Reorganize some utils, change dividing lines
This commit is contained in:
@@ -2,7 +2,7 @@
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// Asshat-Gaming Roleplay
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// https://github.com/VortrexFTW/gtac_asshat_rp
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// Copyright (c) 2021 Asshat-Gaming (https://asshatgaming.com)
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// ---------------------------------------------------------------------------
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// ===========================================================================
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// FILE: developer.js
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// DESC: Provides developer operation, commands, functions and usage
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// TYPE: Server (JavaScript)
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@@ -22,7 +22,7 @@ function initDeveloperScript() {
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return true;
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}
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// ---------------------------------------------------------------------------
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// ===========================================================================
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function p(params) {
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return getPlayerFromParams(params);
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@@ -88,7 +88,7 @@ function pvd(params) {
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return getVehicleData(getPlayerVehicle(getPlayerFromParams(params)));
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}
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// ---------------------------------------------------------------------------
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// ===========================================================================
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function addServerLogLevelCommand(command, params, client) {
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if(areParamsEmpty(params)) {
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@@ -126,7 +126,7 @@ function addServerLogLevelCommand(command, params, client) {
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return true;
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}
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// ---------------------------------------------------------------------------
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// ===========================================================================
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function removeServerLogLevelCommand(command, params, client) {
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if(areParamsEmpty(params)) {
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@@ -164,7 +164,7 @@ function removeServerLogLevelCommand(command, params, client) {
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return true;
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}
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// ---------------------------------------------------------------------------
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// ===========================================================================
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function simulateCommandForPlayerCommand(command, params, client) {
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if(getCommand(command).requireLogin) {
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@@ -205,7 +205,7 @@ function simulateCommandForPlayerCommand(command, params, client) {
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return true;
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}
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// ---------------------------------------------------------------------------
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// ===========================================================================
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function simulateCommandForAllPlayersCommand(command, params, client) {
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if(getCommand(command).requireLogin) {
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@@ -245,7 +245,7 @@ function simulateCommandForAllPlayersCommand(command, params, client) {
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return true;
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}
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// ---------------------------------------------------------------------------
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// ===========================================================================
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function executeServerCodeCommand(command, params, client) {
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if(areParamsEmpty(params)) {
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@@ -267,7 +267,7 @@ function executeServerCodeCommand(command, params, client) {
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return true;
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}
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// ---------------------------------------------------------------------------
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// ===========================================================================
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function executeClientCodeCommand(command, params, client) {
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if(areParamsEmpty(params)) {
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@@ -296,7 +296,7 @@ function executeClientCodeCommand(command, params, client) {
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return true;
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}
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// ---------------------------------------------------------------------------
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// ===========================================================================
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function saveAllServerDataCommand(command, params, client) {
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messageAdmins(`[#FF9900]Saving all server data to database ...`);
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@@ -305,14 +305,14 @@ function saveAllServerDataCommand(command, params, client) {
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return true;
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}
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// ---------------------------------------------------------------------------
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// ===========================================================================
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function testEmailCommand(command, params, client) {
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sendEmail(params, "Player", "Test email", "Just testing the SMTP module for the server!");
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return true;
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}
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// ---------------------------------------------------------------------------
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// ===========================================================================
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function restartGameModeCommand(command, params, client) {
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messagePlayerNormal(null, `[#FF9900]The server game mode is restarting!`, getColourByName("orange"));
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@@ -321,7 +321,7 @@ function restartGameModeCommand(command, params, client) {
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return true;
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}
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// ---------------------------------------------------------------------------
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// ===========================================================================
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function clientRunCodeFail(client, returnTo, code) {
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let returnClient = getClientFromIndex(returnTo);
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@@ -333,7 +333,7 @@ function clientRunCodeFail(client, returnTo, code) {
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messagePlayerNormal(returnClient, `Code: ${code}`, getColourByName("yellow"));
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}
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// ---------------------------------------------------------------------------
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// ===========================================================================
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function clientRunCodeSuccess(client, returnTo, returnVal, code) {
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let returnClient = getClientFromIndex(returnTo);
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@@ -346,7 +346,7 @@ function clientRunCodeSuccess(client, returnTo, returnVal, code) {
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messagePlayerNormal(returnClient, `Returns: ${returnVal}`, getColourByName("yellow"));
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}
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// ---------------------------------------------------------------------------
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// ===========================================================================
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function submitIdea(client, ideaText) {
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let position = (getPlayerVehicle(client)) ? getVehiclePosition(getPlayerVehicle(client)) : getPlayerPosition(client);
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@@ -367,7 +367,7 @@ function submitIdea(client, ideaText) {
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}
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}
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// ---------------------------------------------------------------------------
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// ===========================================================================
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function submitBugReport(client, bugText) {
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let position = (getPlayerVehicle(client)) ? getVehiclePosition(getPlayerVehicle(client)) : getPlayerPosition(client);
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@@ -388,10 +388,10 @@ function submitBugReport(client, bugText) {
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}
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}
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// ---------------------------------------------------------------------------
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// ===========================================================================
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function isDevelopmentServer() {
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return intToBool(server.getCVar("devserver") || 0);
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}
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// ---------------------------------------------------------------------------
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// ===========================================================================
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