Don't use locale or translation cache array in main
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@@ -117,14 +117,13 @@ function loadServerDataFromDatabase() {
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logToConsole(LOG_INFO, "[VRR.Config]: Loading server data ...");
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logToConsole(LOG_INFO, "[VRR.Config]: Loading server data ...");
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// Always load these regardless of "test server" status
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// Always load these regardless of "test server" status
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getServerData().localeStrings = loadAllLocaleStrings();
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getServerData().allowedSkins = getAllowedSkins(getGame());
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getServerData().allowedSkins = getAllowedSkins(getGame());
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// Translation Cache
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// Translation Cache
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getServerData().cachedTranslations = new Array(getGlobalConfig().locale.locales.length);
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//getServerData().cachedTranslations = new Array(getGlobalConfig().locale.locales.length);
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getServerData().cachedTranslationFrom = new Array(getGlobalConfig().locale.locales.length);
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//getServerData().cachedTranslationFrom = new Array(getGlobalConfig().locale.locales.length);
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getServerData().cachedTranslationFrom.fill([]);
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//getServerData().cachedTranslationFrom.fill([]);
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getServerData().cachedTranslations.fill(getServerData().cachedTranslationFrom);
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//getServerData().cachedTranslations.fill(getServerData().cachedTranslationFrom);
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// Only load these if the server isn't a testing/dev server
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// Only load these if the server isn't a testing/dev server
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if (!getServerConfig().devServer) {
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if (!getServerConfig().devServer) {
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