Reorganize some utils, change dividing lines

This commit is contained in:
Vortrex
2021-03-16 00:34:45 -05:00
parent dc145f92b9
commit deaf0b34a5
98 changed files with 1765 additions and 1849 deletions

View File

@@ -2,7 +2,7 @@
// Asshat-Gaming Roleplay
// https://github.com/VortrexFTW/gtac_asshat_rp
// Copyright (c) 2021 Asshat-Gaming (https://asshatgaming.com)
// ---------------------------------------------------------------------------
// ===========================================================================
// FILE: chat.js
// DESC: Provides chat functions and usage
// TYPE: Server (JavaScript)
@@ -14,7 +14,7 @@ function initChatScript() {
return true;
}
// ---------------------------------------------------------------------------
// ===========================================================================
function meActionCommand(command, params, client) {
if(areParamsEmpty(params)) {
@@ -26,7 +26,7 @@ function meActionCommand(command, params, client) {
return true;
}
// ---------------------------------------------------------------------------
// ===========================================================================
function doActionCommand(command, params, client) {
if(areParamsEmpty(params)) {
@@ -38,7 +38,7 @@ function doActionCommand(command, params, client) {
return true;
}
// ---------------------------------------------------------------------------
// ===========================================================================
function shoutCommand(command, params, client) {
if(areParamsEmpty(params)) {
@@ -50,7 +50,7 @@ function shoutCommand(command, params, client) {
return true;
}
// ---------------------------------------------------------------------------
// ===========================================================================
function talkCommand(command, params, client) {
if(areParamsEmpty(params)) {
@@ -62,7 +62,7 @@ function talkCommand(command, params, client) {
return true;
}
// ---------------------------------------------------------------------------
// ===========================================================================
function whisperCommand(command, params, client) {
if(areParamsEmpty(params)) {
@@ -74,7 +74,7 @@ function whisperCommand(command, params, client) {
return true;
}
// ---------------------------------------------------------------------------
// ===========================================================================
function adminChatCommand(command, params, client) {
if(areParamsEmpty(params)) {
@@ -85,7 +85,7 @@ function adminChatCommand(command, params, client) {
messageAdmins(`[#FFFF00][Admin Chat] [#AAAAAA]${client.name} [#CCCCCC](${getPlayerStaffTitle(client)})[#FFFFFF]: ${params}`);
}
// ---------------------------------------------------------------------------
// ===========================================================================
function clanChatCommand(command, params, client) {
if(areParamsEmpty(params)) {
@@ -96,7 +96,7 @@ function clanChatCommand(command, params, client) {
clanChat(client, params);
}
// ---------------------------------------------------------------------------
// ===========================================================================
function talkToNearbyPlayers(client, messageText) {
let clients = getClientsInRange(getPlayerPosition(client), getGlobalConfig().talkDistance);
@@ -107,7 +107,7 @@ function talkToNearbyPlayers(client, messageText) {
}
}
// ---------------------------------------------------------------------------
// ===========================================================================
function phoneOutgoingToNearbyPlayers(client, messageText) {
let clients = getClientsInRange(getPlayerPosition(client), getGlobalConfig().talkDistance);
@@ -116,7 +116,7 @@ function phoneOutgoingToNearbyPlayers(client, messageText) {
}
}
// ---------------------------------------------------------------------------
// ===========================================================================
function phoneIncomingToNearbyPlayers(client, messageText) {
let clients = getClientsInRange(getPlayerPosition(client), getGlobalConfig().radioSpeakerDistance);
@@ -125,7 +125,7 @@ function phoneIncomingToNearbyPlayers(client, messageText) {
}
}
// ---------------------------------------------------------------------------
// ===========================================================================
function whisperToNearbyPlayers(client, messageText) {
let clients = getClientsInRange(getPlayerPosition(client), getGlobalConfig().talkDistance);
@@ -136,7 +136,7 @@ function whisperToNearbyPlayers(client, messageText) {
}
}
// ---------------------------------------------------------------------------
// ===========================================================================
function shoutToNearbyPlayers(client, messageText) {
let clients = getClientsInRange(getPlayerPosition(client), getGlobalConfig().shoutDistance);
@@ -147,7 +147,7 @@ function shoutToNearbyPlayers(client, messageText) {
}
}
// ---------------------------------------------------------------------------
// ===========================================================================
function doActionToNearbyPlayers(client, messageText) {
let clients = getClientsInRange(getPlayerPosition(client), getGlobalConfig().doActionDistance);
@@ -158,7 +158,7 @@ function doActionToNearbyPlayers(client, messageText) {
}
}
// ---------------------------------------------------------------------------
// ===========================================================================
function meActionToNearbyPlayers(client, messageText) {
let clients = getClientsInRange(getPlayerPosition(client), getGlobalConfig().meActionDistance);
@@ -169,7 +169,7 @@ function meActionToNearbyPlayers(client, messageText) {
}
}
// ---------------------------------------------------------------------------
// ===========================================================================
function clanChat(client, messageText) {
let clients = getClients();
@@ -180,4 +180,4 @@ function clanChat(client, messageText) {
}
}
// ---------------------------------------------------------------------------
// ===========================================================================