Change prefix of consts

This commit is contained in:
Vortrex
2022-07-02 23:38:31 -05:00
parent c5cef51655
commit df949a35f7
23 changed files with 719 additions and 719 deletions

View File

@@ -37,7 +37,7 @@ function getPlayerPosition() {
// ===========================================================================
function setPlayerPosition(position) {
if (getGame() == VRR_GAME_GTA_IV) {
if (getGame() == AGRP_GAME_GTA_IV) {
natives.setCharCoordinates(localPlayer, position);
} else {
localPlayer.position = position;
@@ -187,7 +187,7 @@ function getVehiclesInRange(position, range) {
// ===========================================================================
function createGameBlip(blipModel, position, name = "") {
if (getGame() == VRR_GAME_GTA_IV) {
if (getGame() == AGRP_GAME_GTA_IV) {
let blipId = natives.addBlipForCoord(position);
if (blipId) {
natives.changeBlipSprite(blipId, blipModel);
@@ -266,7 +266,7 @@ function syncVehicleProperties(vehicle) {
vehicle.setSuspensionHeight(suspensionHeight);
}
if (getGame() == VRR_GAME_GTA_SA) {
if (getGame() == AGRP_GAME_GTA_SA) {
let allUpgrades = getGameConfig().vehicleUpgrades[getGame()];
for (let i in allUpgrades) {
vehicle.removeUpgrade(i);
@@ -282,12 +282,12 @@ function syncVehicleProperties(vehicle) {
}
}
if (getGame() == VRR_GAME_GTA_SA || getGame() == VRR_GAME_GTA_IV) {
if (getGame() == AGRP_GAME_GTA_SA || getGame() == AGRP_GAME_GTA_IV) {
if (doesEntityDataExist(vehicle, "agrp.livery")) {
let livery = getEntityData(vehicle, "agrp.livery");
if (getGame() == VRR_GAME_GTA_SA) {
if (getGame() == AGRP_GAME_GTA_SA) {
vehicle.setPaintJob(livery);
} else if (getGame() == VRR_GAME_GTA_IV) {
} else if (getGame() == AGRP_GAME_GTA_IV) {
vehicle.livery = livery;
}
}
@@ -315,7 +315,7 @@ function doesEntityDataExist(entity, dataName) {
// ===========================================================================
function syncCivilianProperties(civilian) {
if (getGame() == VRR_GAME_GTA_III) {
if (getGame() == AGRP_GAME_GTA_III) {
if (doesEntityDataExist(civilian, "agrp.scale")) {
let scaleFactor = getEntityData(civilian, "agrp.scale");
let tempMatrix = civilian.matrix;
@@ -327,21 +327,21 @@ function syncCivilianProperties(civilian) {
}
}
if (getGame() == VRR_GAME_GTA_SA) {
if (getGame() == AGRP_GAME_GTA_SA) {
if (doesEntityDataExist(civilian, "agrp.fightStyle")) {
let fightStyle = getEntityData(civilian, "agrp.fightStyle");
civilian.setFightStyle(fightStyle[0], fightStyle[1]);
}
}
if (getGame() == VRR_GAME_GTA_III) {
if (getGame() == AGRP_GAME_GTA_III) {
if (doesEntityDataExist(civilian, "agrp.walkStyle")) {
let walkStyle = getEntityData(civilian, "agrp.walkStyle");
civilian.walkStyle = walkStyle;
}
}
if (getGame() == VRR_GAME_GTA_IV) {
if (getGame() == AGRP_GAME_GTA_IV) {
if (doesEntityDataExist(civilian, "agrp.bodyPropHair")) {
let bodyPropHair = getEntityData(civilian, "agrp.bodyPropHair");
civilian.changeBodyProp(0, bodyPropHair[0], bodyPropHair[1]);
@@ -413,7 +413,7 @@ function preventDefaultEventAction(event) {
// ===========================================================================
function syncPlayerProperties(player) {
if (getGame() == VRR_GAME_GTA_III) {
if (getGame() == AGRP_GAME_GTA_III) {
if (doesEntityDataExist(player, "agrp.scale")) {
let scaleFactor = getEntityData(player, "agrp.scale");
let tempMatrix = player.matrix;
@@ -425,21 +425,21 @@ function syncPlayerProperties(player) {
}
}
if (getGame() == VRR_GAME_GTA_SA) {
if (getGame() == AGRP_GAME_GTA_SA) {
if (doesEntityDataExist(player, "agrp.fightStyle")) {
let fightStyle = getEntityData(player, "agrp.fightStyle");
player.setFightStyle(fightStyle[0], fightStyle[1]);
}
}
//if(getGame() == VRR_GAME_GTA_SA) {
//if(getGame() == AGRP_GAME_GTA_SA) {
// if(doesEntityDataExist(player, "agrp.walkStyle")) {
// let walkStyle = getEntityData(player, "agrp.walkStyle");
// player.walkStyle = walkStyle;
// }
//}
if (getGame() == VRR_GAME_GTA_IV) {
if (getGame() == AGRP_GAME_GTA_IV) {
if (doesEntityDataExist(player, "agrp.bodyPartHair")) {
let bodyPartHead = getEntityData(player, "agrp.bodyPartHair");
player.changeBodyPart(0, bodyPartHead[0], bodyPartHair[1]);
@@ -461,7 +461,7 @@ function syncPlayerProperties(player) {
}
}
if (getGame() == VRR_GAME_GTA_IV) {
if (getGame() == AGRP_GAME_GTA_IV) {
if (doesEntityDataExist(player, "agrp.bodyPropHair")) {
let bodyPropHair = getEntityData(player, "agrp.bodyPropHair");
player.changeBodyProp(0, bodyPropHair[0], bodyPropHair[1]);
@@ -522,7 +522,7 @@ function syncPlayerProperties(player) {
// ===========================================================================
function syncObjectProperties(object) {
if (getGame() == VRR_GAME_GTA_III || getGame() == VRR_GAME_GTA_VC) {
if (getGame() == AGRP_GAME_GTA_III || getGame() == AGRP_GAME_GTA_VC) {
if (doesEntityDataExist(object, "agrp.scale")) {
let scaleFactor = getEntityData(object, "agrp.scale");
let tempMatrix = object.matrix;
@@ -626,21 +626,21 @@ function getScreenHeight() {
function openAllGarages() {
switch (getGame()) {
case VRR_GAME_GTA_III:
case AGRP_GAME_GTA_III:
for (let i = 0; i <= 26; i++) {
openGarage(i);
game.NO_SPECIAL_CAMERA_FOR_THIS_GARAGE(i);
}
break;
case VRR_GAME_GTA_VC:
case AGRP_GAME_GTA_VC:
for (let i = 0; i <= 32; i++) {
openGarage(i);
game.NO_SPECIAL_CAMERA_FOR_THIS_GARAGE(i);
}
break;
case VRR_GAME_GTA_SA:
case AGRP_GAME_GTA_SA:
for (let i = 0; i <= 44; i++) {
openGarage(i);
}
@@ -655,21 +655,21 @@ function openAllGarages() {
function closeAllGarages() {
switch (getGame()) {
case VRR_GAME_GTA_III:
case AGRP_GAME_GTA_III:
for (let i = 0; i <= 26; i++) {
closeGarage(i);
game.NO_SPECIAL_CAMERA_FOR_THIS_GARAGE(i);
}
break;
case VRR_GAME_GTA_VC:
case AGRP_GAME_GTA_VC:
for (let i = 0; i <= 32; i++) {
closeGarage(i);
game.NO_SPECIAL_CAMERA_FOR_THIS_GARAGE(i);
}
break;
case VRR_GAME_GTA_SA:
case AGRP_GAME_GTA_SA:
for (let i = 0; i <= 44; i++) {
closeGarage(i);
}
@@ -689,7 +689,7 @@ function setPedInvincible(ped, state) {
// ===========================================================================
function setPedLookAt(ped, position) {
if (getGame() == VRR_GAME_GTA_SA) {
if (getGame() == AGRP_GAME_GTA_SA) {
ped.lookAt(position, 10000);
return true;
} else {