Don't set sync flags

This commit is contained in:
Vortrex
2022-10-02 09:11:23 -05:00
parent 34b84aeea0
commit e1e912ae3c

View File

@@ -724,7 +724,7 @@ function onPedEnteredVehicle(event, ped, vehicle, seat) {
if (seat == AGRP_VEHSEAT_DRIVER) { if (seat == AGRP_VEHSEAT_DRIVER) {
vehicle.engine = getVehicleData(vehicle).engine; vehicle.engine = getVehicleData(vehicle).engine;
setEntityData(vehicle, "agrp.engine", getVehicleData(vehicle).engine, true); setEntityData(vehicle, "agrp.engine", getVehicleData(vehicle).engine, true);
vehicle.netFlags.sendSync = getVehicleData(vehicle).engine; //vehicle.netFlags.sendSync = getVehicleData(vehicle).engine;
if (getVehicleData(vehicle).buyPrice > 0 && !doesPlayerHaveVehicleKeys(client, vehicle)) { if (getVehicleData(vehicle).buyPrice > 0 && !doesPlayerHaveVehicleKeys(client, vehicle)) {
messagePlayerAlert(client, getLocaleString(client, "VehicleForSale", getVehicleName(vehicle), `{ALTCOLOUR}${getCurrencyString(getVehicleData(vehicle).buyPrice)}{MAINCOLOUR}`, `{ALTCOLOUR}/vehbuy{MAINCOLOUR}`)); messagePlayerAlert(client, getLocaleString(client, "VehicleForSale", getVehicleName(vehicle), `{ALTCOLOUR}${getCurrencyString(getVehicleData(vehicle).buyPrice)}{MAINCOLOUR}`, `{ALTCOLOUR}/vehbuy{MAINCOLOUR}`));
@@ -825,7 +825,7 @@ function onPedEnteringVehicle(event, ped, vehicle, seat) {
let client = getClientFromPlayerElement(ped); let client = getClientFromPlayerElement(ped);
if (client != null) { if (client != null) {
if (seat == AGRP_VEHSEAT_DRIVER) { if (seat == AGRP_VEHSEAT_DRIVER) {
vehicle.netFlags.sendSync = getVehicleData(vehicle).engine; //vehicle.netFlags.sendSync = getVehicleData(vehicle).engine;
} }
onPlayerEnteringVehicle(client, vehicle, seat); onPlayerEnteringVehicle(client, vehicle, seat);
} }
@@ -841,7 +841,7 @@ function onPedExitingVehicle(event, ped, vehicle, seat) {
let client = getClientFromPlayerElement(ped); let client = getClientFromPlayerElement(ped);
if (client != null) { if (client != null) {
if (seat == AGRP_VEHSEAT_DRIVER) { if (seat == AGRP_VEHSEAT_DRIVER) {
vehicle.netFlags.sendSync = getVehicleData(vehicle).engine; //vehicle.netFlags.sendSync = getVehicleData(vehicle).engine;
} }
onPlayerExitingVehicle(client, vehicle, seat); onPlayerExitingVehicle(client, vehicle, seat);
} }