Fix some biz cmds
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@@ -11,19 +11,13 @@ function initBusinessScript() {
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logToConsole(LOG_INFO, "[VRR.Business]: Initializing business script ...");
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getServerData().businesses = loadBusinessesFromDatabase();
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cacheAllBusinessItems();
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if(getServerConfig().createBusinessPickups) {
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}
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if(getServerConfig().createBusinessBlips) {
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}
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createAllBusinessPickups();
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createAllBusinessBlips();
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setAllBusinessIndexes();
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cacheAllBusinessItems();
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logToConsole(LOG_INFO, "[VRR.Business]: Business script initialized successfully!");
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return true;
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@@ -143,7 +137,7 @@ function loadBusinessGameScriptsFromDatabase(businessId) {
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// ===========================================================================
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function createBusinessCommand(command, params, client) {
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let tempBusinessData = createBusiness(params, getPlayerPosition(client), toVector3(0.0, 0.0, 0.0), getGameConfig().pickupModels[getServerGame()].business, getGameConfig().blipSprites[getServerGame()].business, getPlayerInterior(client), getPlayerDimension(client));
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let tempBusinessData = createBusiness(params, getPlayerPosition(client), toVector3(0.0, 0.0, 0.0), getGameConfig().pickupModels[getServerGame()].Business, getGameConfig().blipSprites[getServerGame()].Business, getPlayerInterior(client), getPlayerDimension(client));
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tempBusinessData.needsSaved = true;
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let businessId = getServerData().businesses.push(tempBusinessData);
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setAllBusinessIndexes();
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@@ -681,8 +675,14 @@ function setBusinessPickupCommand(command, params, client) {
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if(isNaN(typeParam)) {
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if(isNull(getGameConfig().pickupModels[getServerGame()][typeParam])) {
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messagePlayerError(client, "Invalid business type! Use a business type name or a pickup model ID");
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messagePlayerInfo(client, `Pickup Types: {ALTCOLOUR}${Object.keys(getGameConfig().pickupModels[getServerGame()]).join(", ")}`)
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messagePlayerError(client, "Invalid pickup type! Use a pickup type name or a model ID");
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let pickupTypes = Object.keys(getGameConfig().pickupModels[getServerGame()]);
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let chunkedList = splitArrayIntoChunks(pickupTypes, 10);
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messagePlayerNormal(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderPickupTypes")));
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for(let i in chunkedList) {
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messagePlayerInfo(client, chunkedList[i].join(", "));
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}
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return false;
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}
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@@ -725,7 +725,7 @@ function setBusinessInteriorTypeCommand(command, params, client) {
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let interiorTypesList = Object.keys(getGameConfig().interiorTemplates[getServerGame()]);
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let chunkedList = splitArrayIntoChunks(interiorTypesList, 10);
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messagePlayerNormal(client, `{clanOrange}== {jobYellow}Interior Types {clanOrange}=======================`);
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messagePlayerNormal(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderInteriorTypes")));
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for(let i in chunkedList) {
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messagePlayerInfo(client, chunkedList[i].join(", "));
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}
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@@ -735,7 +735,7 @@ function setBusinessInteriorTypeCommand(command, params, client) {
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getBusinessData(businessId).exitPosition = getGameConfig().interiorTemplates[getServerGame()][typeParam][0];
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getBusinessData(businessId).exitInterior = getGameConfig().interiorTemplates[getServerGame()][typeParam][1];
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getBusinessData(businessId).exitDimension = getBusinessData(businessId).databaseId+getGlobalConfig().businessDimensionStart;
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getBusinessData(businessId).exitPickupModel = getGameConfig().pickupModels[getServerGame()].exit;
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getBusinessData(businessId).exitPickupModel = getGameConfig().pickupModels[getServerGame()].Exit;
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getBusinessData(businessId).hasInterior = true;
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}
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@@ -767,7 +767,14 @@ function setBusinessBlipCommand(command, params, client) {
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if(isNaN(typeParam)) {
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if(isNull(getGameConfig().blipSprites[getServerGame()][typeParam])) {
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messagePlayerError(client, "Invalid business type! Use a business type name or a blip image ID");
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messagePlayerInfo(client, `Blip Types: {ALTCOLOUR}${Object.keys(getGameConfig().blipSprites[getServerGame()]).join(", ")}`)
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let blipTypes = Object.keys(getGameConfig().blipSprites[getServerGame()]);
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let chunkedList = splitArrayIntoChunks(blipTypes, 10);
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messagePlayerNormal(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderBlipTypes")));
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for(let i in chunkedList) {
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messagePlayerInfo(client, chunkedList[i].join(", "));
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}
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return false;
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}
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@@ -796,11 +803,19 @@ function giveDefaultItemsToBusinessCommand(command, params, client) {
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}
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if(!isNaN(typeParam)) {
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messagePlayerError(client, getLocaleString(client, "InvalidBusiness"));
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return false;
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}
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if(isNull(getGameConfig().defaultBusinessItems[getServerGame()][typeParam])) {
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messagePlayerError(client, "Invalid business items type! Use a business items type name");
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messagePlayerInfo(client, `Blip Types: {ALTCOLOUR}${Object.keys(getGameConfig().defaultBusinessItems[getServerGame()]).join(", ")}`)
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let businessItemTypes = Object.keys(getGameConfig().defaultBusinessItems[getServerGame()]);
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let chunkedList = splitArrayIntoChunks(businessItemTypes, 10);
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messagePlayerNormal(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderDefaultBusinessItemTypes")));
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for(let i in chunkedList) {
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messagePlayerInfo(client, chunkedList[i].join(", "));
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}
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return false;
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}
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@@ -1332,12 +1347,14 @@ function createBusinessEntrancePickup(businessId) {
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}
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if(getBusinessData(businessId).entrancePickupModel != -1) {
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let pickupModelId = getGameConfig().pickupModels[getServerGame()].business;
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let pickupModelId = getGameConfig().pickupModels[getServerGame()].Business;
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if(getServerData().businesses[businessId].entrancePickupModel != 0) {
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pickupModelId = getBusinessData(businessId).entrancePickupModel;
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}
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logToConsole(LOG_VERBOSE, `[VRR.Job]: Creating entrance pickup for business ${getBusinessData(businessId).name} (model ${pickupModelId})`);
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getBusinessData(businessId).entrancePickup = createGamePickup(pickupModelId, getBusinessData(businessId).entrancePosition, getGameConfig().pickupTypes[getServerGame()].business);
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setElementOnAllDimensions(getBusinessData(businessId).entrancePickup, false);
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setElementDimension(getBusinessData(businessId).entrancePickup, getBusinessData(businessId).entranceDimension);
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@@ -1354,12 +1371,14 @@ function createBusinessEntranceBlip(businessId) {
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}
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if(getBusinessData(businessId).entranceBlipModel != -1) {
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let blipModelId = getGameConfig().blipSprites[getServerGame()].business;
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let blipModelId = getGameConfig().blipSprites[getServerGame()].Business;
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if(getServerData().businesses[businessId].entranceBlipModel != 0) {
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blipModelId = getBusinessData(businessId).entranceBlipModel;
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}
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logToConsole(LOG_VERBOSE, `[VRR.Job]: Creating entrance blip for business ${getBusinessData(businessId).name} (model ${blipModelId})`);
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getBusinessData(businessId).entranceBlip = createGameBlip(getBusinessData(businessId).entrancePosition, blipModelId, 1, getColourByName("businessBlue"));
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setElementOnAllDimensions(getBusinessData(businessId).entranceBlip, false);
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setElementDimension(getBusinessData(businessId).entranceBlip, getBusinessData(businessId).entranceDimension);
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@@ -1381,12 +1400,14 @@ function createBusinessExitPickup(businessId) {
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if(getBusinessData(businessId).hasInterior) {
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if(getBusinessData(businessId).exitPickupModel != -1) {
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let pickupModelId = getGameConfig().pickupModels[getServerGame()].exit;
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let pickupModelId = getGameConfig().pickupModels[getServerGame()].Exit;
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if(getServerData().businesses[businessId].exitPickupModel != 0) {
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pickupModelId = getBusinessData(businessId).exitPickupModel;
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}
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logToConsole(LOG_VERBOSE, `[VRR.Job]: Creating exit pickup for business ${getBusinessData(businessId).name} (model ${pickupModelId})`);
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getBusinessData(businessId).exitPickup = createGamePickup(pickupModelId, getBusinessData(businessId).exitPosition, getGameConfig().pickupTypes[getServerGame()].business);
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setElementDimension(getBusinessData(businessId).exitPickup, getBusinessData(businessId).exitDimension);
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setElementOnAllDimensions(getBusinessData(businessId).exitPickup, false);
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@@ -1408,12 +1429,14 @@ function createBusinessExitBlip(businessId) {
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if(getBusinessData(businessId).hasInterior) {
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if(getBusinessData(businessId).exitBlipModel != -1) {
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let blipModelId = getGameConfig().blipSprites[getServerGame()].business;
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let blipModelId = getGameConfig().blipSprites[getServerGame()].Business;
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if(getServerData().businesses[businessId].exitBlipModel != 0) {
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blipModelId = getBusinessData(businessId).exitBlipModel;
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}
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logToConsole(LOG_VERBOSE, `[VRR.Job]: Creating exit blip for business ${getBusinessData(businessId).name} (model ${blipModelId})`);
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getBusinessData(businessId).exitBlip = createGameBlip(getBusinessData(businessId).exitPosition, blipModelId, 1, getColourByName("businessBlue"));
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setElementDimension(getBusinessData(businessId).exitBlip, getBusinessData(businessId).entranceDimension);
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setElementOnAllDimensions(getBusinessData(businessId).exitBlip, false);
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@@ -1585,6 +1608,8 @@ function reloadAllBusinessesCommand(command, params, client) {
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getServerData().businesses = loadBusinessesFromDatabase();
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createAllBusinessPickups();
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createAllBusinessBlips();
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setAllBusinessIndexes();
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cacheAllBusinessItems();
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messageAdminAction(`All businesses have been reloaded by an admin!`);
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}
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