Use new currency string
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@@ -144,7 +144,7 @@ function setNewCharacterMoneyCommand(command, params, client) {
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getServerConfig().newCharacter.cash = amount;
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getServerConfig().needsSaved = true;
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messagePlayerNormal(client, `The new character money has been set to $${amount}`);
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messagePlayerNormal(client, `The new character money has been set to ${getCurrencyString(amount)}`);
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return true;
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}
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@@ -457,7 +457,7 @@ function getPlayerInfoCommand(command, params, client) {
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["Script Version", `${scriptVersion}`],
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["Client Version", `${getPlayerData(targetClient).clientVersion}`],
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["Client Version", `${getPlayerData(targetClient).clientVersion}`],
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["Cash", `$${getPlayerCurrentSubAccount(client).cash}`],
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["Cash", `${getCurrencyString(getPlayerCurrentSubAccount(client).cash)}`],
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["Skin", `${skinName}{mediumGrey}[${skinModel}]{ALTCOLOUR}`],
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["Clan", `${clan}`],
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["Job", `${job}`],
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