Change prefix of consts
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@@ -180,7 +180,7 @@ function getVehicleHeading(vehicle) {
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// ===========================================================================
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function setVehicleHeading(vehicle, heading) {
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if (getGame() == VRR_GAME_GTA_IV) {
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if (getGame() == AGRP_GAME_GTA_IV) {
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return sendNetworkEventToPlayer("agrp.vehPosition", null, getVehicleForNetworkEvent(vehicle), heading);
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}
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return vehicle.heading = heading;
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@@ -214,7 +214,7 @@ function getVehicleSyncer(vehicle) {
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// ===========================================================================
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function getVehicleForNetworkEvent(vehicle) {
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if (getGame() == VRR_GAME_GTA_IV) {
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if (getGame() == AGRP_GAME_GTA_IV) {
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if (getVehicleData(vehicle).ivNetworkId != -1) {
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return getVehicleData(vehicle).ivNetworkId;
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}
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@@ -254,7 +254,7 @@ function removePlayerFromVehicle(client) {
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function setPlayerSkin(client, skinIndex) {
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logToConsole(LOG_DEBUG, `Setting ${getPlayerDisplayForConsole(client)}'s skin to ${getGameConfig().skins[getGame()][skinIndex][0]} (Index: ${skinIndex}, Name: ${getGameConfig().skins[getGame()][skinIndex][1]})`);
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if (getGame() == VRR_GAME_GTA_IV) {
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if (getGame() == AGRP_GAME_GTA_IV) {
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triggerNetworkEvent("agrp.localPlayerSkin", client, getGameConfig().skins[getGame()][skinIndex][0]);
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} else {
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getPlayerPed(client).modelIndex = getGameConfig().skins[getGame()][skinIndex][0];
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@@ -955,7 +955,7 @@ function getClosestCivilian(position) {
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// ===========================================================================
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function getVehiclesInRange(position, range) {
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if (getGame() == VRR_GAME_GTA_IV) {
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if (getGame() == AGRP_GAME_GTA_IV) {
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return getServerData().vehicles.reduce((i, j) => (getDistance(position, i.syncPosition) <= getDistance(position, j.syncPosition)) ? i : j);
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}
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return getElementsByTypeInRange(ELEMENT_VEHICLE, position, range);
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@@ -1124,7 +1124,7 @@ function despawnPlayer(client) {
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// ===========================================================================
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function getGame() {
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return VRR_GAME_GTA_V;
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return AGRP_GAME_GTA_V;
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}
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// ===========================================================================
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