Use default blip size of 1
This commit is contained in:
@@ -477,11 +477,11 @@ function createGamePickup(modelIndex, position, type) {
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
function createGameBlip(position, type = 0, colour = toColour(255, 255, 255, 255)) {
|
||||
function createGameBlip(position, type = 0, size = 1, colour = toColour(255, 255, 255, 255)) {
|
||||
if(!isGameFeatureSupported("blips")) {
|
||||
return false;
|
||||
}
|
||||
return game.createBlip(type, position, 1, colour);
|
||||
return game.createBlip(type, position, size, colour);
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
@@ -1356,4 +1356,22 @@ function setElementName(element, name) {
|
||||
element.name = name;
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
function hideElementForPlayer(element, client) {
|
||||
element.setExistsFor(client, false);
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
function showElementForPlayer(element, client) {
|
||||
element.setExistsFor(client, true);
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
|
||||
function setElementShownByDefault(element, state) {
|
||||
element.netFlags.defaultExistance = state;
|
||||
}
|
||||
|
||||
// ===========================================================================
|
||||
Reference in New Issue
Block a user