Fix nametag healthbar

This commit is contained in:
Vortrex
2020-12-27 21:23:58 -06:00
parent e50c5733f0
commit d7e26a0f30

View File

@@ -74,9 +74,9 @@ function drawNametag(x, y, health, armour, text, ping, alpha, distance, colour,
if(health > 0.0) {
let hx = x-width/2;
let hy = y-10/2;
let colourB = toColour(0, 0, 0, Math.floor(255.0*alpha)); // Background colour (black)
let colourB = createColour(0, 0, 0, Math.floor(255.0*alpha)); // Background colour (black)
drawing.drawRectangle(null, [hx, hy], [width, 8], colourB, colourB, colourB, colourB);
let colour = toColour(Math.floor(255.0*alpha), Math.floor(255.0-(health*255.0)), Math.floor(health*255.0), 0); // Health bar colour (varies, depending on health)
let colour = createColour(Math.floor(255.0*alpha), Math.floor(255.0-(health*255.0)), Math.floor(health*255.0), 0); // Health bar colour (varies, depending on health)
drawing.drawRectangle(null, [hx+2, hy+2], [(width-4)*health, 10-6], colour, colour, colour, colour);
}
@@ -87,9 +87,9 @@ function drawNametag(x, y, health, armour, text, ping, alpha, distance, colour,
y -= 10;
let hx = x-width/2;
let hy = y-10/2;
let colourB = toColour(Math.floor(255.0*alpha), 0, 0, 0); // Background colour (black)
let colourB = toColour(255, 0, 0, 0); // Background colour (black)
drawing.drawRectangle(null, [hx, hy], [width, 8], colourB, colourB, colourB, colourB);
let colour = toColour(Math.floor(255.0*alpha), 255, 255, 255); // Armour bar colour (white)
let colour = toColour(255, 255, 255, 255); // Armour bar colour (white)
drawing.drawRectangle(null, [hx+2, hy+2], [(width-4)*armour, 10-6], colour, colour, colour, colour);
}
@@ -190,4 +190,10 @@ addEventHandler("OnDrawnHUD", function(event) {
});
});
// ----------------------------------------------------------------------------
function createColour(alpha, red, green, blue) {
return alpha << 24 | red << 16 | green << 8 | blue;
}
// ----------------------------------------------------------------------------