Rename client main to core to match server

This commit is contained in:
Vortrex
2022-12-10 01:53:47 -06:00
parent 5862349117
commit df05c18499

116
scripts/client/core.js Normal file
View File

@@ -0,0 +1,116 @@
// ===========================================================================
// Asshat Gaming Roleplay
// https://github.com/VortrexFTW/agrp_main
// (c) 2022 Asshat Gaming
// ===========================================================================
// FILE: main.js
// DESC: Main client script (will be reorganized into individual files later)
// TYPE: Client (JavaScript)
// ===========================================================================
let resourceReady = false;
let resourceStarted = false;
let inSphere = false;
let inVehicle = false;
let inVehicleSeat = false;
let isWalking = false;
let isSpawned = false;
let garbageCollectorInterval = null;
//let parkedVehiclePosition = false;
//let parkedVehicleHeading = false;
let renderHUD = true;
let renderLabels = true;
let renderLogo = true;
let renderSmallGameMessage = true;
let renderScoreBoard = true;
let renderHotBar = true;
let renderItemActionDelay = true;
let renderInteriorLights = true;
let logLevel = LOG_INFO | LOG_DEBUG;
let weaponDamageEnabled = {};
let weaponDamageEvent = {};
let forceWeapon = 0;
let forceWeaponAmmo = 0;
let forceWeaponClipAmmo = 0;
let drunkEffectAmount = 0;
let drunkEffectDurationTimer = null;
let controlsEnabled = true;
let streamingRadio = null;
let streamingRadioVolume = 50;
let streamingRadioElement = false;
let enterPropertyKey = null;
let disableGUIKey = getKeyIdFromParams("insert");
let inAnimation = false;
let forcedAnimation = null;
let calledDeathEvent = false;
let interiorLightsEnabled = true;
let interiorLightsColour = toColour(0, 0, 0, 150);
let mouseCameraEnabled = false;
let mouseCursorEnabled = false;
let currentPickup = false;
let vehiclePurchaseState = AGRP_VEHBUYSTATE_NONE;
let vehiclePurchasing = null;
let vehiclePurchasePosition = null;
let forceWantedLevel = 0;
let guiSubmitKey = false;
let guiLeftKey = false;
let guiRightKey = false;
let guiUpKey = false;
let guiDownKey = false;
// Pre-cache all allowed skins
let allowedSkins = getAllowedSkins(getGame());
let profanityFilterEnabled = false;
let localLocaleId = 0;
/**
* @typedef {Object} ServerData
* @property {Array.<HouseData>} houses
* @property {Array.<BusinessData>} businesses
* @property {Array.<VehicleData>} vehicles
* @property {Array} localeStrings
* @property {Array} localeOptions
* @property {Object} cvars
*/
let serverData = {
houses: [],
businesses: [],
localeStrings: [],
localeOptions: [],
vehicles: [],
jobs: [],
cvars: {},
};
let localPlayerMoney = 0;
let localPlayerMoneyInterval = null;
let currencyString = "${AMOUNT}";
let mapChangeWarning = false;
let cruiseControlEnabled = false;
let cruiseControlSpeed = 0.0;
// ===========================================================================