Add init GUI func, add some debug logging
This commit is contained in:
@@ -8,6 +8,11 @@
|
||||
// TYPE: Server (JavaScript)
|
||||
// ===========================================================================
|
||||
|
||||
function initGUIScript() {
|
||||
logToConsole(LOG_INFO, "[Asshat.GUI]: Initializing GUI script ...");
|
||||
logToConsole(LOG_INFO, "[Asshat.GUI]: GUI script initialized successfully!");
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
function playerPromptAnswerNo(client) {
|
||||
@@ -19,7 +24,8 @@ function playerPromptAnswerNo(client) {
|
||||
|
||||
switch(getPlayerData(client).promptType) {
|
||||
case AG_PROMPT_CREATEFIRSTCHAR:
|
||||
showPlayerErrorGUI(client, "You don't have a character to play. Goodbye!", "No Characters")
|
||||
logToConsole(LOG_DEBUG, `${getPlayerDisplayForConsole(client)} chose not to create a first character. Kicking them from the server ...`);
|
||||
showPlayerErrorGUI(client, "You don't have a character to play. Goodbye!", "No Characters");
|
||||
setTimeout(function() { client.disconnect(); }, 5000);
|
||||
break;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user