCOLOUR}${getLockedUnlockedFromBool((getHouseData(houseId).locked))}!`);
return true;
}
}
}
@@ -796,7 +795,7 @@ function lockCommand(command, params, client) {
*/
let businessId = getPlayerBusiness(client);
if(businessId != false) {
if(businessId != -1) {
if(!canPlayerManageBusiness(client, businessId)) {
messagePlayerError(client, getLocaleString(client, "CantModifyBusiness"));
return false;
@@ -807,7 +806,7 @@ function lockCommand(command, params, client) {
let clients = getClients();
for(let i in clients) {
if(getPlayerBusiness(client) == getPlayerBusiness(clients[i]) && getPlayerDimension(clients[i]) == getBusinessData(businessId).exitDimension) {
setPlayerInteriorLights(clients[i], getBusinessData(businessId).interiorLights);
updateInteriorLightsForPlayer(clients[i], getBusinessData(businessId).interiorLights);
}
}
@@ -818,7 +817,7 @@ function lockCommand(command, params, client) {
}
let houseId = getPlayerHouse(client);
if(houseId != false) {
if(houseId != -1) {
if(!canPlayerManageHouse(client, houseId)) {
messagePlayerError(client, getLocaleString(client, "CantModifyHouse"));
return false;
@@ -829,7 +828,7 @@ function lockCommand(command, params, client) {
let clients = getClients();
for(let i in clients) {
if(getPlayerHouse(client) == getPlayerHouse(clients[i]) && getPlayerDimension(clients[i]) == getHouseData(houseId).exitDimension) {
setPlayerInteriorLights(clients[i], getHouseData(houseId).interiorLights);
updateInteriorLightsForPlayer(clients[i], getHouseData(houseId).interiorLights);
}
}