Merge branch 'nightly' into 1.4.0-prep
This commit is contained in:
@@ -65,14 +65,14 @@ function createHouseCommand(command, params, client) {
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let entranceLocation = new HouseLocationData(false);
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entranceLocation.entrancePosition = getPlayerPosition(client);
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entranceLocation.entranceRotation = 0.0;
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entranceLocation.entrancePickupModel = getGameConfig().pickupModels[getServerGame()].house;
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entranceLocation.entranceBlipModel = getGameConfig().blipSprites[getServerGame()].house;
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entranceLocation.entrancePickupModel = getGameConfig().pickupModels[getServerGame()].House;
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entranceLocation.entranceBlipModel = getGameConfig().blipSprites[getServerGame()].House;
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entranceLocation.entranceInterior = 0;
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entranceLocation.entranceDimension = 0;
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entranceLocation.exitPosition = toVector3(0.0, 0.0, 0.0);
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entranceLocation.exitRotation = 0.0;
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entranceLocation.exitPickupModel = getGameConfig().pickupModels[getServerGame()].exit;
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entranceLocation.exitPickupModel = getGameConfig().pickupModels[getServerGame()].Exit;
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entranceLocation.exitBlipModel = -1;
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entranceLocation.exitInterior = 0;
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entranceLocation.exitDimension = 0;
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@@ -110,7 +110,7 @@ function lockUnlockHouseCommand(command, params, client) {
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let houseId = getPlayerHouse(client);
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if(!getHouseData(houseId)) {
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messagePlayerError("House not found!");
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messagePlayerError(client, getLocaleString(client, "InvalidHouse"));
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return false;
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}
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@@ -125,7 +125,7 @@ function lockUnlockHouseCommand(command, params, client) {
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setEntityData(getHouseData(houseId).entrancePickup, "vrr.label.locked", getHouseData(houseId).locked, true);
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getHouseData(houseId).needsSaved = true;
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messagePlayerSuccess(client, `House {houseGreen}${getHouseData(houseId).description} {MAINCOLOUR}${getLockedUnlockedTextFromBool((getHouseData(houseId).locked))}!`);
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messagePlayerSuccess(client, `House {houseGreen}${getHouseData(houseId).description} {MAINCOLOUR}${getLockedUnlockedFromBool((getHouseData(houseId).locked))}!`);
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}
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// ===========================================================================
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@@ -143,7 +143,7 @@ function lockUnlockHouseCommand(command, params, client) {
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let houseId = getPlayerHouse(client);
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if(!getHouseData(houseId)) {
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messagePlayerError("House not found!");
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messagePlayerError(client, getLocaleString(client, "InvalidHouse"));
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return false;
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}
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@@ -172,7 +172,7 @@ function setHouseDescriptionCommand(command, params, client) {
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let houseId = getPlayerHouse(client);
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if(!getHouseData(houseId)) {
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messagePlayerError("House not found!");
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messagePlayerError(client, getLocaleString(client, "InvalidHouse"));
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return false;
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}
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@@ -208,12 +208,12 @@ function setHouseOwnerCommand(command, params, client) {
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let houseId = getPlayerHouse(client);
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if(!newHouseOwner) {
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messagePlayerError("Player not found!");
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messagePlayerError(client, getLocaleString(client, "InvalidPlayer"));
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return false;
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}
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if(!getHouseData(houseId)) {
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messagePlayerError("House not found!");
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messagePlayerError(client, getLocaleString(client, "InvalidHouse"));
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return false;
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}
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@@ -246,14 +246,14 @@ function setHouseClanCommand(command, params, client) {
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let houseId = getPlayerHouse(client);
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if(!getHouseData(houseId)) {
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messagePlayerError("House not found!");
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messagePlayerError(client, getLocaleString(client, "InvalidHouse"));
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return false;
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}
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let clanId = getPlayerClan(params);
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if(!getClanData(clanId)) {
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messagePlayerError(client, "Clan not found!");
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messagePlayerError(client, getLocaleString(client, "InvalidClan"));
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return false;
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}
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@@ -286,21 +286,21 @@ function setHouseClanCommand(command, params, client) {
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let houseId = getPlayerHouse(client);
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if(!getHouseData(houseId)) {
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messagePlayerError("House not found!");
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messagePlayerError(client, getLocaleString(client, "InvalidHouse"));
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return false;
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}
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let clanId = getPlayerClan(params);
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if(!getClanData(clanId)) {
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messagePlayerError(client, "Clan not found!");
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messagePlayerError(client, getLocaleString(client, "InvalidClan"));
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return false;
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}
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let clanRankId = getClanRankFromParams(clanId, params);
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if(!getClanRankData(clanId, clanRankId)) {
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messagePlayerError(client, "Clan rank not found!");
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messagePlayerError(client, getLocaleString(client, "ClanRankInvalid"));
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return false;
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}
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@@ -335,7 +335,7 @@ function setHousePickupCommand(command, params, client) {
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let houseId = getPlayerHouse(client);
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if(!getHouseData(houseId)) {
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messagePlayerError(client, "House not found!");
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messagePlayerError(client, getLocaleString(client, "InvalidHouse"));
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return false;
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}
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@@ -344,8 +344,14 @@ function setHousePickupCommand(command, params, client) {
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getHouseData(houseId).entrancePickupModel = -1;
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} else {
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if(isNull(getGameConfig().pickupModels[getServerGame()][typeParam])) {
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messagePlayerError(client, "Invalid house type! Use a house type name or a pickup model ID or 'none'");
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messagePlayerInfo(client, `Pickup Types: [#AAAAAA]${Object.keys(getGameConfig().pickupModels[getServerGame()]).join(", ")}`)
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messagePlayerError(client, "Invalid pickup type! Use a pickup type name or a model ID");
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let pickupTypes = Object.keys(getGameConfig().pickupModels[getServerGame()]);
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let chunkedList = splitArrayIntoChunks(pickupTypes, 10);
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messagePlayerNormal(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderPickupTypes")));
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for(let i in chunkedList) {
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messagePlayerInfo(client, chunkedList[i].join(", "));
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}
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return false;
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}
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@@ -360,7 +366,7 @@ function setHousePickupCommand(command, params, client) {
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getHouseData(houseId).needsSaved = true;
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messageAdmins(`[#AAAAAA]${client.name} [#FFFFFF]set house [#11CC11]${getHouseData(houseId).description} [#FFFFFF]pickup display to [#AAAAAA]${toLowerCase(typeParam)}`);
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messageAdmins(`{ALTCOLOUR}${client.name} {MAINCOLOUR}set house {houseGreen}${getHouseData(houseId).description} {MAINCOLOUR}pickup display to {ALTCOLOUR}${toLowerCase(typeParam)}`);
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}
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// ===========================================================================
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@@ -375,12 +381,11 @@ function setHousePickupCommand(command, params, client) {
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*
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*/
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function setHouseInteriorTypeCommand(command, params, client) {
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let splitParams = params.split(" ");
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let typeParam = splitParams[0] || "None";
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let typeParam = getParam(params, " ", 1) || "None";
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let houseId = getPlayerHouse(client);
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if(!getHouseData(houseId)) {
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messagePlayerError(client, "House not found!");
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messagePlayerError(client, getLocaleString(client, "InvalidHouse"));
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return false;
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}
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@@ -390,26 +395,28 @@ function setHouseInteriorTypeCommand(command, params, client) {
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if(toLowerCase(typeParam) == "None") {
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tempHouseLocation.exitPosition = toVector3(0.0, 0.0, 0.0);
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tempHouseLocation.exitInterior = -1;
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getHouseData(houseId).exitPickupModel = -1;
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getHouseData(houseId).hasInterior = false;
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messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} {MAINCOLOUR}removed house {houseGreen}${getHouseData(houseId).description} {MAINCOLOUR}interior`);
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return false;
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}
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if(isNull(getGameConfig().interiorTemplates[getServerGame()][typeParam])) {
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if(isNull(getGameConfig().interiors[getServerGame()][typeParam])) {
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messagePlayerError(client, "Invalid interior type! Use an interior type name");
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let interiorTypesList = Object.keys(getGameConfig().interiorTemplates[getServerGame()]);
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let interiorTypesList = Object.keys(getGameConfig().interiors[getServerGame()]);
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let chunkedList = splitArrayIntoChunks(interiorTypesList, 10);
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messagePlayerInfo(client, `{clanOrange}== {jobYellow}Interior Types {clanOrange}=======================`);
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messagePlayerNormal(client, makeChatBoxSectionHeader("InteriorTypes"));
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for(let i in chunkedList) {
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messagePlayerInfo(client, chunkedList[i].join(", "));
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}
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return false;
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}
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getHouseData(houseId).exitPosition = getGameConfig().interiorTemplates[getServerGame()][typeParam][0];
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getHouseData(houseId).exitInterior = getGameConfig().interiorTemplates[getServerGame()][typeParam][1];
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getHouseData(houseId).exitPosition = getGameConfig().interiors[getServerGame()][typeParam][0];
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getHouseData(houseId).exitInterior = getGameConfig().interiors[getServerGame()][typeParam][1];
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getHouseData(houseId).exitDimension = getHouseData(houseId).databaseId+getGlobalConfig().houseDimensionStart;
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getHouseData(houseId).exitPickupModel = getGameConfig().pickupModels[getServerGame()].Exit;
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getHouseData(houseId).hasInterior = true;
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}
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@@ -420,7 +427,7 @@ function setHouseInteriorTypeCommand(command, params, client) {
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getHouseData(houseId).needsSaved = true;
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messageAdmins(`[#AAAAAA]${client.name} [#FFFFFF]set house [#11CC11]${getHouseData(houseId).description} [#FFFFFF]interior type to [#AAAAAA]${toLowerCase(typeParam)}`);
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messageAdmins(`{ALTCOLOUR}${client.name} {MAINCOLOUR}set house {houseGreen}${getHouseData(houseId).description} {MAINCOLOUR}interior type to {ALTCOLOUR}${toLowerCase(typeParam)}`);
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}
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// ===========================================================================
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@@ -439,7 +446,7 @@ function setHouseBlipCommand(command, params, client) {
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let houseId = getPlayerHouse(client);
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if(!getHouseData(houseId)) {
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messagePlayerError(client, "House not found!");
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messagePlayerError(client, getLocaleString(client, "InvalidHouse"));
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return false;
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}
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@@ -448,8 +455,13 @@ function setHouseBlipCommand(command, params, client) {
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getHouseData(houseId).entranceBlipModel = -1;
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} else {
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if(isNull(getGameConfig().blipSprites[getServerGame()][typeParam])) {
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messagePlayerError(client, "Invalid house type! Use a house type name or a blip image ID");
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messagePlayerInfo(client, `Pickup Types: [#AAAAAA]${Object.keys(getGameConfig().blipSprites[getServerGame()]).join(", ")}`)
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let blipTypes = Object.keys(getGameConfig().blipSprites[getServerGame()]);
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let chunkedList = splitArrayIntoChunks(blipTypes, 10);
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messagePlayerNormal(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderBlipTypes")));
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for(let i in chunkedList) {
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messagePlayerInfo(client, chunkedList[i].join(", "));
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}
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return false;
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}
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@@ -466,7 +478,7 @@ function setHouseBlipCommand(command, params, client) {
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resetHouseBlips(houseId);
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getHouseData(houseId).needsSaved = true;
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messageAdmins(`[#AAAAAA]${client.name} [#FFFFFF]set house [#11CC11]${getHouseData(houseId).description} [#FFFFFF]blip display to [#AAAAAA]${toLowerCase(typeParam)}`);
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messageAdmins(`{ALTCOLOUR}${client.name} {MAINCOLOUR}set house {houseGreen}${getHouseData(houseId).description} {MAINCOLOUR}blip display to {ALTCOLOUR}${toLowerCase(typeParam)}`);
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}
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// ===========================================================================
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@@ -560,7 +572,7 @@ function deleteHouseCommand(command, params, client) {
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let houseId = getPlayerHouse(client);
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if(!getHouseData(houseId)) {
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messagePlayerError("House not found!");
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messagePlayerError(client, getLocaleString(client, "InvalidHouse"));
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return false;
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}
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@@ -592,8 +604,11 @@ function deleteHouse(houseId, whoDeleted = 0) {
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disconnectFromDatabase(dbConnection);
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}
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deleteAllHouseBlips(houseId);
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deleteAllHousePickups(houseId);
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deleteHouseEntrancePickup(houseId);
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deleteHouseExitPickup(houseId);
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deleteHouseEntranceBlip(houseId);
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deleteHouseExitBlip(houseId);
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removePlayersFromHouse(houseId);
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@@ -852,7 +867,7 @@ function createHouseEntrancePickup(houseId) {
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}
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if(getHouseData(houseId).entrancePickupModel != -1) {
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let pickupModelId = getGameConfig().pickupModels[getServerGame()].house;
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let pickupModelId = getGameConfig().pickupModels[getServerGame()].House;
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if(getServerData().houses[houseId].entrancePickupModel != 0) {
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pickupModelId = getHouseData(houseId).entrancePickupModel;
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@@ -864,21 +879,6 @@ function createHouseEntrancePickup(houseId) {
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setElementStreamInDistance(getBusinessData(businessId).entrancePickup, getGlobalConfig().housePickupStreamInDistance);
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setElementStreamOutDistance(getBusinessData(businessId).entrancePickup, getGlobalConfig().housePickupStreamOutDistance);
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setElementTransient(getHouseData(houseId).entrancePickup, false);
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setEntityData(getHouseData(houseId).entrancePickup, "vrr.owner.type", VRR_PICKUP_HOUSE_ENTRANCE, false);
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setEntityData(getHouseData(houseId).entrancePickup, "vrr.owner.id", houseId, false);
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setEntityData(getHouseData(houseId).entrancePickup, "vrr.label.type", VRR_LABEL_HOUSE, true);
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setEntityData(getHouseData(houseId).entrancePickup, "vrr.label.name", getHouseData(houseId).description, true);
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setEntityData(getHouseData(houseId).entrancePickup, "vrr.label.locked", getHouseData(houseId).locked, true);
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if(getHouseData(houseId).buyPrice > 0) {
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setEntityData(getHouseData(houseId).entrancePickup, "vrr.label.price", getHouseData(houseId).buyPrice, true);
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setEntityData(getHouseData(houseId).entrancePickup, "vrr.label.help", VRR_PROPLABEL_INFO_BUYHOUSE, true);
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} else {
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if(getHouseData(houseId).rentPrice > 0) {
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setEntityData(getHouseData(houseId).entrancePickup, "vrr.label.rentprice", getHouseData(houseId).rentPrice, true);
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setEntityData(getHouseData(houseId).entrancePickup, "vrr.label.help", VRR_PROPLABEL_INFO_RENTHOUSE, true);
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}
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}
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addToWorld(getHouseData(houseId).entrancePickup);
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}
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}
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@@ -891,7 +891,7 @@ function createHouseEntranceBlip(houseId) {
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}
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if(getHouseData(houseId).entranceBlipModel != -1) {
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let blipModelId = getGameConfig().blipSprites[getServerGame()].house;
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let blipModelId = getGameConfig().blipSprites[getServerGame()].House;
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if(getServerData().houses[houseId].entranceBlipModel != 0) {
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blipModelId = getHouseData(houseId).entranceBlipModel;
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@@ -918,7 +918,7 @@ function createHouseExitPickup(houseId) {
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if(getHouseData(houseId).hasInterior) {
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if(getHouseData(houseId).exitPickupModel != -1) {
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let pickupModelId = getGameConfig().pickupModels[getServerGame()].exit;
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let pickupModelId = getGameConfig().pickupModels[getServerGame()].Exit;
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if(getServerData().houses[houseId].exitPickupModel != 0) {
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pickupModelId = getHouseData(houseId).exitPickupModel;
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@@ -930,9 +930,6 @@ function createHouseExitPickup(houseId) {
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setElementStreamInDistance(getBusinessData(businessId).exitPickup, getGlobalConfig().housePickupStreamInDistance);
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setElementStreamOutDistance(getBusinessData(businessId).exitPickup, getGlobalConfig().housePickupStreamOutDistance);
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setElementTransient(getHouseData(houseId).exitPickup, false);
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setEntityData(getHouseData(houseId).exitPickup, "vrr.owner.type", VRR_PICKUP_HOUSE_EXIT, false);
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setEntityData(getHouseData(houseId).exitPickup, "vrr.owner.id", houseId, false);
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setEntityData(getHouseData(houseId).exitPickup, "vrr.label.type", VRR_LABEL_EXIT, true);
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addToWorld(getHouseData(houseId).exitPickup);
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}
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}
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@@ -947,7 +944,7 @@ function createHouseExitBlip(houseId) {
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||||
if(getHouseData(houseId).hasInterior) {
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||||
if(getHouseData(houseId).exitBlipModel != -1) {
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||||
let blipModelId = getGameConfig().blipSprites[getServerGame()].house;
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let blipModelId = getGameConfig().blipSprites[getServerGame()].House;
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if(getServerData().houses[houseId].exitBlipModel != 0) {
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blipModelId = getHouseData(houseId).exitBlipModel;
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@@ -1000,7 +997,7 @@ function getHouseInfoCommand(command, params, client) {
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}
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||||
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||||
if(!getHouseData(houseId)) {
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messagePlayerError(client, "House not found!");
|
||||
messagePlayerError(client, getLocaleString(client, "InvalidHouse"));
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||||
return false;
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||||
}
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||||
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||||
@@ -1041,11 +1038,11 @@ function setHouseBuyPriceCommand(command, params, client) {
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||||
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||||
let splitParams = params.split(" ");
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||||
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||||
let amount = toInteger(splitParams[0]) || 0;
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||||
let amount = toInteger(getParam(params, " ", 1)) || 0;
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||||
let houseId = getPlayerHouse(client);
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||||
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||||
if(!getHouseData(houseId)) {
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||||
messagePlayerError(client, "House not found!");
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||||
messagePlayerError(client, getLocaleString(client, "InvalidHouse"));
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||||
return false;
|
||||
}
|
||||
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||||
@@ -1069,11 +1066,11 @@ function setHouseRentPriceCommand(command, params, client) {
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||||
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||||
let splitParams = params.split(" ");
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||||
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||||
let amount = toInteger(splitParams[0]) || 0;
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||||
let amount = toInteger(getParam(params, " ", 1)) || 0;
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let houseId = getPlayerHouse(client);
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||||
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if(!getHouseData(houseId)) {
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||||
messagePlayerError(client, "House not found!");
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||||
messagePlayerError(client, getLocaleString(client, "InvalidHouse"));
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||||
return false;
|
||||
}
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||||
|
||||
@@ -1093,17 +1090,17 @@ function buyHouseCommand(command, params, client) {
|
||||
let houseId = getPlayerHouse(client);
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||||
|
||||
if(!getHouseData(houseId)) {
|
||||
messagePlayerError(client, "House not found!");
|
||||
messagePlayerError(client, getLocaleString(client, "InvalidHouse"));
|
||||
return false;
|
||||
}
|
||||
|
||||
if(getHouseData(houseId).buyPrice <= 0) {
|
||||
messagePlayerError(client, `{houseGreen}${getHouseData(houseId).description} {MAINCOLOUR}is not for sale!`);
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||||
messagePlayerError(client, getLocaleString(client, "HouseNotForSale"));
|
||||
return false;
|
||||
}
|
||||
|
||||
if(getPlayerCurrentSubAccount(client).cash < getHouseData(houseId).buyPrice) {
|
||||
messagePlayerError(client, `You don't have enough money to buy house {houseGreen}${getHouseData(houseId).name}!`);
|
||||
messagePlayerError(client, getLocaleString(client, "HousePurchaseNotEnoughMoney"));
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -1124,6 +1121,10 @@ function isPlayerInAnyHouse(client) {
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
/**
|
||||
* @param {number} houseIndex - The data index of the house
|
||||
* @return {HouseData} The house's data (class instance)
|
||||
*/
|
||||
function getHouseData(houseId) {
|
||||
if(typeof getServerData().houses[houseId] != "undefined") {
|
||||
return getServerData().houses[houseId];
|
||||
@@ -1390,4 +1391,50 @@ function canPlayerManageHouse(client, houseId) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
function getHouseFromParams(params) {
|
||||
if(isNaN(params)) {
|
||||
for(let i in getServerData().houses) {
|
||||
if(toLowerCase(getServerData().houses[i].description).indexOf(toLowerCase(params)) != -1) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if(typeof getServerData().houses[params] != "undefined") {
|
||||
return toInteger(params);
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
function updateHousePickupLabelData(houseId) {
|
||||
let houseData = getHouseData(houseId);
|
||||
|
||||
if(houseData.entrancePickup != null) {
|
||||
setEntityData(houseData.entrancePickup, "vrr.owner.type", VRR_PICKUP_HOUSE_ENTRANCE, false);
|
||||
setEntityData(houseData.entrancePickup, "vrr.owner.id", houseId, false);
|
||||
setEntityData(houseData.entrancePickup, "vrr.label.type", VRR_LABEL_HOUSE, true);
|
||||
//setEntityData(houseData.entrancePickup, "vrr.label.name", houseData.description, true);
|
||||
setEntityData(houseData.entrancePickup, "vrr.label.locked", houseData.locked, true);
|
||||
if(houseData.buyPrice > 0) {
|
||||
setEntityData(houseData.entrancePickup, "vrr.label.price", houseData.buyPrice, true);
|
||||
setEntityData(houseData.entrancePickup, "vrr.label.help", VRR_PROPLABEL_INFO_BUYHOUSE, true);
|
||||
} else {
|
||||
if(houseData.rentPrice > 0) {
|
||||
setEntityData(houseData.entrancePickup, "vrr.label.rentprice", houseData.rentPrice, true);
|
||||
setEntityData(houseData.entrancePickup, "vrr.label.help", VRR_PROPLABEL_INFO_RENTHOUSE, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(houseData.exitPickup != null) {
|
||||
setEntityData(houseData.exitPickup, "vrr.owner.type", VRR_PICKUP_HOUSE_EXIT, false);
|
||||
setEntityData(houseData.exitPickup, "vrr.owner.id", houseId, false);
|
||||
setEntityData(houseData.exitPickup, "vrr.label.type", VRR_LABEL_EXIT, true);
|
||||
}
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
Reference in New Issue
Block a user