Change prefix of consts

This commit is contained in:
Vortrex
2022-07-02 23:38:31 -05:00
parent c5cef51655
commit df949a35f7
23 changed files with 719 additions and 719 deletions

View File

@@ -8,43 +8,43 @@
// ===========================================================================
// Pickup Types
const VRR_PICKUP_NONE = 0;
const VRR_PICKUP_JOB = 1;
const VRR_PICKUP_BUSINESS_ENTRANCE = 2;
const VRR_PICKUP_BUSINESS_EXIT = 3;
const VRR_PICKUP_HOUSE_ENTRANCE = 4;
const VRR_PICKUP_HOUSE_EXIT = 5;
const VRR_PICKUP_EXIT = 6;
const AGRP_PICKUP_NONE = 0;
const AGRP_PICKUP_JOB = 1;
const AGRP_PICKUP_BUSINESS_ENTRANCE = 2;
const AGRP_PICKUP_BUSINESS_EXIT = 3;
const AGRP_PICKUP_HOUSE_ENTRANCE = 4;
const AGRP_PICKUP_HOUSE_EXIT = 5;
const AGRP_PICKUP_EXIT = 6;
// ===========================================================================
// Blip Owner Types
const VRR_BLIP_NONE = 0;
const VRR_BLIP_JOB = 1;
const VRR_BLIP_BUSINESS_ENTRANCE = 2;
const VRR_BLIP_BUSINESS_EXIT = 3;
const VRR_BLIP_HOUSE_ENTRANCE = 4;
const VRR_BLIP_HOUSE_EXIT = 5;
const VRR_BLIP_EXIT = 6;
const AGRP_BLIP_NONE = 0;
const AGRP_BLIP_JOB = 1;
const AGRP_BLIP_BUSINESS_ENTRANCE = 2;
const AGRP_BLIP_BUSINESS_EXIT = 3;
const AGRP_BLIP_HOUSE_ENTRANCE = 4;
const AGRP_BLIP_HOUSE_EXIT = 5;
const AGRP_BLIP_EXIT = 6;
// ===========================================================================
// Ped States
const VRR_PEDSTATE_NONE = 2; // None
const VRR_PEDSTATE_READY = 1; // Ready
const VRR_PEDSTATE_DRIVER = 2; // Driving a vehicle
const VRR_PEDSTATE_PASSENGER = 3; // In a vehicle as passenger
const VRR_PEDSTATE_DEAD = 4; // Dead
const VRR_PEDSTATE_ENTERINGPROPERTY = 5; // Entering a property
const VRR_PEDSTATE_EXITINGPROPERTY = 6; // Exiting a property
const VRR_PEDSTATE_ENTERINGVEHICLE = 7; // Entering a vehicle
const VRR_PEDSTATE_EXITINGVEHICLE = 8; // Exiting a vehicle
const VRR_PEDSTATE_BINDED = 9; // Binded by rope or handcuffs
const VRR_PEDSTATE_TAZED = 10; // Under incapacitating effect of tazer
const VRR_PEDSTATE_INTRUNK = 11; // In vehicle trunk
const VRR_PEDSTATE_INITEM = 12; // In item (crate, box, etc)
const VRR_PEDSTATE_HANDSUP = 13; // Has hands up (surrendering)
const VRR_PEDSTATE_SPAWNING = 14; // Spawning
const AGRP_PEDSTATE_NONE = 2; // None
const AGRP_PEDSTATE_READY = 1; // Ready
const AGRP_PEDSTATE_DRIVER = 2; // Driving a vehicle
const AGRP_PEDSTATE_PASSENGER = 3; // In a vehicle as passenger
const AGRP_PEDSTATE_DEAD = 4; // Dead
const AGRP_PEDSTATE_ENTERINGPROPERTY = 5; // Entering a property
const AGRP_PEDSTATE_EXITINGPROPERTY = 6; // Exiting a property
const AGRP_PEDSTATE_ENTERINGVEHICLE = 7; // Entering a vehicle
const AGRP_PEDSTATE_EXITINGVEHICLE = 8; // Exiting a vehicle
const AGRP_PEDSTATE_BINDED = 9; // Binded by rope or handcuffs
const AGRP_PEDSTATE_TAZED = 10; // Under incapacitating effect of tazer
const AGRP_PEDSTATE_INTRUNK = 11; // In vehicle trunk
const AGRP_PEDSTATE_INITEM = 12; // In item (crate, box, etc)
const AGRP_PEDSTATE_HANDSUP = 13; // Has hands up (surrendering)
const AGRP_PEDSTATE_SPAWNING = 14; // Spawning
// ===========================================================================
@@ -74,7 +74,7 @@ function toggleMouseCursorCommand(command, params, client) {
// ===========================================================================
function toggleMouseCameraCommand(command, params, client) {
if (getGame() != VRR_GAME_GTA_VC) {
if (getGame() != AGRP_GAME_GTA_VC) {
sendPlayerMouseCameraToggle(client);
}
return true;
@@ -172,25 +172,25 @@ function enterExitPropertyCommand(command, params, client) {
let ownerId = getEntityData(getPlayerData(client).currentPickup, "agrp.owner.id");
switch (ownerType) {
case VRR_PICKUP_BUSINESS_ENTRANCE:
case AGRP_PICKUP_BUSINESS_ENTRANCE:
isBusiness = true;
isEntrance = true;
closestProperty = getServerData().businesses[ownerId];
break;
case VRR_PICKUP_BUSINESS_EXIT:
case AGRP_PICKUP_BUSINESS_EXIT:
isBusiness = true;
isEntrance = false;
closestProperty = getServerData().businesses[ownerId];
break;
case VRR_PICKUP_HOUSE_ENTRANCE:
case AGRP_PICKUP_HOUSE_ENTRANCE:
isBusiness = false;
isEntrance = true;
closestProperty = getServerData().houses[ownerId];
break;
case VRR_PICKUP_HOUSE_EXIT:
case AGRP_PICKUP_HOUSE_EXIT:
isBusiness = false;
isEntrance = false;
closestProperty = getServerData().houses[ownerId];
@@ -248,7 +248,7 @@ function enterExitPropertyCommand(command, params, client) {
}
clearPlayerStateToEnterExitProperty(client);
getPlayerData(client).pedState = VRR_PEDSTATE_ENTERINGPROPERTY;
getPlayerData(client).pedState = AGRP_PEDSTATE_ENTERINGPROPERTY;
meActionToNearbyPlayers(client, getLocaleString(client, "EntersProperty", (isBusiness) ? getLocaleString(client, "Business") : getLocaleString(client, "House")));
if (isFadeCameraSupported()) {
@@ -272,7 +272,7 @@ function enterExitPropertyCommand(command, params, client) {
}, 1100);
if (isBusiness) {
if (closestProperty.entranceType == VRR_PROPERTY_ENTRANCE_TYPE_PAINTBALL) {
if (closestProperty.entranceType == AGRP_PROPERTY_ENTRANCE_TYPE_PAINTBALL) {
messagePlayerAlert(client, getLocaleString(client, "JoinedPaintBall"));
startPaintBall(client);
}
@@ -292,7 +292,7 @@ function enterExitPropertyCommand(command, params, client) {
meActionToNearbyPlayers(client, getLocaleString(client, "EnterExitPropertyDoorLocked", (isBusiness) ? getLocaleString(client, "Business") : getLocaleString(client, "House")));
return false;
}
getPlayerData(client).pedState = VRR_PEDSTATE_EXITINGPROPERTY;
getPlayerData(client).pedState = AGRP_PEDSTATE_EXITINGPROPERTY;
clearPlayerStateToEnterExitProperty(client)
meActionToNearbyPlayers(client, getLocaleString(client, "ExitsProperty", (isBusiness) ? getLocaleString(client, "Business") : getLocaleString(client, "House")));
@@ -317,7 +317,7 @@ function enterExitPropertyCommand(command, params, client) {
}, 1100);
if (isBusiness) {
if (closestProperty.entranceType == VRR_PROPERTY_ENTRANCE_TYPE_PAINTBALL) {
if (closestProperty.entranceType == AGRP_PROPERTY_ENTRANCE_TYPE_PAINTBALL) {
messagePlayerAlert(client, getLocaleString(client, "LeftPaintBall"));
stopPaintBall(client);
}
@@ -515,7 +515,7 @@ function stuckPlayerCommand(command, params, client) {
messagePlayerAlert(client, getLocaleString(client, "FixingStuck"));
if (getGameConfig().skinChangePosition[getGame()].length > 0) {
if (getPlayerData(client).returnToPosition != null && getPlayerData(client).returnToType == VRR_RETURNTO_TYPE_SKINSELECT) {
if (getPlayerData(client).returnToPosition != null && getPlayerData(client).returnToType == AGRP_RETURNTO_TYPE_SKINSELECT) {
messagePlayerAlert(client, "You canceled the skin change.");
restorePlayerCamera(client);
@@ -529,11 +529,11 @@ function stuckPlayerCommand(command, params, client) {
getPlayerData(client).returnToInterior = null;
getPlayerData(client).returnToDimension = null;
getPlayerData(client).returnToType = VRR_RETURNTO_TYPE_NONE;
getPlayerData(client).returnToType = AGRP_RETURNTO_TYPE_NONE;
}
}
//if(getPlayerData(client).returnToPosition != null && getPlayerData(client).returnToType == VRR_RETURNTO_TYPE_ADMINGET) {
//if(getPlayerData(client).returnToPosition != null && getPlayerData(client).returnToType == AGRP_RETURNTO_TYPE_ADMINGET) {
// messagePlayerError(client, `You were teleported by an admin and can't use the stuck command`);
// return false;
//}