From d76420e8d7c82bee73f791c684abf078e0cc228e Mon Sep 17 00:00:00 2001 From: Vortrex <3858226+VortrexFTW@users.noreply.github.com> Date: Sun, 25 Jul 2021 22:15:22 -0500 Subject: [PATCH] Rename "drop" anim to "plant" in GTA 3 --- scripts/server/gamedata.js | 23 +++++++++++++++++++++-- 1 file changed, 21 insertions(+), 2 deletions(-) diff --git a/scripts/server/gamedata.js b/scripts/server/gamedata.js index f24f64ae..1592a283 100644 --- a/scripts/server/gamedata.js +++ b/scripts/server/gamedata.js @@ -2985,7 +2985,7 @@ let gameData = { ["dive", 0, 156, VRR_ANIMTYPE_ADD, 0.0], ["headscratch", 0, 157, VRR_ANIMTYPE_ADD, 0.0], ["look2", 0, 158, VRR_ANIMTYPE_ADD, 0.0], - ["drop", 0, 162, VRR_ANIMTYPE_ADD, 0.0], + ["plant", 0, 162, VRR_ANIMTYPE_ADD, 0.0], ["cower", 0, 163, VRR_ANIMTYPE_ADD, 0.0], ["aimdown", 0, 160, VRR_ANIMTYPE_ADD, 0.0], ["aimcrouch", 0, 165, VRR_ANIMTYPE_ADD, 0.0], @@ -3032,7 +3032,26 @@ let gameData = { ["dance7", 28, 232, VRR_ANIMTYPE_ADD, 0.0, null, null, null, null], ], [ // GTA SA - + ["talk", "PED", "IDLE_CHAT", VRR_ANIMTYPE_ADD, 0.0, null, null, null, null], + ["fucku", "PED", "FUCKU", VRR_ANIMTYPE_ADD, 0.0, null, null, null, null], + ["taichi", "PARK", "Tai_Chi_Loop", VRR_ANIMTYPE_ADD, 0.0, null, null, null, null], + ["slapass", "SWEET", "sweet_ass_slap", VRR_ANIMTYPE_ADD, 0.0, null, null, null, null], + ["wave", "ON_LOOKERS", "wave_loop", VRR_ANIMTYPE_ADD, 0.0, null, null, null, null], + ["vomit", "EAT_Vomit_P", VRR_ANIMTYPE_ADD, 0.0, null, null, null, null], + ["cower", "ped", "cower", VRR_ANIMTYPE_ADD, 0.0, null, null, null, null], + ["laugh", "RAPPING", "Laugh_01", VRR_ANIMTYPE_ADD, 0.0, null, null, null, null], + ["plant", "BOMBER", "BOM_Plant", VRR_ANIMTYPE_ADD, 0.0, null, null, null, null], + ["smoke1", "SMOKING","M_smklean_loop", VRR_ANIMTYPE_ADD, 0.0, null, null, null, null], + ["smoke2", "SMOKING","F_smklean_loop", VRR_ANIMTYPE_ADD, 0.0, null, null, null, null], + ["smoke3", "SMOKING","M_smkstnd_loop", VRR_ANIMTYPE_ADD, 0.0, null, null, null, null], + ["sit1", "ped","SEAT_idle", VRR_ANIMTYPE_ADD, 0.0, null, null, null, null], + ["sit2", "BEACH", "ParkSit_M_loop", VRR_ANIMTYPE_ADD, 0.0, null, null, null, null], + ["sit3", "BEACH", "ParkSit_W_loop", VRR_ANIMTYPE_ADD, 0.0, null, null, null, null], + ["sit4", "BEACH", "SitnWait_loop_W", VRR_ANIMTYPE_ADD, 0.0, null, null, null, null], + ["sitleft", "FOOD", "FF_Sit_In_L", VRR_ANIMTYPE_ADD, 0.0, null, null, null, null], + ["sitright", "FOOD", "FF_Sit_In_R", VRR_ANIMTYPE_ADD, 0.0, null, null, null, null], + ["scratch", "MISC","Scratchballs_01", VRR_ANIMTYPE_ADD, 0.0, null, null, null, null], + ["standup", "ped", "SEAT_up", VRR_ANIMTYPE_ADD, 0.0, null, null, null, null], ], null, [ // GTA IV