Reorganize some utils, change dividing lines
This commit is contained in:
@@ -2,13 +2,13 @@
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// Asshat-Gaming Roleplay
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// https://github.com/VortrexFTW/gtac_asshat_rp
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// Copyright (c) 2021 Asshat-Gaming (https://asshatgaming.com)
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// ---------------------------------------------------------------------------
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// ===========================================================================
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// FILE: event.js
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// DESC: Provides handlers for built in GTAC and Asshat-Gaming created events
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// TYPE: Server (JavaScript)
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// ===========================================================================
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// ---------------------------------------------------------------------------
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// ===========================================================================
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function initEventScript() {
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logToConsole(LOG_DEBUG, "[Asshat.Event]: Initializing event script ...");
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@@ -16,7 +16,7 @@ function initEventScript() {
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logToConsole(LOG_DEBUG, "[Asshat.Event]: Event script initialized!");
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}
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// ---------------------------------------------------------------------------
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// ===========================================================================
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function addAllEventHandlers() {
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addEventHandler("onResourceStart", onResourceStart);
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@@ -35,7 +35,7 @@ function addAllEventHandlers() {
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addEventHandler("onPedExitVehicle", onPedExitingVehicle);
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}
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// ---------------------------------------------------------------------------
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// ===========================================================================
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function onPlayerConnect(event, ipAddress, port) {
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logToConsole(LOG_DEBUG, `[Asshat.Event] Client connecting (IP: ${ipAddress})`);
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@@ -45,19 +45,19 @@ function onPlayerConnect(event, ipAddress, port) {
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}
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}
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// ---------------------------------------------------------------------------
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// ===========================================================================
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function onPlayerJoin(event, client) {
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fadeCamera(client, true, 1.0);
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}
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// ---------------------------------------------------------------------------
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// ===========================================================================
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function onPlayerJoined(event, client) {
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}
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// ---------------------------------------------------------------------------
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// ===========================================================================
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function onPlayerQuit(event, client, quitReasonId) {
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logToConsole(LOG_DEBUG, `[Asshat.Event] ${getPlayerDisplayForConsole(client)} disconnected (${disconnectReasons[quitReasonId]}[${quitReasonId}])`);
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@@ -69,7 +69,7 @@ function onPlayerQuit(event, client, quitReasonId) {
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messagePlayerNormal(null, `👋 ${client.name} has left the server (${disconnectReasons[quitReasonId]})`, getColourByName("softYellow"));
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}
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// ---------------------------------------------------------------------------
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// ===========================================================================
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function onPlayerChat(event, client, messageText) {
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event.preventDefault();
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@@ -85,7 +85,7 @@ function onPlayerChat(event, client, messageText) {
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messagePlayerNormal(null, `${getCharacterFullName(client)}: [#FFFFFF]${messageText}`, getPlayerColour(client));
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}
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// ---------------------------------------------------------------------------
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// ===========================================================================
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function onProcess(event, deltaTime) {
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checkVehicleBuying();
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@@ -94,7 +94,7 @@ function onProcess(event, deltaTime) {
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//checkVehicleBurning();
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}
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// ---------------------------------------------------------------------------
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// ===========================================================================
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function onPedEnteringVehicle(event, ped, vehicle, seat) {
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if(ped.isType(ELEMENT_PLAYER)) {
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@@ -122,7 +122,7 @@ function onPedEnteringVehicle(event, ped, vehicle, seat) {
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}
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}
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// ---------------------------------------------------------------------------
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// ===========================================================================
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function onPedExitingVehicle(event, ped, vehicle) {
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if(ped.isType(ELEMENT_PLAYER)) {
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@@ -131,7 +131,7 @@ function onPedExitingVehicle(event, ped, vehicle) {
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}
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}
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// ---------------------------------------------------------------------------
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// ===========================================================================
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function onResourceStart(event, resource) {
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logToConsole(LOG_WARN, `[Asshat.Event] ${resource.name} started!`);
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@@ -141,7 +141,7 @@ function onResourceStart(event, resource) {
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}
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}
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// ---------------------------------------------------------------------------
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// ===========================================================================
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function onResourceStop(event, resource) {
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logToConsole(LOG_WARN, `[Asshat.Event] ${resource.name} stopped!`);
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@@ -155,19 +155,19 @@ function onResourceStop(event, resource) {
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}
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}
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// ---------------------------------------------------------------------------
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// ===========================================================================
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function onPlayerEnteredSphere(client, sphere) {
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}
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// ---------------------------------------------------------------------------
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// ===========================================================================
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function onPlayerExitedSphere(client, sphere) {
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}
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// ---------------------------------------------------------------------------
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// ===========================================================================
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async function onPlayerEnteredVehicle(client) {
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if(client.player == null) {
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@@ -238,7 +238,7 @@ async function onPlayerEnteredVehicle(client) {
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}
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}
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// ---------------------------------------------------------------------------
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// ===========================================================================
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function onPlayerExitedVehicle(client) {
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getPlayerData(client).pedState = AG_PEDSTATE_READY;
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@@ -260,7 +260,7 @@ function onPlayerExitedVehicle(client) {
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}
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}
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// ---------------------------------------------------------------------------
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// ===========================================================================
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function onPlayerDeath(client, position) {
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getPlayerData(client).pedState = AG_PEDSTATE_DEAD;
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@@ -293,7 +293,7 @@ function onPlayerDeath(client, position) {
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}, 1000);
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}
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// ---------------------------------------------------------------------------
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// ===========================================================================
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function onPedSpawn(ped) {
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//if(ped.type == ELEMENT_PLAYER) {
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@@ -301,7 +301,7 @@ function onPedSpawn(ped) {
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//}
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}
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// ---------------------------------------------------------------------------
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// ===========================================================================
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function onPlayerSpawn(client) {
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logToConsole(LOG_DEBUG, `[Asshat.Event] Checking for ${getPlayerDisplayForConsole(client)}'s player ped`);
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@@ -399,4 +399,4 @@ function onPlayerSpawn(client) {
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getPlayerData(client).pedState = AG_PEDSTATE_READY;
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}
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// ---------------------------------------------------------------------------
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// ===========================================================================
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