Use Roboto font in skin select top msg
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@@ -47,7 +47,7 @@ function initSkinSelectScript() {
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// ===========================================================================
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// ===========================================================================
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function loadSkinSelectMessageFontTop() {
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function loadSkinSelectMessageFontTop() {
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return lucasFont.createFont(fontStream, 20.0);
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return lucasFont.createDefaultFont(20.0, "Roboto");
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}
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}
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// ===========================================================================
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// ===========================================================================
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@@ -69,7 +69,7 @@ function processSkinSelectKeyPress(keyCode) {
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localPlayer.skin = allowedSkins[skinSelectorIndex][0];
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localPlayer.skin = allowedSkins[skinSelectorIndex][0];
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skinSelectMessageTextTop = allowedSkins[skinSelectorIndex][1];
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skinSelectMessageTextTop = allowedSkins[skinSelectorIndex][1];
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} else if(keyCode == SDLK_LEFT) {
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} else if(keyCode == SDLK_LEFT) {
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if(allowedSkins.length-1 == 0) {
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if(skinSelectorIndex <= 0) {
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skinSelectorIndex = allowedSkins.length-1;
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skinSelectorIndex = allowedSkins.length-1;
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} else {
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} else {
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skinSelectorIndex--;
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skinSelectorIndex--;
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@@ -78,10 +78,8 @@ function processSkinSelectKeyPress(keyCode) {
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skinSelectMessageTextTop = allowedSkins[skinSelectorIndex][1];
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skinSelectMessageTextTop = allowedSkins[skinSelectorIndex][1];
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} else if(keyCode == SDLK_RETURN) {
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} else if(keyCode == SDLK_RETURN) {
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triggerNetworkEvent("ag.skinSelected", skinSelectorIndex);
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triggerNetworkEvent("ag.skinSelected", skinSelectorIndex);
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usingSkinSelector = false;
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} else if(keyCode == SDLK_BACKSPACE) {
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} else if(keyCode == SDLK_BACKSPACE) {
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triggerNetworkEvent("ag.skinSelected", -1);
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triggerNetworkEvent("ag.skinSelected", -1);
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usingSkinSelector = false;
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}
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}
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}
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}
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}
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}
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@@ -94,6 +92,10 @@ function processSkinSelectRendering() {
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skinSelectMessageFontTop.render(skinSelectMessageTextTop, [0, gta.height-100], gta.width, 0.5, 0.0, skinSelectMessageFontTop.size, skinSelectMessageColourTop, true, true, false, true);
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skinSelectMessageFontTop.render(skinSelectMessageTextTop, [0, gta.height-100], gta.width, 0.5, 0.0, skinSelectMessageFontTop.size, skinSelectMessageColourTop, true, true, false, true);
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skinSelectMessageFontBottom.render(skinSelectMessageTextBottom, [0, gta.height-65], gta.width, 0.5, 0.0, skinSelectMessageFontBottom.size, skinSelectMessageColourBottom, true, true, false, true);
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skinSelectMessageFontBottom.render(skinSelectMessageTextBottom, [0, gta.height-65], gta.width, 0.5, 0.0, skinSelectMessageFontBottom.size, skinSelectMessageColourBottom, true, true, false, true);
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}
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}
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localPlayer.position = skinSelectPosition;
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localPlayer.heading = skinSelectHeading;
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localPlayer.clearObjective();
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}
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}
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}
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}
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@@ -112,10 +114,12 @@ function toggleSkinSelect(state) {
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localPlayer.invincible = true;
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localPlayer.invincible = true;
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localPlayer.setProofs(true, true, true, true, true);
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localPlayer.setProofs(true, true, true, true, true);
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localPlayer.collisionsEnabled = false;
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localPlayer.collisionsEnabled = false;
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skinSelectPosition = localPlayer.position;
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skinSelectHeading = localPlayer.heading;
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} else {
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} else {
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usingSkinSelector = false;
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usingSkinSelector = false;
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gta.restoreCamera(true);
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//gta.restoreCamera(true);
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gui.showCursor(false, true);
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//gui.showCursor(false, true);
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localPlayer.invincible = false;
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localPlayer.invincible = false;
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localPlayer.setProofs(false, false, false, false, false);
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localPlayer.setProofs(false, false, false, false, false);
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localPlayer.collisionsEnabled = true;
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localPlayer.collisionsEnabled = true;
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