Add hospitals, fix get closest hospital util
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@@ -926,26 +926,26 @@ function getSkinIdFromName(params, gameId = getServerGame()) {
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function getClosestHospital(position) {
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let closest = 0;
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for(let i in getServerData().hospitals[getServerGame()]) {
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if(getDistance(getServerData().hospitals[getServerGame()][i].position, position) < getDistance(getServerData().hospitals[getServerGame()][closest].position, position)) {
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for(let i in getGameData().hospitals[getServerGame()]) {
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if(getDistance(getGameData().hospitals[getServerGame()][i], position) < getDistance(getGameData().hospitals[getServerGame()][closest], position)) {
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closest = i;
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}
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}
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return getServerData().hospitals[getServerGame()][closest];
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return getGameData().hospitals[getServerGame()][closest];
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}
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// ===========================================================================
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function getClosestPoliceStation(position) {
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let closest = 0;
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for(let i in getServerData().policeStations[getServerGame()]) {
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if(getServerData().policeStations[getServerGame()][i].position.distance(position) < getServerData().policeStations[getServerGame()][closest].position) {
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for(let i in getGameData().policeStations[getServerGame()]) {
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if(getGameData().policeStations[getServerGame()][i].distance(position) < getGameData().policeStations[getServerGame()][closest]) {
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closest = i;
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}
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}
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return getServerData().policeStations[getServerGame()][closest];
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return getGameData().policeStations[getServerGame()][closest];
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}
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// ===========================================================================
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