Change prefix of consts

This commit is contained in:
Vortrex
2022-07-02 23:38:31 -05:00
parent c5cef51655
commit df949a35f7
23 changed files with 719 additions and 719 deletions

View File

@@ -162,7 +162,7 @@ function onEntityProcess(event, entity) {
function onPedEnteringVehicle(event, ped, vehicle, seat) {
if (ped.isType(ELEMENT_PLAYER)) {
let client = getClientFromPlayerElement(ped);
getPlayerData(client).pedState = VRR_PEDSTATE_ENTERINGVEHICLE;
getPlayerData(client).pedState = AGRP_PEDSTATE_ENTERINGVEHICLE;
if (!getVehicleData(vehicle)) {
return false;
@@ -197,7 +197,7 @@ function onPedExitingVehicle(event, ped, vehicle) {
if (ped.isType(ELEMENT_PLAYER)) {
let client = getClientFromPlayerElement(ped);
getPlayerData(client).pedState = VRR_PEDSTATE_EXITINGVEHICLE;
getPlayerData(client).pedState = AGRP_PEDSTATE_EXITINGVEHICLE;
}
if (!getVehicleData(vehicle).spawnLocked) {
@@ -256,7 +256,7 @@ async function onPlayerEnteredVehicle(client, vehicle, seat) {
return false;
}
if (getGame() == VRR_GAME_GTA_IV) {
if (getGame() == AGRP_GAME_GTA_IV) {
vehicle = getVehicleFromIVNetworkId(clientVehicle);
}
//else {
@@ -276,7 +276,7 @@ async function onPlayerEnteredVehicle(client, vehicle, seat) {
getPlayerData(client).lastVehicle = vehicle;
getVehicleData(vehicle).lastActiveTime = getCurrentUnixTimestamp();
if (getPlayerVehicleSeat(client) == VRR_VEHSEAT_DRIVER) {
if (getPlayerVehicleSeat(client) == AGRP_VEHSEAT_DRIVER) {
vehicle.engine = getVehicleData(vehicle).engine;
if (getVehicleData(vehicle).buyPrice > 0) {
@@ -294,23 +294,23 @@ async function onPlayerEnteredVehicle(client, vehicle, seat) {
let ownerType = getLocaleString(client, "NotOwned");
ownerType = toLowerCase(getVehicleOwnerTypeText(getVehicleData(vehicle).ownerType));
switch (getVehicleData(vehicle).ownerType) {
case VRR_VEHOWNER_CLAN:
case AGRP_VEHOWNER_CLAN:
ownerName = getClanData(getClanIdFromDatabaseId(getVehicleData(vehicle).ownerId)).name;
ownerType = getLocaleString(client, "Clan");
break;
case VRR_VEHOWNER_JOB:
case AGRP_VEHOWNER_JOB:
ownerName = getJobData(getJobIdFromDatabaseId(getVehicleData(vehicle).ownerId)).name;
ownerType = getLocaleString(client, "Job");
break;
case VRR_VEHOWNER_PLAYER:
case AGRP_VEHOWNER_PLAYER:
let subAccountData = loadSubAccountFromId(getVehicleData(vehicle).ownerId);
ownerName = `${subAccountData.firstName} ${subAccountData.lastName}`;
ownerType = getLocaleString(client, "Player");
break;
case VRR_VEHOWNER_BIZ:
case AGRP_VEHOWNER_BIZ:
ownerName = getBusinessData(getVehicleData(vehicle).ownerId).name;
ownerType = getLocaleString(client, "Business");
break;
@@ -340,7 +340,7 @@ async function onPlayerEnteredVehicle(client, vehicle, seat) {
let currentSubAccount = getPlayerCurrentSubAccount(client);
if (isPlayerWorking(client)) {
if (getVehicleData(vehicle).ownerType == VRR_VEHOWNER_JOB) {
if (getVehicleData(vehicle).ownerType == AGRP_VEHOWNER_JOB) {
if (getVehicleData(vehicle).ownerId == getPlayerCurrentSubAccount(client).job) {
getPlayerCurrentSubAccount(client).lastJobVehicle = vehicle;
messagePlayerInfo(client, `Use /startroute to start working in this vehicle`);
@@ -367,7 +367,7 @@ async function onPlayerEnteredVehicle(client, vehicle, seat) {
// ===========================================================================
function onPlayerExitedVehicle(client, vehicle) {
getPlayerData(client).pedState = VRR_PEDSTATE_READY;
getPlayerData(client).pedState = AGRP_PEDSTATE_READY;
stopRadioStreamForPlayer(client);
@@ -392,7 +392,7 @@ function onPlayerExitedVehicle(client, vehicle) {
function onPlayerDeath(client, position) {
logToConsole(LOG_INFO, `${getPlayerDisplayForConsole(client)} died.`);
getPlayerData(client).pedState = VRR_PEDSTATE_DEAD;
getPlayerData(client).pedState = AGRP_PEDSTATE_DEAD;
updatePlayerSpawnedState(client, false);
setPlayerControlState(client, false);
setTimeout(function () {
@@ -413,7 +413,7 @@ function onPlayerDeath(client, position) {
stopWorking(client);
}
if (getGame() == VRR_GAME_MAFIA_ONE) {
if (getGame() == AGRP_GAME_MAFIA_ONE) {
spawnPlayer(client, getGameConfig().skins[getGame()][getPlayerCurrentSubAccount(client).skin][0], closestJail.position, closestJail.heading);
} else {
spawnPlayer(client, closestJail.position, closestJail.heading, getGameConfig().skins[getGame()][getPlayerCurrentSubAccount(client).skin][0]);
@@ -436,7 +436,7 @@ function onPlayerDeath(client, position) {
stopWorking(client);
}
if (getGame() == VRR_GAME_MAFIA_ONE) {
if (getGame() == AGRP_GAME_MAFIA_ONE) {
spawnPlayer(client, getGameConfig().skins[getGame()][getPlayerCurrentSubAccount(client).skin][0], closestHospital.position, closestHospital.heading);
} else {
spawnPlayer(client, closestHospital.position, closestHospital.heading, getGameConfig().skins[getGame()][getPlayerCurrentSubAccount(client).skin][0]);
@@ -525,7 +525,7 @@ async function onPlayerSpawn(client) {
// return false;
//}
if (isCustomCameraSupported() && getGame() != VRR_GAME_GTA_IV && getGame() != VRR_GAME_GTA_IV_EFLC) {
if (isCustomCameraSupported() && getGame() != AGRP_GAME_GTA_IV && getGame() != AGRP_GAME_GTA_IV_EFLC) {
restorePlayerCamera(client);
}
@@ -539,7 +539,7 @@ async function onPlayerSpawn(client) {
//messagePlayerNormal(client, "This server is in early development and may restart at any time for updates.", getColourByName("orange"));
//messagePlayerNormal(client, "Please report any bugs using /bug and suggestions using /idea", getColourByName("yellow"));
if (getGame() == VRR_GAME_MAFIA_ONE) {
if (getGame() == AGRP_GAME_MAFIA_ONE) {
setPlayerPosition(client, getPlayerCurrentSubAccount(client).spawnPosition);
setPlayerHeading(client, getPlayerCurrentSubAccount(client).spawnHeading);
setPlayerDimension(client, getPlayerCurrentSubAccount(client).dimension);
@@ -572,7 +572,7 @@ async function onPlayerSpawn(client) {
updatePlayerSnowState(client);
}
if (areServerElementsSupported() && getGame() == VRR_GAME_GTA_SA) {
if (areServerElementsSupported() && getGame() == AGRP_GAME_GTA_SA) {
logToConsole(LOG_DEBUG, `[VRR.Event] Setting player walk and fightstyle for ${getPlayerDisplayForConsole(client)}`);
setEntityData(getPlayerPed(client), "agrp.walkStyle", getPlayerCurrentSubAccount(client).walkStyle, true);
@@ -621,7 +621,7 @@ async function onPlayerSpawn(client) {
}
logToConsole(LOG_DEBUG, `[VRR.Event] Setting ${getPlayerDisplayForConsole(client)}'s ped state to ready`);
getPlayerData(client).pedState = VRR_PEDSTATE_READY;
getPlayerData(client).pedState = AGRP_PEDSTATE_READY;
if (areServerElementsSupported()) {
syncPlayerProperties(client);