Rename all net event prefixes to agrp

This commit is contained in:
Vortrex
2022-06-14 08:53:33 -05:00
parent 48c9af3f52
commit d1b8b9524f
25 changed files with 824 additions and 841 deletions

View File

@@ -109,8 +109,6 @@ function onProcess(event, deltaTime) {
function onKeyUp(event, keyCode, scanCode, keyModifiers) {
processSkinSelectKeyPress(keyCode);
//processKeyDuringAnimation();
processGUIKeyPress(keyCode);
processToggleGUIKeyPress(keyCode);
}
// ===========================================================================
@@ -125,12 +123,8 @@ function onDrawnHUD(event) {
}
processSmallGameMessageRendering();
//processScoreBoardRendering();
processLabelRendering();
//processLogoRendering();
processItemActionRendering();
processSkinSelectRendering();
//processNameTagRendering();
processInteriorLightsRendering();
}
@@ -151,7 +145,7 @@ function onElementStreamIn(event, element) {
function onLocalPlayerExitedVehicle(event, vehicle, seat) {
logToConsole(LOG_DEBUG, `[VRR.Event] Local player exited vehicle`);
sendNetworkEventToServer("vrr.onPlayerExitVehicle", getVehicleForNetworkEvent(vehicle), seat);
sendNetworkEventToServer("agrp.onPlayerExitVehicle", getVehicleForNetworkEvent(vehicle), seat);
if (inVehicleSeat) {
parkedVehiclePosition = false;
@@ -164,7 +158,7 @@ function onLocalPlayerExitedVehicle(event, vehicle, seat) {
function onLocalPlayerEnteredVehicle(event, vehicle, seat) {
logToConsole(LOG_DEBUG, `[VRR.Event] Local player entered vehicle`);
sendNetworkEventToServer("vrr.onPlayerEnterVehicle", getVehicleForNetworkEvent(vehicle), seat);
sendNetworkEventToServer("agrp.onPlayerEnterVehicle", getVehicleForNetworkEvent(vehicle), seat);
//if (areServerElementsSupported()) {
//if(inVehicleSeat == 0) {
@@ -188,7 +182,7 @@ function onPedInflictDamage(event, damagedEntity, damagerEntity, weaponId, healt
if (damagedEntity == localPlayer) {
//if(!weaponDamageEnabled[damagerEntity.name]) {
preventDefaultEventAction(event);
sendNetworkEventToServer("vrr.weaponDamage", damagerEntity.name, weaponId, pedPiece, healthLoss);
sendNetworkEventToServer("agrp.weaponDamage", damagerEntity.name, weaponId, pedPiece, healthLoss);
//}
}
}