Comment some unused stuff
This commit is contained in:
@@ -241,16 +241,16 @@ function onResourceStop(event, resource) {
|
|||||||
|
|
||||||
function onPedEnteredSphere(event, ped, sphere) {
|
function onPedEnteredSphere(event, ped, sphere) {
|
||||||
logToConsole(LOG_WARN | LOG_DEBUG, `[AGRP.Event] Ped ${ped.id} entered sphere ${sphere.id}!`);
|
logToConsole(LOG_WARN | LOG_DEBUG, `[AGRP.Event] Ped ${ped.id} entered sphere ${sphere.id}!`);
|
||||||
if (ped.isType(ELEMENT_PLAYER)) {
|
//if (ped.isType(ELEMENT_PLAYER)) {
|
||||||
let client = getClientFromPlayerElement(ped);
|
// let client = getClientFromPlayerElement(ped);
|
||||||
|
|
||||||
// Handled client-side since server spheres aren't showing on GTAC atm (bug)
|
// Handled client-side since server spheres aren't showing on GTAC atm (bug)
|
||||||
//if (isPlayerOnJobRoute(client)) {
|
//if (isPlayerOnJobRoute(client)) {
|
||||||
// if (sphere == getJobRouteLocationData(getPlayerJob(client), getPlayerJobRoute(client), getPlayerJobRouteLocation(client)).marker) {
|
// if (sphere == getJobRouteLocationData(getPlayerJob(client), getPlayerJobRoute(client), getPlayerJobRouteLocation(client)).marker) {
|
||||||
// playerArrivedAtJobRouteLocation(client);
|
// playerArrivedAtJobRouteLocation(client);
|
||||||
// }
|
// }
|
||||||
//}
|
//}
|
||||||
}
|
//}
|
||||||
}
|
}
|
||||||
|
|
||||||
// ===========================================================================
|
// ===========================================================================
|
||||||
@@ -280,6 +280,7 @@ function onPedPickupPickedUp(event, ped, pickup) {
|
|||||||
|
|
||||||
// ===========================================================================
|
// ===========================================================================
|
||||||
|
|
||||||
|
/*
|
||||||
function onPedWasted(event, ped, killerPed, weapon, pedPiece) {
|
function onPedWasted(event, ped, killerPed, weapon, pedPiece) {
|
||||||
logToConsole(LOG_WARN | LOG_DEBUG, `[AGRP.Event] Ped ${ped.id} wasted by ped ${killerPed.id}!`);
|
logToConsole(LOG_WARN | LOG_DEBUG, `[AGRP.Event] Ped ${ped.id} wasted by ped ${killerPed.id}!`);
|
||||||
|
|
||||||
@@ -291,6 +292,7 @@ function onPedWasted(event, ped, killerPed, weapon, pedPiece) {
|
|||||||
onPlayerWasted(getClientFromPlayerElement(ped), killerClient, weapon, pedPiece);
|
onPlayerWasted(getClientFromPlayerElement(ped), killerClient, weapon, pedPiece);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
*/
|
||||||
|
|
||||||
// ===========================================================================
|
// ===========================================================================
|
||||||
|
|
||||||
@@ -390,12 +392,12 @@ function onPlayerDeath(client, killer, weapon, pedPiece) {
|
|||||||
function onPedSpawn(ped) {
|
function onPedSpawn(ped) {
|
||||||
logToConsole(LOG_WARN | LOG_DEBUG, `[AGRP.Event] Ped ${ped.id} spawned!`);
|
logToConsole(LOG_WARN | LOG_DEBUG, `[AGRP.Event] Ped ${ped.id} spawned!`);
|
||||||
|
|
||||||
if (ped.type == ELEMENT_PLAYER) {
|
//if (ped.type == ELEMENT_PLAYER) {
|
||||||
if (getGame() != AGRP_GAME_MAFIA_ONE && getGame() != AGRP_GAME_GTA_IV) {
|
// if (getGame() != AGRP_GAME_MAFIA_ONE && getGame() != AGRP_GAME_GTA_IV) {
|
||||||
//setTimeout(onPlayerSpawn, 250, ped);
|
// //setTimeout(onPlayerSpawn, 250, getClientFromPlayerElement(ped));
|
||||||
//onPlayerSpawn();
|
// //onPlayerSpawn(getClientFromPlayerElement(ped));
|
||||||
}
|
// }
|
||||||
}
|
//}
|
||||||
}
|
}
|
||||||
|
|
||||||
// ===========================================================================
|
// ===========================================================================
|
||||||
@@ -503,10 +505,10 @@ async function onPlayerSpawn(client) {
|
|||||||
setPlayer2DRendering(client, true, true, true, true, true, true);
|
setPlayer2DRendering(client, true, true, true, true, true, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (isGameFeatureSupported("snow")) {
|
//if (isGameFeatureSupported("snow")) {
|
||||||
logToConsole(LOG_DEBUG, `[AGRP.Event] Sending snow states to ${getPlayerDisplayForConsole(client)}`);
|
// logToConsole(LOG_DEBUG, `[AGRP.Event] Sending snow states to ${getPlayerDisplayForConsole(client)}`);
|
||||||
updatePlayerSnowState(client, true);
|
// updatePlayerSnowState(client, true);
|
||||||
}
|
//}
|
||||||
|
|
||||||
if (areServerElementsSupported() && isGameFeatureSupported("walkStyle")) {
|
if (areServerElementsSupported() && isGameFeatureSupported("walkStyle")) {
|
||||||
logToConsole(LOG_DEBUG, `[AGRP.Event] Setting player walking style for ${getPlayerDisplayForConsole(client)}`);
|
logToConsole(LOG_DEBUG, `[AGRP.Event] Setting player walking style for ${getPlayerDisplayForConsole(client)}`);
|
||||||
|
|||||||
Reference in New Issue
Block a user