From e2ec0b85b6a9704502588858aab5cc8e771d35ee Mon Sep 17 00:00:00 2001 From: Vortrex <3858226+VortrexFTW@users.noreply.github.com> Date: Thu, 4 Aug 2022 05:12:27 -0500 Subject: [PATCH] Don't use special spawn func for Mafia 1 --- scripts/server/event.js | 12 ++---------- 1 file changed, 2 insertions(+), 10 deletions(-) diff --git a/scripts/server/event.js b/scripts/server/event.js index eea7446b..f003e5c7 100644 --- a/scripts/server/event.js +++ b/scripts/server/event.js @@ -342,11 +342,7 @@ function onPlayerDeath(client, killer, weapon, pedPiece) { stopWorking(client); } - if (getGame() == AGRP_GAME_MAFIA_ONE) { - spawnPlayer(client, getGameConfig().skins[getGame()][getPlayerCurrentSubAccount(client).skin][0], closestJail.position, closestJail.heading); - } else { - spawnPlayer(client, closestJail.position, closestJail.heading, getGameConfig().skins[getGame()][getPlayerCurrentSubAccount(client).skin][0]); - } + spawnPlayer(client, closestJail.position, closestJail.heading, getGameConfig().skins[getGame()][getPlayerCurrentSubAccount(client).skin][0]); if (isFadeCameraSupported()) { fadeCamera(client, true, 1.0); @@ -365,11 +361,7 @@ function onPlayerDeath(client, killer, weapon, pedPiece) { stopWorking(client); } - if (getGame() == AGRP_GAME_MAFIA_ONE) { - spawnPlayer(client, getGameConfig().skins[getGame()][getPlayerCurrentSubAccount(client).skin][0], closestHospital.position, closestHospital.heading); - } else { - spawnPlayer(client, closestHospital.position, closestHospital.heading, getGameConfig().skins[getGame()][getPlayerCurrentSubAccount(client).skin][0]); - } + spawnPlayer(client, closestHospital.position, closestHospital.heading, getGameConfig().skins[getGame()][getPlayerCurrentSubAccount(client).skin][0]); if (isFadeCameraSupported()) { fadeCamera(client, true, 1.0);