Align staff cmd funcs
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@@ -1197,7 +1197,7 @@ function givePlayerMoneyCommand(command, params, client) {
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* @return {bool} Whether or not the command was successful
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*
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*/
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function setPlayerAccentCommand(command, params, client) {
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function forcePlayerAccentCommand(command, params, client) {
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if (areParamsEmpty(params)) {
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messagePlayerSyntax(client, getCommandSyntaxText(command));
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return false;
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@@ -1269,7 +1269,7 @@ function forceCharacterNameChangeCommand(command, params, client) {
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* @return {bool} Whether or not the command was successful
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*
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*/
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function setCharacterNameCommand(command, params, client) {
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function forceCharacterNameCommand(command, params, client) {
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if (areParamsEmpty(params)) {
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messagePlayerSyntax(client, getCommandSyntaxText(command));
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return false;
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@@ -1313,7 +1313,7 @@ function setCharacterNameCommand(command, params, client) {
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* @return {bool} Whether or not the command was successful
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*
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*/
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function setPlayerSkinCommand(command, params, client) {
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function forcePlayerSkinCommand(command, params, client) {
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if (areParamsEmpty(params)) {
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messagePlayerSyntax(client, getCommandSyntaxText(command));
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return false;
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@@ -1384,7 +1384,7 @@ function setPlayerStaffTitleCommand(command, params, client) {
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* @return {bool} Whether or not the command was successful
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*
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*/
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function setPlayerHealthCommand(command, params, client) {
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function forcePlayerHealthCommand(command, params, client) {
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if (areParamsEmpty(params)) {
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messagePlayerSyntax(client, getCommandSyntaxText(command));
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return false;
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@@ -1420,7 +1420,7 @@ function setPlayerHealthCommand(command, params, client) {
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* @return {bool} Whether or not the command was successful
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*
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*/
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function setPlayerArmourCommand(command, params, client) {
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function forcePlayerArmourCommand(command, params, client) {
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if (areParamsEmpty(params)) {
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messagePlayerSyntax(client, getCommandSyntaxText(command));
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return false;
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@@ -1486,7 +1486,7 @@ function setPlayerInfiniteRunCommand(command, params, client) {
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* @return {bool} Whether or not the command was successful
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*
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*/
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function setPlayerWantedLevelCommand(command, params, client) {
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function forcePlayerWantedLevelCommand(command, params, client) {
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if (areParamsEmpty(params)) {
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messagePlayerSyntax(client, getCommandSyntaxText(command));
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return false;
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@@ -1714,7 +1714,7 @@ function isPlayerPoliceBanned(client) {
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* @return {bool} Whether or not the command was successful
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*
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*/
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function forceFightStyleCommand(command, params, client) {
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function forcePlayerFightStyleCommand(command, params, client) {
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if (areParamsEmpty(params)) {
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messagePlayerSyntax(client, getCommandSyntaxText(command));
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return false;
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