From cad6d11a588d95b8464759aa8776bf04609f5e58 Mon Sep 17 00:00:00 2001 From: Vortrex <3858226+VortrexFTW@users.noreply.github.com> Date: Sun, 2 Oct 2022 09:12:17 -0500 Subject: [PATCH] Use server engine state --- scripts/client/event.js | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) diff --git a/scripts/client/event.js b/scripts/client/event.js index 983cf904..ae41496a 100644 --- a/scripts/client/event.js +++ b/scripts/client/event.js @@ -208,11 +208,12 @@ function onPedEnteredVehicle(event, ped, vehicle, seat) { if (ped == localPlayer) { if (areServerElementsSupported()) { if (inVehicleSeat == 0) { - setVehicleEngine(vehicle.id, false); - //setLocalPlayerControlState(false, false); - if (!inVehicle.engine) { - parkedVehiclePosition = inVehicle.position; - parkedVehicleHeading = inVehicle.heading; + //parkedVehiclePosition = inVehicle.position; + //parkedVehicleHeading = inVehicle.heading; + if (doesEntityDataExist(vehicle, "agrp.server") == true) { + setVehicleEngine(vehicle.id, false); + setVehicleEngine(vehicle.id, getEntityData(vehicle, "agrp.engine")); + //setLocalPlayerControlState(false, false); } } }