From d2e7722f587d7c7a7f02319d3727c8f96b36c56c Mon Sep 17 00:00:00 2001 From: Vortrex <3858226+VortrexFTW@users.noreply.github.com> Date: Fri, 25 Dec 2020 18:16:08 -0600 Subject: [PATCH] Change some messages --- scripts/server/account.js | 20 +++++++++++--------- 1 file changed, 11 insertions(+), 9 deletions(-) diff --git a/scripts/server/account.js b/scripts/server/account.js index 3b865dca..ea698339 100644 --- a/scripts/server/account.js +++ b/scripts/server/account.js @@ -67,11 +67,11 @@ function toggleAccountGUICommand(command, params, client) { if(!doesPlayerHaveGUIEnabled(client)) { getPlayerData(client).accountData.settings = getPlayerData(client).accountData.settings & ~flagValue; - messageClientSuccess(client, `You will now be shown GUI (if enabled on current server)`); + messageClientNormal(client, `⚙️ You will now be shown GUI (if enabled on current server)`); console.log(`[Asshat.Account] ${getClientDisplayForConsole(client)} has toggled GUI for their account ON.`); } else { getPlayerData(client).accountData.settings = getPlayerData(client).accountData.settings | flagValue; - messageClientSuccess(client, `You will not be shown GUI anymore. Any GUI stuff will be shown as messages in the chatbox instead.`); + messageClientNormal(client, `⚙️ You will not be shown GUI anymore. Any GUI stuff will be shown as messages in the chatbox instead.`); console.log(`[Asshat.Account] ${getClientDisplayForConsole(client)} has toggled GUI for their account OFF.`); } @@ -81,7 +81,7 @@ function toggleAccountGUICommand(command, params, client) { triggerNetworkEvent("ag.showLogin", client); console.log(`[Asshat.Account] ${getClientDisplayForConsole(client)} is being shown the login GUI`); } else { - messageClient(`Welcome back to Asshat Gaming RP, ${client.name}! Please /login to continue.`, client, getColourByName("softGreen")); + messageClient(`👋 Welcome back to Asshat Gaming RP, ${client.name}! Please /login to continue.`, client, getColourByName("softGreen")); console.log(`[Asshat.Account] ${getClientDisplayForConsole(client)} is being shown the login message (GUI disabled)`); } } else { @@ -89,7 +89,7 @@ function toggleAccountGUICommand(command, params, client) { triggerNetworkEvent("ag.showRegistration", client); console.log(`[Asshat.Account] ${getClientDisplayForConsole(client)} is being shown the register GUI`); } else { - messageClient(`Welcome to Asshat Gaming RP, ${client.name}! Please /register to continue.`, client, getColourByName("softGreen")); + messageClient(`👋 Welcome to Asshat Gaming RP, ${client.name}! Please /register to continue.`, client, getColourByName("softGreen")); console.log(`[Asshat.Account] ${getClientDisplayForConsole(client)} is being shown the register message (GUI disabled)`); } } @@ -104,12 +104,12 @@ function toggleAccountServerLogoCommand(command, params, client) { if(!doesPlayerHaveLogoEnabled(client)) { getPlayerData(client).accountData.settings = getPlayerData(client).accountData.settings & ~flagValue; - messageClientSuccess(client, `You will now be shown the server logo (if enabled on current server)`); + messageClientNormal(client, `⚙️ You will ${getBoolRedGreenInlineColour(true)}now [#FFFFFF]be shown the server logo (if enabled on current server)`); console.log(`[Asshat.Account] ${getClientDisplayForConsole(client)} has toggled the server logo ON for their account`); triggerNetworkEvent("ag.logo", client, true); } else { getPlayerData(client).accountData.settings = getPlayerData(client).accountData.settings | flagValue; - messageClientSuccess(client, `You will not be shown the server logo.`); + messageClientNormal(client, `⚙️ You will ${getBoolRedGreenInlineColour(false)}not [#FFFFFF]be shown the server logo.`); console.log(`[Asshat.Account] ${getClientDisplayForConsole(client)} has toggled the server logo OFF for their account`); triggerNetworkEvent("ag.logo", client, false); } @@ -142,7 +142,7 @@ function toggleAccountTwoFactorAuthCommand(command, params, client) { console.log(`[Asshat.Account] ${getClientDisplayForConsole(client)} has toggled two-factor authentication ON for their account`); } else { getPlayerData(client).accountData.settings = getPlayerData(client).accountData.settings | flagValue; - messageClientSuccess(client, `You have turned off two-factor authentication for login.`); + messageClientSuccess(client, `You have turned ${getBoolRedGreenInlineColour(false)}OFF [#FFFFFF]two-factor authentication for login.`); console.log(`[Asshat.Account] ${getClientDisplayForConsole(client)} has toggled two-factor authentication OFF for their account`); } return true; @@ -436,6 +436,8 @@ function loginSuccess(client) { sendRemovedWorldObjectsToPlayer(client); sendAllBusinessLabelsToPlayer(client); sendAllHouseLabelsToPlayer(client); + + message(`👋 ${client.name} has joined the server`, getColourByName("softYellow")); } // --------------------------------------------------------------------------- @@ -792,8 +794,8 @@ function saveSessionToDatabase(client) { // --------------------------------------------------------------------------- function createDefaultKeybindsForAccount(accountDatabaseId) { - for(let i in getServerConfig().defaultKeybinds) { - quickDatabaseQuery(`INSERT INTO acct_hotkey (acct_hotkey_acct, acct_hotkey_key, acct_hotkey_cmdstr, acct_hotkey_when_added) VALUES (${accountDatabaseId}, ${getServerConfig().defaultKeybinds[i].key}, '${getServerConfig().defaultKeybinds[i].commandString}', UNIX_TIMESTAMP())`); + for(let i in getGlobalConfig().defaultKeybinds) { + quickDatabaseQuery(`INSERT INTO acct_hotkey (acct_hotkey_acct, acct_hotkey_key, acct_hotkey_cmdstr, acct_hotkey_when_added) VALUES (${accountDatabaseId}, ${getGlobalConfig().defaultKeybinds[i].key}, '${getGlobalConfig().defaultKeybinds[i].commandString}', UNIX_TIMESTAMP())`); } }