diff --git a/scripts/server/event.js b/scripts/server/event.js index 22548554..b463f892 100644 --- a/scripts/server/event.js +++ b/scripts/server/event.js @@ -94,16 +94,13 @@ function onPlayerQuit(client, quitReasonId) { resetClientStuff(client); getServerData().clients[getPlayerId(client)] = null; } - - clearTemporaryVehicles(); - clearTemporaryPeds(); } // =========================================================================== -async function onPlayerChat(client, messageText) { +function onPlayerChat(client, messageText) { processPlayerChat(client, messageText); - event.preventDefault(); + return false; } // =========================================================================== @@ -177,9 +174,9 @@ function onPedExitingVehicle(ped, vehicle) { function onResourceStart(resource) { logToConsole(LOG_WARN, `[VRR.Event] Resource ${resource.name} started!`); - if(resource != thisResource) { - messageAdmins(`{MAINCOLOUR}Resource {ALTCOLOUR}${resource.name}{MAINCOLOUR} started!`); - } + //if(resource != thisResource) { + // messageAdmins(`{MAINCOLOUR}Resource {ALTCOLOUR}${resource.name}{MAINCOLOUR} started!`); + //} } // =========================================================================== @@ -187,9 +184,9 @@ function onResourceStart(resource) { function onResourceStop(resource) { logToConsole(LOG_WARN, `[VRR.Event] Resource ${resource.name} stopped!`); - if(resource != thisResource) { - messageAdmins(`{MAINCOLOUR}Resource {ALTCOLOUR}${resource.name}{MAINCOLOUR} stopped!`); - } + //if(resource != thisResource) { + // messageAdmins(`{MAINCOLOUR}Resource {ALTCOLOUR}${resource.name}{MAINCOLOUR} stopped!`); + //} if(resource == thisResource) { kickAllClients(); @@ -497,9 +494,6 @@ function onPlayerSpawn(client) { //messagePlayerNormal(client, "This server is in early development and may restart at any time for updates.", getColourByName("orange")); //messagePlayerNormal(client, "Please report any bugs using /bug and suggestions using /idea", getColourByName("yellow")); - logToConsole(LOG_DEBUG, `[VRR.Event] Updating spawned state for ${getPlayerDisplayForConsole(client)} to true`); - updatePlayerSpawnedState(client, true); - logToConsole(LOG_DEBUG, `[VRR.Event] Setting player interior for ${getPlayerDisplayForConsole(client)} to ${getPlayerCurrentSubAccount(client).interior}`); setPlayerInterior(client, getPlayerCurrentSubAccount(client).interior); @@ -603,6 +597,9 @@ function onPlayerSpawn(client) { requestPlayerPedNetworkId(client); } + logToConsole(LOG_DEBUG, `[VRR.Event] Updating spawned state for ${getPlayerDisplayForConsole(client)} to true`); + updatePlayerSpawnedState(client, true); + getPlayerData(client).payDayTickStart = sdl.ticks; messageDiscordEventChannel(`🧍 ${getPlayerName(client)} spawned as ${getCharacterFullName(client)}`);