Reorganize some utils, change dividing lines

This commit is contained in:
Vortrex
2021-03-16 00:34:45 -05:00
parent dc145f92b9
commit deaf0b34a5
98 changed files with 1765 additions and 1849 deletions

View File

@@ -2,7 +2,7 @@
// Asshat-Gaming Roleplay
// https://github.com/VortrexFTW/gtac_asshat_rp
// Copyright (c) 2021 Asshat-Gaming (https://asshatgaming.com)
// ---------------------------------------------------------------------------
// ===========================================================================
// FILE: bus.js
// DESC: Provides bus driver job functions and usage
// TYPE: Job (JavaScript)
@@ -360,7 +360,7 @@ let busRoutes = [
],
];
// ---------------------------------------------------------------------------
// ===========================================================================
function getRandomBusRoute(island) {
if(busRoutes[getServerGame()][island].length == 1) {
@@ -369,7 +369,7 @@ function getRandomBusRoute(island) {
return getRandom(0, busRoutes[getServerGame()][island].length-1);
}
// ---------------------------------------------------------------------------
// ===========================================================================
function getNextStopOnBusRoute(island, busRoute, busRouteStop) {
if(!isLastStopOnBusRoute(island, busRoute, busRouteStop)) {
@@ -379,7 +379,7 @@ function getNextStopOnBusRoute(island, busRoute, busRouteStop) {
}
}
// ---------------------------------------------------------------------------
// ===========================================================================
function isLastStopOnBusRoute(island, busRoute, busRouteStop) {
if(busRouteStop == busRoutes[getServerGame()][island][busRoute].positions.length-1) {
@@ -388,20 +388,20 @@ function isLastStopOnBusRoute(island, busRoute, busRouteStop) {
return false;
}
// ---------------------------------------------------------------------------
// ===========================================================================
function showNextBusStop(client) {
getPlayerData(client).jobRouteStop = getNextStopOnBusRoute(getPlayerData(client).jobRouteStop, getPlayerData(client).jobRoute, getPlayerData(client).jobRouteStop);
showCurrentBusStop(client);
}
// ---------------------------------------------------------------------------
// ===========================================================================
function showCurrentBusStop(client) {
sendJobRouteStopToPlayer(client, getBusRouteStopPosition(getPlayerIsland(client), getPlayerData(client).jobRoute, getPlayerData(client).jobRouteStop), getColourByName("busDriverGreen"))
}
// ---------------------------------------------------------------------------
// ===========================================================================
function playerArrivedAtBusStop(client) {
if(isLastStopOnBusRoute(getPlayerData(client).jobRouteIsland, getPlayerData(client).jobRoute, getPlayerData(client).jobRouteStop)) {
@@ -426,16 +426,16 @@ function playerArrivedAtBusStop(client) {
}, 5000);
}
// ---------------------------------------------------------------------------
// ===========================================================================
function getBusRouteStopPosition(island, busRoute, busRouteStop) {
return busRoutes[getServerGame()][island][busRoute].positions[busRouteStop];
}
// ---------------------------------------------------------------------------
// ===========================================================================
function getBusRouteData(island, busRoute) {
return busRoutes[getServerGame()][island][busRoute];
}
// ---------------------------------------------------------------------------
// ===========================================================================