From d44a0792accad2b4ac2c571109051d8b6aad7150 Mon Sep 17 00:00:00 2001 From: Vortrex <3858226+VortrexFTW@users.noreply.github.com> Date: Thu, 30 Dec 2021 16:08:21 -0600 Subject: [PATCH] Revert "Add utils for new element streaming funcs" This reverts commit 22d39ceb69e806ba9e819285d016f6a8aa9076d9. --- scripts/server/native/connected.js | 40 ------------------------------ 1 file changed, 40 deletions(-) diff --git a/scripts/server/native/connected.js b/scripts/server/native/connected.js index 7dd3118c..4f88d10e 100644 --- a/scripts/server/native/connected.js +++ b/scripts/server/native/connected.js @@ -424,46 +424,6 @@ function setElementOnAllDimensions(element, state) { // =========================================================================== -function setElementDefaultExistance(element, state) { - if(!isNull(element) && element != false) { - element.defaultExistance = state; - } -} - -// =========================================================================== - -function setElementExistsFor(element, client, state) { - if(!isNull(element) && element != false) { - element.setExistsFor(client, state); - } -} - -// =========================================================================== - -function clearElementExistsFor(element) { - if(!isNull(element) && element != false) { - element.clearExistsFor(); - } -} - -// =========================================================================== - -function setElementStreamInDistance(element, distance) { - if(!isNull(element) && element != false) { - element.streamInDistance = distance; - } -} - -// =========================================================================== - -function setElementStreamOutDistance(element, distance) { - if(!isNull(element) && element != false) { - element.streamOutDistance = distance; - } -} - -// =========================================================================== - function destroyGameElement(element) { if(!isNull(element) && element != false) { destroyElement(element);