Change prefix of consts
This commit is contained in:
@@ -8,43 +8,43 @@
|
||||
// ===========================================================================
|
||||
|
||||
// Pickup Types
|
||||
const VRR_PICKUP_NONE = 0;
|
||||
const VRR_PICKUP_JOB = 1;
|
||||
const VRR_PICKUP_BUSINESS_ENTRANCE = 2;
|
||||
const VRR_PICKUP_BUSINESS_EXIT = 3;
|
||||
const VRR_PICKUP_HOUSE_ENTRANCE = 4;
|
||||
const VRR_PICKUP_HOUSE_EXIT = 5;
|
||||
const VRR_PICKUP_EXIT = 6;
|
||||
const AGRP_PICKUP_NONE = 0;
|
||||
const AGRP_PICKUP_JOB = 1;
|
||||
const AGRP_PICKUP_BUSINESS_ENTRANCE = 2;
|
||||
const AGRP_PICKUP_BUSINESS_EXIT = 3;
|
||||
const AGRP_PICKUP_HOUSE_ENTRANCE = 4;
|
||||
const AGRP_PICKUP_HOUSE_EXIT = 5;
|
||||
const AGRP_PICKUP_EXIT = 6;
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
// Blip Owner Types
|
||||
const VRR_BLIP_NONE = 0;
|
||||
const VRR_BLIP_JOB = 1;
|
||||
const VRR_BLIP_BUSINESS_ENTRANCE = 2;
|
||||
const VRR_BLIP_BUSINESS_EXIT = 3;
|
||||
const VRR_BLIP_HOUSE_ENTRANCE = 4;
|
||||
const VRR_BLIP_HOUSE_EXIT = 5;
|
||||
const VRR_BLIP_EXIT = 6;
|
||||
const AGRP_BLIP_NONE = 0;
|
||||
const AGRP_BLIP_JOB = 1;
|
||||
const AGRP_BLIP_BUSINESS_ENTRANCE = 2;
|
||||
const AGRP_BLIP_BUSINESS_EXIT = 3;
|
||||
const AGRP_BLIP_HOUSE_ENTRANCE = 4;
|
||||
const AGRP_BLIP_HOUSE_EXIT = 5;
|
||||
const AGRP_BLIP_EXIT = 6;
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
// Ped States
|
||||
const VRR_PEDSTATE_NONE = 2; // None
|
||||
const VRR_PEDSTATE_READY = 1; // Ready
|
||||
const VRR_PEDSTATE_DRIVER = 2; // Driving a vehicle
|
||||
const VRR_PEDSTATE_PASSENGER = 3; // In a vehicle as passenger
|
||||
const VRR_PEDSTATE_DEAD = 4; // Dead
|
||||
const VRR_PEDSTATE_ENTERINGPROPERTY = 5; // Entering a property
|
||||
const VRR_PEDSTATE_EXITINGPROPERTY = 6; // Exiting a property
|
||||
const VRR_PEDSTATE_ENTERINGVEHICLE = 7; // Entering a vehicle
|
||||
const VRR_PEDSTATE_EXITINGVEHICLE = 8; // Exiting a vehicle
|
||||
const VRR_PEDSTATE_BINDED = 9; // Binded by rope or handcuffs
|
||||
const VRR_PEDSTATE_TAZED = 10; // Under incapacitating effect of tazer
|
||||
const VRR_PEDSTATE_INTRUNK = 11; // In vehicle trunk
|
||||
const VRR_PEDSTATE_INITEM = 12; // In item (crate, box, etc)
|
||||
const VRR_PEDSTATE_HANDSUP = 13; // Has hands up (surrendering)
|
||||
const VRR_PEDSTATE_SPAWNING = 14; // Spawning
|
||||
const AGRP_PEDSTATE_NONE = 2; // None
|
||||
const AGRP_PEDSTATE_READY = 1; // Ready
|
||||
const AGRP_PEDSTATE_DRIVER = 2; // Driving a vehicle
|
||||
const AGRP_PEDSTATE_PASSENGER = 3; // In a vehicle as passenger
|
||||
const AGRP_PEDSTATE_DEAD = 4; // Dead
|
||||
const AGRP_PEDSTATE_ENTERINGPROPERTY = 5; // Entering a property
|
||||
const AGRP_PEDSTATE_EXITINGPROPERTY = 6; // Exiting a property
|
||||
const AGRP_PEDSTATE_ENTERINGVEHICLE = 7; // Entering a vehicle
|
||||
const AGRP_PEDSTATE_EXITINGVEHICLE = 8; // Exiting a vehicle
|
||||
const AGRP_PEDSTATE_BINDED = 9; // Binded by rope or handcuffs
|
||||
const AGRP_PEDSTATE_TAZED = 10; // Under incapacitating effect of tazer
|
||||
const AGRP_PEDSTATE_INTRUNK = 11; // In vehicle trunk
|
||||
const AGRP_PEDSTATE_INITEM = 12; // In item (crate, box, etc)
|
||||
const AGRP_PEDSTATE_HANDSUP = 13; // Has hands up (surrendering)
|
||||
const AGRP_PEDSTATE_SPAWNING = 14; // Spawning
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
@@ -74,7 +74,7 @@ function toggleMouseCursorCommand(command, params, client) {
|
||||
// ===========================================================================
|
||||
|
||||
function toggleMouseCameraCommand(command, params, client) {
|
||||
if (getGame() != VRR_GAME_GTA_VC) {
|
||||
if (getGame() != AGRP_GAME_GTA_VC) {
|
||||
sendPlayerMouseCameraToggle(client);
|
||||
}
|
||||
return true;
|
||||
@@ -172,25 +172,25 @@ function enterExitPropertyCommand(command, params, client) {
|
||||
let ownerId = getEntityData(getPlayerData(client).currentPickup, "agrp.owner.id");
|
||||
|
||||
switch (ownerType) {
|
||||
case VRR_PICKUP_BUSINESS_ENTRANCE:
|
||||
case AGRP_PICKUP_BUSINESS_ENTRANCE:
|
||||
isBusiness = true;
|
||||
isEntrance = true;
|
||||
closestProperty = getServerData().businesses[ownerId];
|
||||
break;
|
||||
|
||||
case VRR_PICKUP_BUSINESS_EXIT:
|
||||
case AGRP_PICKUP_BUSINESS_EXIT:
|
||||
isBusiness = true;
|
||||
isEntrance = false;
|
||||
closestProperty = getServerData().businesses[ownerId];
|
||||
break;
|
||||
|
||||
case VRR_PICKUP_HOUSE_ENTRANCE:
|
||||
case AGRP_PICKUP_HOUSE_ENTRANCE:
|
||||
isBusiness = false;
|
||||
isEntrance = true;
|
||||
closestProperty = getServerData().houses[ownerId];
|
||||
break;
|
||||
|
||||
case VRR_PICKUP_HOUSE_EXIT:
|
||||
case AGRP_PICKUP_HOUSE_EXIT:
|
||||
isBusiness = false;
|
||||
isEntrance = false;
|
||||
closestProperty = getServerData().houses[ownerId];
|
||||
@@ -248,7 +248,7 @@ function enterExitPropertyCommand(command, params, client) {
|
||||
}
|
||||
|
||||
clearPlayerStateToEnterExitProperty(client);
|
||||
getPlayerData(client).pedState = VRR_PEDSTATE_ENTERINGPROPERTY;
|
||||
getPlayerData(client).pedState = AGRP_PEDSTATE_ENTERINGPROPERTY;
|
||||
meActionToNearbyPlayers(client, getLocaleString(client, "EntersProperty", (isBusiness) ? getLocaleString(client, "Business") : getLocaleString(client, "House")));
|
||||
|
||||
if (isFadeCameraSupported()) {
|
||||
@@ -272,7 +272,7 @@ function enterExitPropertyCommand(command, params, client) {
|
||||
}, 1100);
|
||||
|
||||
if (isBusiness) {
|
||||
if (closestProperty.entranceType == VRR_PROPERTY_ENTRANCE_TYPE_PAINTBALL) {
|
||||
if (closestProperty.entranceType == AGRP_PROPERTY_ENTRANCE_TYPE_PAINTBALL) {
|
||||
messagePlayerAlert(client, getLocaleString(client, "JoinedPaintBall"));
|
||||
startPaintBall(client);
|
||||
}
|
||||
@@ -292,7 +292,7 @@ function enterExitPropertyCommand(command, params, client) {
|
||||
meActionToNearbyPlayers(client, getLocaleString(client, "EnterExitPropertyDoorLocked", (isBusiness) ? getLocaleString(client, "Business") : getLocaleString(client, "House")));
|
||||
return false;
|
||||
}
|
||||
getPlayerData(client).pedState = VRR_PEDSTATE_EXITINGPROPERTY;
|
||||
getPlayerData(client).pedState = AGRP_PEDSTATE_EXITINGPROPERTY;
|
||||
clearPlayerStateToEnterExitProperty(client)
|
||||
meActionToNearbyPlayers(client, getLocaleString(client, "ExitsProperty", (isBusiness) ? getLocaleString(client, "Business") : getLocaleString(client, "House")));
|
||||
|
||||
@@ -317,7 +317,7 @@ function enterExitPropertyCommand(command, params, client) {
|
||||
}, 1100);
|
||||
|
||||
if (isBusiness) {
|
||||
if (closestProperty.entranceType == VRR_PROPERTY_ENTRANCE_TYPE_PAINTBALL) {
|
||||
if (closestProperty.entranceType == AGRP_PROPERTY_ENTRANCE_TYPE_PAINTBALL) {
|
||||
messagePlayerAlert(client, getLocaleString(client, "LeftPaintBall"));
|
||||
stopPaintBall(client);
|
||||
}
|
||||
@@ -515,7 +515,7 @@ function stuckPlayerCommand(command, params, client) {
|
||||
messagePlayerAlert(client, getLocaleString(client, "FixingStuck"));
|
||||
|
||||
if (getGameConfig().skinChangePosition[getGame()].length > 0) {
|
||||
if (getPlayerData(client).returnToPosition != null && getPlayerData(client).returnToType == VRR_RETURNTO_TYPE_SKINSELECT) {
|
||||
if (getPlayerData(client).returnToPosition != null && getPlayerData(client).returnToType == AGRP_RETURNTO_TYPE_SKINSELECT) {
|
||||
messagePlayerAlert(client, "You canceled the skin change.");
|
||||
restorePlayerCamera(client);
|
||||
|
||||
@@ -529,11 +529,11 @@ function stuckPlayerCommand(command, params, client) {
|
||||
getPlayerData(client).returnToInterior = null;
|
||||
getPlayerData(client).returnToDimension = null;
|
||||
|
||||
getPlayerData(client).returnToType = VRR_RETURNTO_TYPE_NONE;
|
||||
getPlayerData(client).returnToType = AGRP_RETURNTO_TYPE_NONE;
|
||||
}
|
||||
}
|
||||
|
||||
//if(getPlayerData(client).returnToPosition != null && getPlayerData(client).returnToType == VRR_RETURNTO_TYPE_ADMINGET) {
|
||||
//if(getPlayerData(client).returnToPosition != null && getPlayerData(client).returnToType == AGRP_RETURNTO_TYPE_ADMINGET) {
|
||||
// messagePlayerError(client, `You were teleported by an admin and can't use the stuck command`);
|
||||
// return false;
|
||||
//}
|
||||
|
||||
Reference in New Issue
Block a user