From e19764421587f03c48a26ac7e7374eca4908e5a2 Mon Sep 17 00:00:00 2001 From: Vortrex <3858226+VortrexFTW@users.noreply.github.com> Date: Thu, 21 Jan 2021 04:39:18 -0600 Subject: [PATCH] Grab values for spawn before trying --- scripts/server/subaccount.js | 1 + 1 file changed, 1 insertion(+) diff --git a/scripts/server/subaccount.js b/scripts/server/subaccount.js index 446c38b6..d48f3d3d 100644 --- a/scripts/server/subaccount.js +++ b/scripts/server/subaccount.js @@ -243,6 +243,7 @@ function selectCharacter(client, characterId = -1) { logToConsole(LOG_DEBUG, `[Asshat.SubAccount] Spawning ${getPlayerDisplayForConsole(client)} as character ID ${getPlayerData(client).currentSubAccount} with skin ${skin} (${spawnPosition.x}, ${spawnPosition.y}, ${spawnPosition.z})`); spawnPlayer(client, spawnPosition, spawnHeading, skin); + //spawnPlayer(p(0), getServerConfig().newCharacter.spawnPosition, 0.0, 26); logToConsole(LOG_DEBUG, `[Asshat.SubAccount] Spawned ${getPlayerDisplayForConsole(client)} as character ID ${getPlayerData(client).currentSubAccount} with skin ${skin} (${spawnPosition.x}, ${spawnPosition.y}, ${spawnPosition.z})`); getPlayerCurrentSubAccount(client).lastLogin = new Date().getTime();