Bunch of fixes/changes
* Set client log level to info * Added element prop sync util * Added check to make sure veh upgrade was valid * Fixed incorrect acct settings being saved * Added help tip when using invalid anim * Fixed create biz cmd * Allow biz owners to set biz name * Allow biz owners to give biz to player or clan * Added biz clan rank cmd * Allow those with permission to lock/unlock biz & houses * Fix set biz interior * Allow players with permission to withdraw from biz till * Added utils to check if player has biz permissions for till/lock/lights * Added check if players are in same int/vw on talk/shout/whisper * Follow server civilians cvar when toggling ambience * Renamed some clan cmds to prefix with "clan" * Added vehlivery cmd * Set server log level to debug * Show veh owner info on enter * Sync body parts & props on IV * Add clan help in help cmd * Don't show values for melee weapons * Add IV support for some utils * Sync player ped fight style in SA * Added fightstyle cmd * Fix wrong job owner on vehinfo cmd * Return false on world label support util for IV
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@@ -97,6 +97,7 @@ function loadCommands() {
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commandData("bizitemprice", setBusinessItemSellPriceCommand, "<item slot> <sell price>", getStaffFlagValue("none"), true, true, "Sets the purchase price of a business item"),
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commandData("bizname", setBusinessNameCommand, "<name>", getStaffFlagValue("none"), true, true, "Changes a business name"),
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commandData("bizowner", setBusinessOwnerCommand, "<player name/id>", getStaffFlagValue("none"), true, true, "Changes the owner of a business"),
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commandData("bizclan", setBusinessClanCommand, "", getStaffFlagValue("none"), true, true, "Changes the owner of a business"),
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commandData("bizbuyprice", setBusinessBuyPriceCommand, "<amount>", getStaffFlagValue("none"), true, true, "Changes the owner of a business"),
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commandData("bizblip", setBusinessBlipCommand, "<type name/model id>", getStaffFlagValue("manageBusinesses"), true, true, "Sets the business blip display"),
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commandData("bizpickup", setBusinessPickupCommand, "<type name/model id>", getStaffFlagValue("manageBusinesses"), true, true, "Sets the business pickup display"),
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@@ -132,21 +133,21 @@ function loadCommands() {
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commandData("addclan", createClanCommand, "<name>", getStaffFlagValue("manageClans"), true, true, "Creates an new empty, unowned clan."),
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commandData("delclan", deleteClanCommand, "<clan id>", getStaffFlagValue("manageClans"), true, true, "Deletes a clan by ID or name"),
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commandData("addclanrank", createClanRankCommand, "<rank id> <name>", getStaffFlagValue("none"), true, true, "Adds a clan rank"),
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commandData("delclanrank", deleteClanRankCommand, "<rank name>", getStaffFlagValue("none"), true, true, "Removes a clan rank"),
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commandData("clanaddrank", createClanRankCommand, "<rank id> <name>", getStaffFlagValue("none"), true, true, "Adds a clan rank"),
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commandData("clandelrank", deleteClanRankCommand, "<rank name>", getStaffFlagValue("none"), true, true, "Removes a clan rank"),
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commandData("setclanrank", setClanMemberRankCommand, "<player name/id> <rank name>", getStaffFlagValue("none"), true, true, "Sets the rank of a clan member"),
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commandData("clansetrank", setClanMemberRankCommand, "<player name/id> <rank name>", getStaffFlagValue("none"), true, true, "Sets the rank of a clan member"),
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commandData("clanowner", setClanOwnerCommand, "<clan id> <player name/id>", getStaffFlagValue("none"), true, true, "Gives ownership of the clan to a player"),
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commandData("clanowner", setClanOwnerCommand, "<player name/id>", getStaffFlagValue("none"), true, true, "Gives ownership of the clan to a player"),
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commandData("clantag", setClanTagCommand, "<tag>", getStaffFlagValue("none"), true, true, "Sets a clan's main tag"),
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commandData("clanranktag", setClanRankTagCommand, "<rank id> <tag>", getStaffFlagValue("none"), true, true, "Sets a clan rank's custom tag"),
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commandData("clanranktag", setClanRankTagCommand, "<rank name/id> <tag>", getStaffFlagValue("none"), true, true, "Sets a clan rank's custom tag"),
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commandData("clanmembertag", setClanMemberTagCommand, "<player name/id> <tag>", getStaffFlagValue("none"), true, true, "Sets a clan members's custom tag"),
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commandData("clanranktitle", setClanRankTitleCommand, "<rank id> <title>", getStaffFlagValue("none"), true, true, "Sets a clan rank's title"),
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commandData("clanrankname", setClanRankTitleCommand, "<rank name/id> <new name>", getStaffFlagValue("none"), true, true, "Sets a clan rank's title"),
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commandData("clanmembertitle", setClanMemberTitleCommand, "<player name/id> <title>", getStaffFlagValue("none"), true, true, "Sets a clan members's custom title"),
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commandData("addclanrankflag", addClanRankFlagCommand, "<rank name/id> <flag name>", getStaffFlagValue("none"), true, true, "Gives a clan rank a clan permission."),
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commandData("delclanrankflag", removeClanRankFlagCommand, "<rank name/id> <flag name>", getStaffFlagValue("none"), true, true, "Takes a clan permission from a clan rank"),
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commandData("addclanmemberflag", addClanMemberFlagCommand, "<player name/id> <flag name>", getStaffFlagValue("none"), true, true, "Gives a clan member a clan permission"),
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commandData("delclanmemberflag", removeClanMemberFlagCommand, "<player name/id> <flag name>", getStaffFlagValue("none"), true, true, "Takes a clan permission from a clan member"),
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commandData("clanaddrankflag", addClanRankFlagCommand, "<rank name/id> <flag name>", getStaffFlagValue("none"), true, true, "Gives a clan rank a clan permission."),
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commandData("clandelrankflag", removeClanRankFlagCommand, "<rank name/id> <flag name>", getStaffFlagValue("none"), true, true, "Takes a clan permission from a clan rank"),
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commandData("clanaddmemberflag", addClanMemberFlagCommand, "<player name/id> <flag name>", getStaffFlagValue("none"), true, true, "Gives a clan member a clan permission"),
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commandData("clandelmemberflag", removeClanMemberFlagCommand, "<player name/id> <flag name>", getStaffFlagValue("none"), true, true, "Takes a clan permission from a clan member"),
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],
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class: [],
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client: [],
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@@ -206,10 +207,11 @@ function loadCommands() {
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commandData("houseinfo", getHouseInfoCommand, "", getStaffFlagValue("none"), true, false),
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commandData("housebuy", buyHouseCommand, "", getStaffFlagValue("none"), true, false),
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commandData("houseclan", setHouseClanCommand, "", getStaffFlagValue("none"), true, false),
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commandData("housedesc", setHouseDescriptionCommand, "", getStaffFlagValue("manageHouses"), true, false),
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commandData("houselock", lockUnlockHouseCommand, "", getStaffFlagValue("none"), true, false),
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commandData("houselights", toggleHouseInteriorLightsCommand, "", getStaffFlagValue("none"), true, false),
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commandData("houseowner", setHouseOwnerCommand, "", getStaffFlagValue("manageHouses"), true, false),
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commandData("houseowner", setHouseOwnerCommand, "", getStaffFlagValue("none"), true, false),
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commandData("housebuyprice", setHouseBuyPriceCommand, "", getStaffFlagValue("none"), true, false),
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commandData("houserentprice", setHouseRentPriceCommand, "", getStaffFlagValue("none"), true, false),
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commandData("houseblip", setHouseBlipCommand, "<type name/model id>", getStaffFlagValue("manageHouses"), true, true),
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@@ -340,6 +342,7 @@ function loadCommands() {
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commandData("nonrpname", forceCharacterNameChangeCommand, "<player name/id>", getStaffFlagValue("basicModeration"), true, true, "Forces a player to change their current character's name."),
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commandData("forcename", forceCharacterNameCommand, "<player name/id> <first name> <last name>", getStaffFlagValue("basicModeration"), true, true, "Changes a character's name directly."),
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commandData("forceskin", forcePlayerSkinCommand, "<player name/id> <skin id/name>", getStaffFlagValue("basicModeration"), true, true, "Changes a character's skin directly."),
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commandData("forcefightstyle", forceFightStyleCommand, "<player name/id> <fight style name>", getStaffFlagValue("basicModeration"), true, true, "Changes a character's fight style."),
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commandData("plrinfo", getPlayerInfoCommand, "<player name/id>", getStaffFlagValue("basicModeration"), true, true, "Shows basic info about the specified player"),
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commandData("getplrhouse", getAllHousesOwnedByPlayerCommand, "<player name/id>", getStaffFlagValue("basicModeration"), true, true, "Shows a list of all houses owned by the player"),
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commandData("getplrbiz", getAllBusinessesOwnedByPlayerCommand, "<player name/id>", getStaffFlagValue("basicModeration"), true, true, "Shows a list of all businesses owned by the player"),
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@@ -407,7 +410,8 @@ function loadCommands() {
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commandData("vehbuyprice", setVehicleBuyPriceCommand, "", getStaffFlagValue("none"), true, true),
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commandData("stoprent", stopRentingVehicleCommand, "", getStaffFlagValue("none"), true, true),
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commandData("vehbuy", buyVehicleCommand, "", getStaffFlagValue("none"), true, true),
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commandData("vehcolour", setVehicleColourCommand, "<colour1> <colour2>", getStaffFlagValue("none"), true, true),
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commandData("vehcolour", vehicleColourCommand, "<colour1> <colour2>", getStaffFlagValue("none"), true, true),
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commandData("vehlivery", vehicleLiveryCommand, "<livery id>", getStaffFlagValue("none"), true, true),
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commandData("vehrepair", vehicleRepairCommand, "", getStaffFlagValue("none"), true, true),
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commandData("passenger", enterVehicleAsPassengerCommand, "", getStaffFlagValue("none"), true, true),
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],
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