Change prefix of consts
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@@ -17,9 +17,9 @@ function setLocalPlayerFrozenState(state) {
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function setLocalPlayerControlState(controlState, cursorState = false) {
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logToConsole(LOG_DEBUG, `[VRR.Utilities] Setting control state to ${controlState} (Cursor: ${cursorState})`);
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controlsEnabled = controlState;
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if (getGame() == VRR_GAME_GTA_III || getGame() == VRR_GAME_GTA_VC) {
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if (getGame() == AGRP_GAME_GTA_III || getGame() == AGRP_GAME_GTA_VC) {
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game.SET_PLAYER_CONTROL(game.GET_PLAYER_ID(), boolToInt(controlState));
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} else if (getGame() != VRR_GAME_GTA_IV) {
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} else if (getGame() != AGRP_GAME_GTA_IV) {
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setElementCollisionsEnabled(localPlayer, controlState);
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setPedInvincible(localPlayer, true);
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}
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@@ -75,9 +75,9 @@ function setCityAmbienceState(state, clearElements = false) {
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logToConsole(LOG_DEBUG, `[VRR.Utilities] Ambient civilians and traffic ${(state) ? "enabled" : "disabled"}`);
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game.setTrafficEnabled(state);
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if (getMultiplayerMod() == VRR_MPMOD_GTAC) {
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if (getMultiplayerMod() == AGRP_MPMOD_GTAC) {
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game.setGenerateCarsAroundCamera(state);
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if (getGame() != VRR_GAME_GTA_SA) {
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if (getGame() != AGRP_GAME_GTA_SA) {
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game.setCiviliansEnabled(state);
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}
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@@ -112,7 +112,7 @@ function runClientCode(code, returnTo) {
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function enterVehicleAsPassenger() {
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if (localPlayer.vehicle == null) {
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let tempVehicle = getClosestVehicle(localPlayer.position);
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if (getGame() != VRR_GAME_GTA_IV) {
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if (getGame() != AGRP_GAME_GTA_IV) {
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if (tempVehicle != null) {
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localPlayer.enterVehicle(tempVehicle, false);
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}
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@@ -134,13 +134,13 @@ function enterVehicleAsPassenger() {
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function giveLocalPlayerWeapon(weaponId, ammo, active) {
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logToConsole(LOG_DEBUG, `[VRR.Utilities] Giving weapon ${weaponId} with ${ammo} ammo`);
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forceWeapon = weaponId;
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if (getGame() == VRR_GAME_MAFIA_ONE) {
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if (getGame() == AGRP_GAME_MAFIA_ONE) {
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localPlayer.giveWeapon(weaponId, 0, ammo);
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forceWeaponAmmo = 0;
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forceWeaponClipAmmo = ammo;
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} else {
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localPlayer.giveWeapon(weaponId, ammo, active);
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if (getGame() < VRR_GAME_GTA_IV) {
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if (getGame() < AGRP_GAME_GTA_IV) {
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forceWeaponAmmo = localPlayer.getWeaponAmmunition(getWeaponSlot(weaponId));
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forceWeaponClipAmmo = localPlayer.getWeaponClipAmmunition(getWeaponSlot(weaponId));
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} else {
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@@ -194,7 +194,7 @@ function setLocalPlayerHeading(heading) {
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function setLocalPlayerInterior(interior) {
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logToConsole(LOG_DEBUG, `[VRR.Utilities] Setting interior to ${interior}`);
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if (getMultiplayerMod() == VRR_MPMOD_GTAC) {
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if (getMultiplayerMod() == AGRP_MPMOD_GTAC) {
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if (!isGTAIV()) {
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localPlayer.interior = interior;
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game.cameraInterior = interior;
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@@ -240,7 +240,7 @@ function setLocalPlayerHealth(health) {
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function playPedSpeech(pedName, speechId) {
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logToConsole(LOG_DEBUG, `[VRR.Utilities] Making ${pedName}'s ped talk (${speechId})`);
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if (getMultiplayerMod() == VRR_MPMOD_GTAC) {
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if (getMultiplayerMod() == AGRP_MPMOD_GTAC) {
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game.SET_CHAR_SAY(int, int);
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}
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}
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@@ -261,7 +261,7 @@ function getWeaponSlot(weaponId) {
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// ===========================================================================
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function setLocalPlayerDrunkEffect(amount, duration) {
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if (getMultiplayerMod() == VRR_MPMOD_GTAC) {
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if (getMultiplayerMod() == AGRP_MPMOD_GTAC) {
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logToConsole(LOG_DEBUG, `[VRR.Utilities] Drunk effect set to ${amount} for ${duration} ms`);
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drunkEffectAmount = 0;
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drunkEffectDurationTimer = setInterval(function () {
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@@ -353,7 +353,7 @@ function setLocalPlayerCash(amount) {
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localPlayer.money = toInteger(amount);
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}
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if (getGame() == VRR_GAME_GTA_IV) {
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if (getGame() == AGRP_GAME_GTA_IV) {
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natives.setMultiplayerHudCash(amount);
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}
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}
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@@ -452,7 +452,7 @@ function processLocalPlayerSphereEntryExitHandling() {
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// ===========================================================================
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function processJobRouteSphere() {
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if (getGame() == VRR_GAME_GTA_SA) {
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if (getGame() == AGRP_GAME_GTA_SA) {
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let position = getLocalPlayerPosition();
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if (jobRouteLocationSphere != null) {
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if (getDistance(position, jobRouteLocationSphere.position) <= 2.0) {
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@@ -469,12 +469,12 @@ function forceLocalPlayerEquippedWeaponItem() {
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if (forceWeapon != 0) {
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if (localPlayer.weapon != forceWeapon) {
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localPlayer.weapon = forceWeapon;
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if (getGame() < VRR_GAME_GTA_IV) {
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if (getGame() < AGRP_GAME_GTA_IV) {
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localPlayer.setWeaponClipAmmunition(getWeaponSlot(forceWeapon), forceWeaponClipAmmo);
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localPlayer.setWeaponAmmunition(getWeaponSlot(forceWeapon), forceWeaponAmmo);
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}
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} else {
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//if(getGame() < VRR_GAME_GTA_IV) {
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//if(getGame() < AGRP_GAME_GTA_IV) {
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// forceWeaponClipAmmo = localPlayer.getWeaponClipAmmunition(getWeaponSlot(forceWeapon));
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// forceWeaponAmmo = localPlayer.getWeaponAmmunition(getWeaponSlot(forceWeapon));
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//}
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@@ -519,7 +519,7 @@ function processLocalPlayerVehicleEntryExitHandling() {
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// ===========================================================================
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function getVehicleForNetworkEvent(vehicle) {
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if (getGame() == VRR_GAME_GTA_IV) {
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if (getGame() == AGRP_GAME_GTA_IV) {
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return natives.getNetworkIdFromVehicle(vehicle);
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}
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return vehicle.id;
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@@ -602,7 +602,7 @@ function processNearbyPickups() {
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// ===========================================================================
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function processGameSpecifics() {
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if (getGame() < VRR_GAME_GTA_IV) {
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if (getGame() < AGRP_GAME_GTA_IV) {
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game.clearMessages();
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}
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