From d5f9246eb350ab4261b64cdcbc6f7d507164035f Mon Sep 17 00:00:00 2001 From: Vortrex <3858226+VortrexFTW@users.noreply.github.com> Date: Mon, 22 Feb 2021 18:34:49 -0600 Subject: [PATCH] Add walk/fight style and body/prop data to player --- scripts/server/event.js | 15 ++++++++++++--- 1 file changed, 12 insertions(+), 3 deletions(-) diff --git a/scripts/server/event.js b/scripts/server/event.js index 0c9ed630..c07e4c6f 100644 --- a/scripts/server/event.js +++ b/scripts/server/event.js @@ -367,10 +367,19 @@ function onPlayerSpawn(client) { sendRemovedWorldObjectsToPlayer(client); //setEntityData(client.player, "ag.scale", getPlayerCurrentSubAccount(client).pedScale, true); + if(getServerGame() == GAME_GTA_SA) { + setEntityData(client.player, "ag.walkStyle", getPlayerCurrentSubAccount(client).walkStyle, true); + setEntityData(client.player, "ag.fightStyle", getPlayerCurrentSubAccount(client).fightStyle, true); + } - //setTimeout(function() { - // syncPlayerProperties(client); - //}, 1000); + if(getServerGame() == GAME_GTA_IV) { + setEntityData(client.player, "ag.bodyParts", getPlayerCurrentSubAccount(client).bodyParts, true); + setEntityData(client.player, "ag.bodyProps", getPlayerCurrentSubAccount(client).bodyProps, true); + } + + setTimeout(function() { + syncPlayerProperties(client); + }, 1000); logToConsole(LOG_DEBUG, `[Asshat.Event] Updating logo state for ${getPlayerDisplayForConsole(client)}`); if(getServerConfig().showLogo && doesPlayerHaveLogoEnabled(client)) {